What’s your time on “CCW Draw”

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The older I get the slower it gets. I don’t time myself but I’ve noticed myself slowing down. I guess I’m medium speed, some drag. No longer high speed, no drag.
 
It's all over the map for me, and it really depends on what kind of prep I have done.

On a square range with a timer, "surrender" position, looking at the target and ready to go, I can start getting hits right around the one second mark.

During force-on-force training, facing a wall, looking at my pretend cell phone, approached from behind by a guy who probably isn't a combatant (and toward whom any aggression will cause you to "lose" the encounter) but who suddenly produces a weapon? Slower. By a lot.

So my personal opinion is that pure speed of draw has very little to do with anything outside of games. No matter how fast your hand might be, your time-to-draw will be dwarfed by the amount of time spent analyzing and reacting to a life-threatening situation.
 
So my personal opinion is that pure speed of draw has very little to do with anything outside of games. No matter how fast your hand might be, your time-to-draw will be dwarfed by the amount of time spent analyzing and reacting to a life-threatening situation.
That makes a whole lot of sense.
 
Not sure where it came from but a guy I shoot with sometimes said it best to me.

Slow is smooth and smooth is fast.

I practice slow so the motion is easily repeatable. I can speed up if necessary, but the dynamics stay the same.
 
My GOAL is 2 shots at 10 meters on a 8" steel gong in 1.5. Sometimes I can do it, every other time is just practice. The short answer? Same as how much time do I have to pull my reserve parachute. The rest of my life.
 
It's all over the map for me, and it really depends on what kind of prep I have done.

On a square range with a timer, "surrender" position, looking at the target and ready to go, I can start getting hits right around the one second mark.

During force-on-force training, facing a wall, looking at my pretend cell phone, approached from behind by a guy who probably isn't a combatant (and toward whom any aggression will cause you to "lose" the encounter) but who suddenly produces a weapon? Slower. By a lot.

So my personal opinion is that pure speed of draw has very little to do with anything outside of games. No matter how fast your hand might be, your time-to-draw will be dwarfed by the amount of time spent analyzing and reacting to a life-threatening situation.

Or, warding off an attack.

But the draw is the draw.

It is a finite element.




GR
 
Or, warding off an attack.

But the draw is the draw.

It is a finite element.

Sort of. I have roughly a gazillion competition draws under my belt (so to speak) and can almost always get that accomplished in the same way and the same amount of time. Put a concealment garment over my holster, and put a guy with a rubber knife running at me from across the gym, and I can show you every antonym for "finite" you could come up with!
 
Sort of. I have roughly a gazillion competition draws under my belt (so to speak) and can almost always get that accomplished in the same way and the same amount of time. Put a concealment garment over my holster, and put a guy with a rubber knife running at me from across the gym, and I can show you every antonym for "finite" you could come up with!

RE: SD...

From the point of decision and opportunity to draw - the draw is a finite element.

That's the "time" I was referring to.

And would be the fundamental practice.




GR
 
RE: SD...

From the point of decision and opportunity to draw - the draw is a finite element.

That's the "time" I was referring to.

I understand. I mean to say that depending upon circumstances it may not be. A draw under extreme stress can be quite different from a draw at the range. (We may need to come to agreement on the definition of "finite"...)
 
I understand. I mean to say that depending upon circumstances it may not be. A draw under extreme stress can be quite different from a draw at the range. (We may need to come to agreement on the definition of "finite"...)

Finite - w/ a beginning and an end unto itself.

What happens before the draw, or after the initial shot(s), are separate.




GR
 
From first alarm, to lead on target, under realistic conditions of dress and posture, what is your draw time?

I know that the above definition of “CCW Draw” is a little skewed toward a Wild West gambling saloon conception of self-defense. But still, being the first guy to get the lead out is a big factor in who gets the gold, and who takes silver, in a hostile shooting match.

Now, my own personal time is under a couple layers of DoD classification, just to save me some embarrassment. I’m only permitted to reveal that it starts with the same numeral as my second-favorite caliber.

Also, that:

- OWB

- a short barrel revolver w a fixed rear sight

- with smooth panel grips

... gives me my best time and most consistent, flub-free grip and presentation.


But how about you all? What’s your realistic ccw draw time?

My draw time is so classified, I do not have the clearance to know what it is. ;)

I do agree, that an OWB holster, a short-barreled revolver, and reasonably smooth, non-sticky grips, are a best practice, for me, in making the draw smooth and expedient. Every autoloader requires me to hold it “just so,” in some way, to realize best accuracy, at speed. A GP100, with the original-pattern factory grip, or a K/L-Frame with good grips, enables me to grab-and-go, with no compromises or special effort.
 
Our IDPA practice drill starting position:

Kneeling on both knees on the ground. Hands in the air above my head, hostage situation. IDPA Silhouette target 7 yards in front of me. Long sleeve shirt untucked. Gun holstered on the waistband under the shirt.

Shooter ready! BEEEP!

I average 1.4 seconds to draw and double tap two into the silhouette with no point deducts, from my knees.

A girl in my shooting group does the drill routinely in 3/4 of a second. So about twice as fast as me. Respect to Kira!

.75 at 7 yards for a double tap with a cover garment?

She should be shooting for Springfield.

this is Bob Vogel. He’s pretty good. It takes him .93 for a Mozambique at 6 ft from a competition rig.

 
It's all over the map for me, and it really depends on what kind of prep I have done.

On a square range with a timer, "surrender" position, looking at the target and ready to go, I can start getting hits right around the one second mark.

During force-on-force training, facing a wall, looking at my pretend cell phone, approached from behind by a guy who probably isn't a combatant (and toward whom any aggression will cause you to "lose" the encounter) but who suddenly produces a weapon? Slower. By a lot.

So my personal opinion is that pure speed of draw has very little to do with anything outside of games. No matter how fast your hand might be, your time-to-draw will be dwarfed by the amount of time spent analyzing and reacting to a life-threatening situation.

Very well said...circumstances of the encounter dictate the prep & presentation...Rod
 
Any suggestions for a good one?

The one I use is Splits and I used to like it a lot, but recent changes have made it so I have to adjust the gain and sensitivity fairly often to get all the shots to register. It's easy enough to to with two sliders and it does save all the data so it's not like I'm losing shots.

I do like that it lets you sort and save by drill and weapon but when they update if you don't have your data backed up to the cloud it's often lost.

But for basic timing it's pretty good for a free app. I did pay the $1.99 a few years ago to upgrade to premium and I can't recall if it was worth it.

For dry fire I have the iTarget Pro laser bullet and their free app does have a draw timer that's good for basic mechanics and getting lots of reps in, especially in the house where you can make up more advanced scenerios like sitting at a table or whatever without everyone looking at you like your crazy at the range.

Again, not that I'm trying to be quickdraw McGee but I need more interesting things to add to the static 10-25 yard bullseye and dry firing against a blank wall all the time, else I get terribly bored and don't practice as much.
 
Not sure where it came from but a guy I shoot with sometimes said it best to me.

Slow is smooth and smooth is fast.

I practice slow so the motion is easily repeatable. I can speed up if necessary, but the dynamics stay the same.
I do the same, by forcing myself to make Draw a 6-step move.

High speed makes the 6 steps want to compress down into 5 steps — Feel Holster wants to merge with Acquire Grip — so I force myself to move through 6 distinct steps.
 
From first alarm, to lead on target, under realistic conditions of dress and posture, what is your draw time?

I know that the above definition of “CCW Draw” is a little skewed toward a Wild West gambling saloon conception of self-defense. But still, being the first guy to get the lead out is a big factor in who gets the gold, and who takes silver, in a hostile shooting match.

Now, my own personal time is under a couple layers of DoD classification, just to save me some embarrassment. I’m only permitted to reveal that it starts with the same numeral as my second-favorite caliber.

Also, that:

- OWB

- a short barrel revolver w a fixed rear sight

- with smooth panel grips

... gives me my best time and most consistent, flub-free grip and presentation.


But how about you all? What’s your realistic ccw draw time?
My draw resembles Barney Fife on Mayberry.
 
To be bluntly honest I've never timed my draw presentation. Its easy to time it when you are prepared. Taken by surprise is a different story.

Not sure where it came from but a guy I shoot with sometimes said it best to me.

Slow is smooth and smooth is fast.

I practice slow so the motion is easily repeatable. I can speed up if necessary, but the dynamics stay the same.

I agree with the above statements. I practice drawing from concealment.. i.e. getting cover garment clear, trigger discipline, muzzle discipline. I carry a couple of different ways...in a shoulder harness rig or IWB appendix so I practice with both in front of a mirror.
 
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