So, basically what I was wondering about is when you fire a rifle - say a 30-06 with a 1:10 twist that means basically the projectile would spin 100 times over 1,000 inches of flight, no? or 100 times every 83.3 feet. Well, that would be just the math if the air and environment had no impact on the projectile. So, it made me wonder if the rifling grooves cut into the bullet by the rifling increase or decrease the spin with the friction of the air going through the grooves?
My guess is you would want it to be ever so slightly to cause drag and slow the spin, neutral would be like throwing a knuckle ball, and too much would act like a propeller which can grab any little drift of breeze and end up wild.
So, if you are shooting at longer range, where is the ideal velocity based on twist rate or is there such a thing? I would think you would want the projectile weight, twist rate, and velocity - all in sync, but I poked around and didn't find any thing on this, but it must have been done endlessly, I'm just not searching for it correctly.
My guess is you would want it to be ever so slightly to cause drag and slow the spin, neutral would be like throwing a knuckle ball, and too much would act like a propeller which can grab any little drift of breeze and end up wild.
So, if you are shooting at longer range, where is the ideal velocity based on twist rate or is there such a thing? I would think you would want the projectile weight, twist rate, and velocity - all in sync, but I poked around and didn't find any thing on this, but it must have been done endlessly, I'm just not searching for it correctly.