A talented illustrator of firearms


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Oleg Volk
October 2, 2007, 01:49 PM
http://pabumus.deviantart.com/gallery

http://fc02.deviantart.com/fs13/f/2007/095/8/9/My_favorites_by_pabumus.jpg

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SSN Vet
October 2, 2007, 02:03 PM
very nicely done.....

some, like the Mig 29, are clearly illustrations....but some of the fire-arms, like the A4, look more like well rendered CAD (vector) files or even solid models.

I wonder what application(s) these were done in.

Oleg Volk
October 2, 2007, 02:04 PM
He works primarily in Photoshop.

ZeSpectre
October 2, 2007, 02:05 PM
OH MY GOD!

Best stuff I've seen since the "Wizards of the Coast" games manuals for D20 Modern


http://www.wizards.com/default.asp?x=d20modern/article/20040217a

http://www.wizards.com/d20modern/images/ftech_gallery/95712.jpg

http://www.wizards.com/d20modern/images/d20f_gallery/82798.jpg

foob
October 2, 2007, 02:41 PM
So is it possible to take a photo of a firearm, and use photoshop to cartoonize it like above?

Think it's called interpolated rotoscoping.

damien
October 2, 2007, 02:43 PM
Hopefully we see his work in the next GTA game. :)

Mannix
October 2, 2007, 02:45 PM
Possible? Definitely.

I'm not familiar with PS though, but I've seen filters for GIMP(GNU Image Manipulation Program) that'll do it, but it may take some touching up to get it to look very good...

Nice illustrations.

Oleg Volk
October 2, 2007, 02:50 PM
This technique is definitely not automatic. I teach similar but simpler methods with Illustrator and Flash.

thorn726
October 2, 2007, 06:47 PM
So is it possible to take a photo of a firearm, and use photoshop to cartoonize it like above?


so you say it is not that, then these are full on drawings from scratch????

WOW. excellent detail, amazing shading.

are these for a flash game?

the only odd thing is for such great shading, they still have a very 2d appearance.
unbelievable animation no matter what, very nice

damien
October 2, 2007, 07:32 PM
They are super-realist in a sort of Hajimi Sorayama way, except even more so since it looks like computer aided techniques were used to get all the reflection and shadowing so much more perfect than can be done with an airbrush. He really should send those to some videogame companies!

The Wiry Irishman
October 2, 2007, 07:48 PM
They look like vector traces of reference photos. That can be done in Illustrator, a little in Photoshop, and with the now-defunct Macromedia Freehand. You trace lines over the relevant bits of the gun then render out the details/shading/textures by hand. Do not get me wrong, this process is not automatic, and NOT by any means easy. The artist is dripping with talent.

Photoshop can "cartoonize" photos with the poster edges tool. I just grabbed a gun photo off Google images, and ran it through the filter, here's a before and after:
http://web.ics.purdue.edu/~alowe/ill.jpg
You can fiddle with the settings and go in and do a few other things by hand to clean it up and sharpen everything, but its not going to look much better than it does now.

The images still appear two dimensional for a variety of reasons. The biggest is comic-book style lines on the images. The shading methods he used are simplified and stylized, and that contributes as well. Some of the textures used, the wood stock on the top drawing is the best example, were not wrapped to the contours of the object, but laid on flat with shading on top. From the obvious skill in execution behind these drawings, I'd say the remaining two-dimensionality was the artist's choice, not a lack in talent.

Thernlund
October 2, 2007, 07:58 PM
Think it's called interpolated rotoscoping.

It is.

http://en.wikipedia.org/wiki/Rotoscoping

I was continually impressed by the animation/rotoscoping in A Scanner Darkly. It's even a pretty good story if you can make it through to the twist at the end.

http://en.wikipedia.org/wiki/A_Scanner_Darkly_(film)

And of course you have Golem in LOTR, and Jar Jar Binks in Star Wars. Both rotoscopes.


-T.

Crunker1337
October 2, 2007, 08:16 PM
Does anyone know of a good automatic way to rotoscope pictures to get them to look like cartoons?

I'm making firearms and models for a videogame (just me and some friends) so I was wondering what's a quick way to get the cartoony look.

Thernlund
October 3, 2007, 06:08 PM
There isn't. At least not that produces anything anywhere near like the first post. Best you're going to get automatically is like post #11.


-T.

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