do video games have any real life benefit

Status
Not open for further replies.
http://www.youtube.com/watch?v=u2hI9Dvorz8


Ear plugs, range finder, spotting scope, kestrel meter for determining wind strength, bi-pod adding stability, elevation and windage adjustments.

With decent bullet trajectories and wind, along with the ability to hold breath briefly.

I don't know of another game with that level of detail.


A person may learn a basic understanding of some of what is involved in actually taking long range shots in real life. As opposed to just putting something in cross hairs and firing as in most games.

Many groups also have at least someone playing a spotter to assist a sniper too, not the lone hero affair of most games.
Or their job may involve primarily recon for others on the team and little shooting.
 
If you could create a simulation with the environmental detail of Skyrim and the gameplay mechanics of Red Orchestra, plus realistic muzzle rise and bullet drop, you could really have something useful as a training tool at least to get the general concepts down before you do go to the range. In fact you could have a range in the game. Many already do as a training ground.

ARMA2/VBS2 does all this and more. It even has realistic sound propagation. See posts #37 and #58.
I see no reason similar skills for more modern weapons couldn't be incorporated, such as clearing jams on an AR or doing executive reloads.
ARMA2 does this too.
 
I'll just put it out there since most folks are talking more Modern games. I really can't get into any modern shooter.

Red Dead Redemption had a great world, and good coverage of guns from the Volcanic, Schofield, and Broomhandle to the Carcano rifle. No Spray and Pray. Cover AND inconvenient reloading make it enjoyable for me. Can just walk through the mountains hunting bears and elk with no goal in mind.

The only other games in that vein are the Metal Gear Solid games, and unlike other shooters, the Ultimate goal is to pass through levels with Stealth, without firing a shot (beyond a tranquilizer dart)

The game actually has punishments in places for killing too many people. One in particular (MGS3-Snake Eater) makes you wade upstream in a nightmare sequence, with the ghosts of every slain enemy, and every animal you've killed for food attacking you.

The next one (MGS4) makes you violently Ill, and you throw-up your health if you become bloodthirsty.

It's good to get more folks shooting, even if it's because of a video game, but there's still nothing like live-fire.
 
Firearms: Source seems like a neat game, cant figure out if it will run on macs though. Has LOTS of guns though.
 
Studies have shown video games can benefit fast decision making and puzzle solving. Still need to train the body to react at the speed the mind does.

Sent from my SPH-P100 using Tapatalk
 
Status
Not open for further replies.
Back
Top