Black


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Mumbles_45
February 28, 2006, 11:00 PM
I dont have an Xbox or Playstation or anytning like that and dont really pay much attention to whats new with them, but I've been seeing ads for Black for a while now and most of the advertising seemed to be centered around the guns in the game so I was starting to get high hopes.

A friend of mine picked it up today and I gotta say it was pretty dissapointing. I only saw the first level so I didnt get to see to many weapons, but there was enough wrong with the AK-47 alone. The Charging handle/ejection port are on the wrong side, it has a burst setting on the selector, the bolt holds open after the last shot, after putting in a new magazine and letting the bolt go forward the character charges the bolt again, the magazine holds 60 rounds, and Im sure there is a lot more wrong, thats just what I picked up in my 5 minutes of playing. Also it takes about 15 solid hits to kill an enemy.

Anyway, I guess getting bent out of shape over silly mistakes in a video game is just as pointless as getting bent out of shape over silly mistakes in movies, but I guess I let all the Advertisements get my hopes up on this one.

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PlayboyPenguin
February 28, 2006, 11:16 PM
What is this viii-deee-o games you speak of??? :)
I am afraid I was just a couple years too old for the video game craze when it hit. But my nephew has made sure I have had to buy every single game system out there when they come out. I had to practically break kneecaps this christmas for the 360. I always think it would be fun to learn to play some of these games like the one you mentioned but those controllers have way too many buttons. What happened to one red button and a joystick?:)

KriegHund
February 28, 2006, 11:18 PM
I saw on the commercial the top of the AK reciever looks very strange.

And apperently there is no recoil, either :scrutiny:

ziadel
February 28, 2006, 11:23 PM
I'd get a copy of HALO and never look back if I were you.



I mean crap man, look at him!

http://www.bbc.co.uk/lancashire/lifestyle/games_room/2004/halo/images/halo4_400.jpg


I'mm still trying to find a way to get a M17 to look like that gat.

'Card
February 28, 2006, 11:39 PM
The Ghost Recon series of games is pretty well-known for it's realism, especially in terms of weapons and ballistics - which probably isn't surprising considering the franchise's relationship with Tom Clancy. Operation: Flashpoint a few years back impressed a lot of people with the realism as well. Most other games want to avoid the 'one-hit kill' mechanism, giving you health bars and medpacks and things, so most of them don't bother much with realism - other than in terms of appearance.

The next in the GR series is called Ghost Recon 3: Advanced Warfighter and has a little bit of a near-future electronic-battlefield full-spectrum-warrior science fiction feel to it, but even that one looks like most of the game's elements are solidly grounded in recent technological developments.

Black Majik
March 1, 2006, 02:28 AM
If ya want unrealistic check out Counterstrike.

Ejection port on left side if you're right handed, yet the port switches to the correct side if you switch to left handed.

The AWP can kill you if you're shot on the foot, yet a headshot with the M4 sometimes doesn't always kill you.

The Para can be carried around by hand while you're bunny hopping.

The Glock 18 has 3 round bursts


But the game is still darn fun! :D

GRIFFIN1
March 1, 2006, 03:40 AM
If you like WWII guns, then you should look at the Brothers in Arms games. For modern American Weapons, America's Army: Rise of a Soldier is pretty cool.

[/URL]

http://www.gamespot.com/xbox/action/brothersinarmsnewchapter/index.html?q=brothers%20in%20arms

[URL="http://www.gamespot.com/xbox/action/americasarmy/index.html?q=rise%20soldier"] (http://www.gamespot.com/xbox/action/brothersinarms/index.html?q=brothers%20in%20arms)

Nazirite
March 1, 2006, 07:33 AM
Cod2 for the 360 is a blast, great graphics and gameplay. Iím really looking forward to the Outfit which hits store shelves later this month.

foghornl
March 1, 2006, 07:44 AM
I'm not much of a 'gamer' either, but I did just recently finish Medal of Honor: Allied Assault. You had to run the M1 Garand dry before reloading, complete with Ping! and the en-bloc ejecting. 7 rounds in the Colt 45 Pistol, 8 in the High Standard Silenced Pistol. BAR had 20 round mags, 30 round stick mags for the Thompson.

You had to single-load the rounds into the mag when using the Springfield '03 Sniper Rifle or the German KAR 98...Guess the scopes didn't allow use of stripper clips.

At least from that standpoint, the 'gun handling' is pretty good in MOH.

beaucoup ammo
March 1, 2006, 08:51 AM
Good for eye-hand co-ordination and general brain cell usage. See if your Doc will write you a 'script for one! Every Old Phart needs one.

I like SOCOM3 / US Navy Seals. Each weapon used gets a very detailed description.

Gaming garners more revenue per year than all television advertising combined. If you're an entertainment mogul and don't have a gaming division, you're viewed with a jaundiced eye by fellow CEO's!

Take Care

Mulliga
March 1, 2006, 08:57 AM
The whole point of Black is blowing stuff up with your bullets. They give you a huge mag for the AK because nearly everything in the environment blows up, shatters, or reacts in some way to being hit. The designers even called it "gun porn."

As for the wrong-sided AK, that happens a lot in games, as others have mentioned. Mostly so that the developers can show off the action working and the brass flying out, instead of it being on the other side of the receiver.

The reviews I've read for the game praise the action-movie intensity but they all say it's too short, a bit limited in terms of gameplay, and has no multiplayer. Seems like a good rental.

Preacherman
March 1, 2006, 09:29 AM
The BBC has an online review of Black here (http://news.bbc.co.uk/2/hi/technology/4746412.stm).

bumm
March 1, 2006, 09:29 AM
I'm old. Pinball is about all I can handle, and a lot of THOSE now are too complicated for me to understand.
Marty

beaucoup ammo
March 1, 2006, 09:34 AM
"... it favours the most lethal cocktail of weapons ever seen in a game and with the emphasis on blowing up anything that moves."

TrekkieFromHell
March 1, 2006, 09:46 AM
If you like WWII guns, then you should look at the Brothers in Arms games.

Call of duty 2 is pretty damn detailed...

I cant find a decent pic to post because half of that stuff is blocked at work :cuss:

MS .45
March 1, 2006, 10:30 AM
My friend has the XBOX 360 and we have been waiting for the new Ghost Recon game to come out. The series has yet to dissapoint. Very cool!

Nazirite
March 1, 2006, 10:58 AM
Hereís a pick from the Russian campaign.

Squidward
March 2, 2006, 09:38 PM
We are vidiots at our house. Got Xbox, Playstation 1 and 2, Xbox 360, Gameboy and GB Advanced and PSP.

I'm an old guy so I enjoy them for what they are; fairly mindless entertainment. I also play them with the kids so I know what they play and what they are thinking when they play. We have conversations about guns, their schoolmates and other potentially important topics when we play.

If I want recoil and realism, I go shoot real weapons. I'm not concerned with endlesss mags of ammo or correct nomanclature. I'm more concerned with what my kids are doing.

Mumbles_45
March 3, 2006, 11:47 AM
Yeah, for the most part when I play games I dont really worry about the realism. The original Doom games are some of my favorites and realism certainly isnt an issue there. Also recently I've gotten very hooked on F.E.A.R.. What bugged me about Black was how the guns were the focus of all the advertising (the box even says "the guns are the stars") so I got it in my head that it would be fairly realistic, or at least trying to be fairly realistic, but really isnt at all.

Manedwolf
March 3, 2006, 12:15 PM
These are games written on the cheap without technical consultants, and written in the People's Republic of **********.

Does this surprise you at all?

A notable exception would be some of the Medal of Honor Series and the new 360 Call of Duty 2. Hold a K98 up and look along the sights...VERY nice.

Nitram68
March 3, 2006, 12:30 PM
Tom Clancy's games are good and fairly true to firearms... Halo 1&2 are favorites in our home.

MHB
March 3, 2006, 03:22 PM
The Metal Gear Solid series of games are pretty realistic when it comes to guns, with a few exceptions though. MGS isnt really a shoot everything that moves type of game though.

lycanthrope
March 3, 2006, 04:49 PM
I find the Clancy games inaccurate and highly weighted (OICW? Um..since when did concept/experimental weapons become mainstream?)


Anyhow, America's Army has EXCELLENT realism and best of all....it's free.

http://americasarmy.com/

MTMilitiaman
March 3, 2006, 05:11 PM
The Ghost Recon series of games is pretty well-known for it's realism, especially in terms of weapons and ballistics - which probably isn't surprising considering the franchise's relationship with Tom Clancy. Operation: Flashpoint a few years back impressed a lot of people with the realism as well. Most other games want to avoid the 'one-hit kill' mechanism, giving you health bars and medpacks and things, so most of them don't bother much with realism - other than in terms of appearance.


Ghost Recon is only realistic at all for the first 15 minutes. You only have to make it through one or two missions before you realize that they put you in the special olympics instead of the special forces cause your guys are morons. Once you have completed a couple missions, you'll realize that the character you are controlling kills 30 to 40 of the bad guys and completes all the major objectives while everyone else combined can only manage to kill the last 5--and that is in 'elite.' They took the cheap way out and didn't model weapons at all so the only way to see weapons is to look at them in someone else's hand. Luckily the bad guys are just as retarded as the good guys and even worse shots. I quickly learned that the best thing to do is just put your guys on 'At All Costs.' When in this mode, the stay in formation and fight instead of trying to run for cover. Running for cover to them means an all out frenzy running in random directions without covering each other so it only gets them killed. The enemy will often detect you and poor entire magazines into walls or vehicles they are behind trying to shoot through them at you, which might work eventually, except the entire game lacks any sort of penetration graphics. Trying to throw a grenade while beside your teammate deflects it off some invisible wall back at your feet. The sniper's crosshairs couldn't be any more bukly, crowded, and cumbersome if they tried... I could go on and on. I have Ghost Recon and Island Thunder for Xbox. Maybe some of the later games fixed the flaws. Despite the flaws, I find myself strangely addicted to the game.

Rainbow Six was cool until Rainbow Six 3 came out. I played that but hated it. They do a good job with weapon modeling and lighting, but the team system and health bars detract from the game so they took one step forward and two steps back. You only get 3 team mates, you don't get to plan or equip them, they are stupid, inaccurate, and have annoying French accents that will make you want to shoot them yourself--which you can because even if they die you get them in the next mission.

Kill Switch was okay though. There may be others out there but I am a little behind on the video game craze. I tend to direct my funds towards real guns more than video games with guns. HALO and HALO 2 is always good for a multiplayer game if you don't mind shooting at aliens with dreamed up equipment.

I for one really wish they would make a real, accurate, realistic FPS. Until then, Ghost Recon may be the best we got, which is sad, cause it is not without its flaws.

Mumbles_45
March 3, 2006, 07:40 PM
I for one really wish they would make a real, accurate, realistic FPS. Until then, Ghost Recon may be the best we got, which is sad, cause it is not without its flaws.

Me too, I'd say there's more realistic FPS than Ghost Recon though. Operation Flashpoint for example, or Delta Force: Black Hawk Down. Yeah Operation Flashpoint is far from perfect, but it does better than a lot of other games (and I've probably played it more than any other game ever, except for maybe Doom 95 and the origional Rogue Spear). I havent played much Blackhawk Down but I was impressed with the little I did see. I dont play much of anything anymore though. My computer is too old to handle anything new and I dont have (or really want) a PS2 or Xbox or anything like that. The only games I play at all anymore are on friends computers or consoles.

MTMilitiaman
March 3, 2006, 08:33 PM
Blackhawk Down for PC was okay except the AI is even worse than Ghost Recon. This applies to the enemies as well, but there is literally hundreds of them so it can be frustratingly difficult at times.

I'll have to look into Operation Flashpoint. Do they make it for Xbox?

Mumbles_45
March 3, 2006, 10:14 PM
I'll have to look into Operation Flashpoint. Do they make it for Xbox?

I think so. I know they made a console version of it but I forget what console.

Lightsped
March 3, 2006, 10:37 PM
I like Socom 3 ALOT! Its awesome, VERY realistic with a real sense of stealth....

But yeah, I plan to buy Black this weekend. I am in the mood for a nice loud, violent firefight!

Silent-Snail
March 16, 2006, 07:52 AM
Two things.
First, MTMilitiaman I would love to have your copy of Ghost Recon. Enemies with a short stack of brains might be a pleasant when compared to guys who can run from somewhere off screen, pop a grenade on my head when I'm hiding behind a wall that's taller than i am, and there is now way I could be seen.

Second, The reason that Black has all of its little issues can be summed up with two points. 1) Despite the hype the game is really about just making things go boom and having the results look good. 2) As was said in a previous post the rationale for leftie guns with rightie users is to add stuff to the screen and increase visual stimulation.

Nazirite
March 16, 2006, 08:28 AM
If you manage to get your hands on a 360 you might want to pick up the Ghost Recon Advanced Warfighter. They say itís the best of the series and arguably the best title for the 360 thatís out.

zahc
March 16, 2006, 01:34 PM
The Metal Gear Solid series of games are pretty realistic when it comes to guns, with a few exceptions though. MGS isnt really a shoot everything that moves type of game though.

It CAN be played that way though, on easier levels, if you want to.

MGS3 is refreshingly realistic for a videogame, which means it still has some irritating problems.

For one thing, the mosin nagant should have about 3x the rate of fire it does. I've never seen anybody that couldn't work a bolt action faster than that.

Good things, though:
The modeling of the M16 and AK are practically perfect. The sights on the AK suck, the recoil makes full auto pretty much useless at anything except very close range; probably the best part of the game. My roomate (who knows nothing of guns) had his AK on semi the whole time, I asked him why, his response was "Full auto makes a lot of noise but you really can't hit ****".

The m16 is much better on both sights and recoil. I do believe the m16 requires more COM hits to put down bad guys too.

You can hear the character take the safety off the 1911 when you prepare to fire, and put it back on.

All guns hold the proper amount of ammo.

You can hold a guard up with an empty gun, but if you press the fire button he will hear the click and pwn you so fast.

You REALLY can't hit anything at all with a scoped sniper rifle unless you lie down.

I'll give healthy lisence on things like the tactical reload, the absurd amount of COM hits it takes to put people down, etc. which may be seen as necessary to gameplay, but when it comes to the actual guns, some little things are just hard to forgive.

MechAg94
March 16, 2006, 02:39 PM
I like playing some of those games, but what pisses me off is that many severely restrict the ability to cheat in single player mode. Sorry, I don't have time to learn how to play a game. I just to have fun playing for a while. :)

cbsbyte
March 16, 2006, 03:53 PM
Black is a fictional video game created by people who don't own or shoot guns. Violence, sex and destruction sells games that all that matters to the creators and company. I did watch a interview online with one of the main creators of Black and some of the graphic artisit did go out and shoot some real guns, though they never said which ones they did shoot. He said that the main source of material and what they where striving for was not realism but Hollywood block buster type action. The graphic artist did model the guns in the game off real guns, but then alter the graphic representation to make them behave different in the game world. Having accurate looking, and acting guns is second to blowing things up in a overdone fashion.

I did read some reviews on the game, and many people like it for the action and the ablity to destroy nearly everything in the game but it has some serious flaws. Such as a lack of multi-player, a lack of ablity to save the game during curcial parts, and terrible computer AI. It is also a game that can be finished by good gamers in a matter of hours. I only play games on computers so I will not be trying out the game anytime soon.

Rezin
March 16, 2006, 04:01 PM
I'm 38, and haven't been a gamer for ages.

My wife got me the XBox360 a few weeks ago, and a few games.

VERY cool. I have Call of Duty2, whch is an excelent shooter, Halo2, Full Auto and I am picking up Blazin Angels next week (A WWII Dogfighting game)

VirgilCaine
March 16, 2006, 04:29 PM
Personally, I have to recommend the Jagged Alliance series.
Squad-based tactical combat, colorful mercenary personalities make the game interesting.

BHPshooter
March 17, 2006, 02:05 AM
It has already been mentioned, but the Brothers in Arms games are absolutely fantastic.

The guns all work like they should (with a very minor exception -- I can't even recall what it is, and it was fixed in the second one), and it's not one of those games (like Medal of Honor) where you can pick up every gun on the battlefield. You can have two weapons, and you can't carry 3,000 rounds for them, either. You actually DO have to worry about running out of ammunition at some point. Sometimes you do, and you have to pick up a German gun.

It's also squad based, so nearly all of the firefights require one team to hold the enemy down with cover fire while the other team flanks. Add to that some of the best writing and storytelling to be found, and you've got a few kickbutt games.

For 360 gamers, look up Brothers in Arms 3... it looks so good I nearly wet myself every time I see it. I will have to buy a 360 when that hits shelves.

Wes

Snowdog
March 17, 2006, 04:53 AM
I suppose I'm the only one that plays Killzone for the PS2 anymore. I'm not much into computer games and never really was, but when I want to unwind from a particularly stressful day at work, I'll choose the "Beachhead" option for "Battlefield" and kill the evil Helgast (or ISA, I'm such a turncoat) over and over with a dual-shock controller until I feel better.

I enjoy this game so much that I'm even considering buying the PS3 when it (eventually) hits the shelves so I can buy Killzone 2... yes, for that one game.

For the most part, I can't ever find time to play video games as I'm always at work... heck, that's where I'm at now! :D

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