David: Excellent point.
SDM originally asked if you were not enamored with .45 ACP hollowpoints.
I think I explained that. I think your point is good as well, that ball ammo may not be a superior fall back position.
That said, the testing I have seen on ball is it does penetrate
and create a fairly decent wound channel.
http://www.firearmstactical.com/images/Wound Profiles/45ACP 230gr FMJ.jpg
Used to load .45 ACP super hard cast 230 grain ball in my .45 Colt/Linebaugh.
Just fill the case with H-110, seat the bullet, shoot it.
I estimate about 1800 fps. I suspect that velocity plays into how effective
ball ammo is.
There is pretty good evidence that wound channel increases considerably between 700 fps, and 1100-1200 fps, regardless of bullet design.
The wound channel seems to stop increasing much after that, unless a serious velocity difference is used.
However, for hard cast, if you can get to 1350 fps, you start having bullets
deform, and become expanding on their own:
with a pretty good jump in wound channel, now due to bullet expansion as well.
That 155 grain wadcutter at 1350-1400 fps in starting to look better all the time.
Epiphany:
I've loaded some Hawk bullets, with thin jackets, to pretty high velocity.
I asked Hawk what speed they wanted to ensure expansion. They said 1300 fps, but 1200 fps would be the minimum. I guess they figure that if they get going 1300 fps, since the core is soft lead, it's going to expand, regardless of is the HP works or not. Smart Cookies.
SDM originally asked if you were not enamored with .45 ACP hollowpoints.
I think I explained that. I think your point is good as well, that ball ammo may not be a superior fall back position.
That said, the testing I have seen on ball is it does penetrate
and create a fairly decent wound channel.
http://www.firearmstactical.com/images/Wound Profiles/45ACP 230gr FMJ.jpg
Used to load .45 ACP super hard cast 230 grain ball in my .45 Colt/Linebaugh.
Just fill the case with H-110, seat the bullet, shoot it.
I estimate about 1800 fps. I suspect that velocity plays into how effective
ball ammo is.
There is pretty good evidence that wound channel increases considerably between 700 fps, and 1100-1200 fps, regardless of bullet design.
The wound channel seems to stop increasing much after that, unless a serious velocity difference is used.
However, for hard cast, if you can get to 1350 fps, you start having bullets
deform, and become expanding on their own:
with a pretty good jump in wound channel, now due to bullet expansion as well.
That 155 grain wadcutter at 1350-1400 fps in starting to look better all the time.
Epiphany:
I've loaded some Hawk bullets, with thin jackets, to pretty high velocity.
I asked Hawk what speed they wanted to ensure expansion. They said 1300 fps, but 1200 fps would be the minimum. I guess they figure that if they get going 1300 fps, since the core is soft lead, it's going to expand, regardless of is the HP works or not. Smart Cookies.