Jeff Cooper's Color code question

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say that 3 times fast...

so after reading the Wiki article on the Colonel, I have a question.

Here's the code, pasted from the article.
* White - Unaware and unprepared. If attacked in Condition White, the only thing that may save you is the inadequacy or ineptitude of your attacker. When confronted by something nasty, your reaction will probably be "Oh my God! This can't be happening to me."

* Yellow - Relaxed alert. No specific threat situation. Your mindset is that "today could be the day I may have to defend myself." You are simply aware that the world is an unfriendly place and that you are prepared to do something, if necessary. You use your eyes and ears, and realize that "I may have to SHOOT today." You don't have to be armed in this state but if you are armed you should be in Condition Yellow. You should always be in Yellow whenever you are in unfamiliar surroundings or among people you don't know. You can remain in Yellow for long periods, as long as you are able to "Watch your six". In Yellow, you are "taking in" surrounding information in a relaxed but alert manner, like a continuous 360 degree radar sweep.

* Orange - Specific alert. Something is not quite right and has gotten your attention. Your radar has picked up a specific alert. You shift your primary focus to determine if there is a threat (but you do not drop your six). Your mindset shifts to "I may have to shoot HIM today." In Condition Orange, you set a mental trigger: "If that goblin does "x", I will need to stop him." Your pistol usually remains holstered in this state. Staying in Orange can be a bit of a mental strain, but you can stay in it for as long as you need to. If the threat proves to be nothing, you shift back to Condition Yellow.

* Red - Condition Red is fight. Your mental trigger has been "tripped" (established back in Condition Orange). You take appropriate action.

The U.S.M.C. also uses "Condition Black" as actively engaged in combat, as do some of his successors, but Cooper always felt this is an unnecessary step and not in keeping with the mindset definitions.

Does the condition black make more sense to add on there?
Here is my reasoning for this question:

Bad guy comes at you, dark parking lot, he's got a knife/club/cattle prod etc etc.
You unholster your weapon and point it at him, tell him to sit down, and you call the cops.
What condition are you in? Red? Or Black?

OR

bad guy is in your house, you confront him, he shoots blindly and runs for the exit still shooting blindly. You shoot back.
What condition are you in? Red? or Black?

Does the first situation count as a "combat" situation?
Or is it less then combat?
Is the definition of "combat" as "shots fired" accurate?
If no shots are fired, are you then NOT in combat?
I'm not meaning to start a royal rumble, I guess I just want to know what most folks think, and why Cooper rejected the idea of condition black in light of the above two scenarios?
Doesn't being "under fire" change your mental state to one of cover and concealment or something including those?
GP
 
I'd say red pretty much ends it as by definition you are taking appropriate action. I'd say cooper has it right, adding black is just kind of an unnecessary complication.
 
I think Cooper's definitions speak more to preparedness to go into actual combat mode than the combat mode itself. Either scenario you described would be considered Red by his definition.

Perhaps we need a Condition Grey. ;)
 
I guess people have a difficult time understanding:

* Red - Condition Red is fight. Your mental trigger has been "tripped" (established back in Condition Orange). You take appropriate action.

The word "take" is in the present tense. This means there is a fight going on...whether or not that fight includes violence is another matter. It could mean something as simple as a glare at the goblin to full bore running away. It's a fight regardless--violence has been predicted and confirmed, so action IS taken.

Using "Condition Black" is a result of not understanding the words Cooper wrote.
 
so the point where you take action is considered "Condition Red" whether you are merely pulling your weapon, or using your weapon.
It's about action vs inaction, the inaction stage being Orange, and the action stage being Red.
Is that correct?
I think I get it now... :eek:

GP
 
You cannot get higher than Condition Red, as I read it. These are stages of preparedness, not indicators of what is occurring at a given point in time.
 
The people who add Black believe there is a difference between being prepared to enter a gunfight if necessary (red) and actually sending rounds at the BG in a gunfight (black).

Cooper thought the distinction irrelevant. Some others don't. Use whichever set of colors, four or five, that makes more sense to you.
 
Seeing as it Colonel Cooper invented the code, I would tend to use his interpretation of it.

I have been teaching the Color Code for about 30 years now, but I have not been teaching it well. I keep seeing something handed back to me which purports to be what I have taught, but which is not. Clearly I am not as much of a teacher as I would like to be.

I believe I can speak freely of the Color Code because as it applies to defensive pistolcraft I invented it. I cannot, of course, say that what I think is right, but only that what I have preached is just that - what I have preached. It works, and it satisfies me, but not all the time. I have scores of cases now from men I have taught and who have reported back to me that their understanding of a Color Code saved their lives. This, of course, is very satisfying, but I do wish the matter were more clearly understood.

The Color Code refers not to a condition of peril, but rather to a condition of readiness to take life. Fortunately most people are very reluctant to take lethal action against another human being. Most people are reluctant to shoot for blood on a harmless game animal, until they become used to it. To press the trigger on a human adversary calls for a wrenching effort of will which is always difficult to achieve and sometimes apparently impossible. Thus we live our days in Condition White, which may or may not have anything to do with our danger, since quite frequently we are in deadly danger and do not realize it. Any time you cross directions out on a two-lane highway you are at the mercy of that character coming towards you in the opposite direction. Usually he is okay, but when he is under some sort of chemical influence, or is psychologically upset, he may only twitch his wheel to produce a multiple fatal accident. Most of us would prefer to live in Condition White permanently, and many do, but those who are more aware of the nature of things are often in Yellow, which is a condition in which we are aware that the world is full of hazards which are human, and some of which may be obviated by our own defensive action. When one is in Condition Yellow he is aware that today may be the day. He is not in a combat mood, nor is he aware of any specific situation which may call for action on his part. There is a vital difference between White and Yellow, and it has to do not with any specific enemy or a set of circumstances, but rather with your awareness that you individually may have to take decisive action on this very day. If you are attacked in Condition White, you will probably die, or at least need a stretcher. If you are attacked in Condition Yellow, you will probably win, assuming that you are armed, awake and aware. The difference does not lie in the deadliness of the hazard facing you, but rather in your willingness to take a very unusual action.

If in the course of events you become aware of the possible existence in your presence of a lethal adversary, you switch from Yellow to Orange. The difference lies in the specific nature of your presumed antagonist, not in his evident competence or attitude. In Yellow you say to yourself, "I may have to shoot today." I may actually have to press my trigger on a human adversary, but I don't know who or where.

When you detect the presence of a target who may be the one you will have to engage, you shift from Yellow to Orange. In Yellow your mind-set is "I may have to shoot today." In Orange it is "I may have to shoot him today." At this point your normal reluctance becomes easier to overcome. Legal and moral aspects of the conflict are lowered and have been dismissed from your mind. Your attitude is dictated by the presence of that enemy standing there. You may have to shoot him, now, today. What is needed is a trigger. The trigger is the act establishing that the situation is indeed a matter of lethal conflict. This is Condition Red, and in Red you have solved the psychological problem and have no further concerns beyond the technical. In Red you are go, and your mind is concerned only with front-sight and surprise.

Moving from the various Conditions into each other is easy to accomplish once it is understood. If you are attacked in White you will lose the fight. In Yellow you will have the advantage of initiative response over your antagonist. In Orange you are pretty safe, provided you are armed, alert and aware. In Red you win. Simple, isn't it? Clearly you cannot go any further than Red because in Red you have already made the lethal decision. Complications are unproductive.
 
thanks for the clarification on all this...
I find it very interesting and I'd love to read more if anyone can link some sites.
thanks again!
GP
 
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