So I finally saw Dawn of the Dead

Status
Not open for further replies.
The "pussy 9mil" comment was put in as a joke according to the directors. The actor may have even ad-libbed it.

Oh and +1 on 28DL, it was a good watch. Although, not strictly a zombie movie, it was about a pandemic. No one turned into a zombie, the infected were still alive, they could still talk, it was hinted that they could starve, and you didn't need a head shot to take them out. An awesome movie,though.
 
I thought 28DL was pretty crappy myself. I mean the best they could come up with was to beat the things to death hand to hand? The survivors wouldn't last long at all at that rate when a drop of blood in the eye or mouth or open wound would spell your infection. Plus I didn't really care for how the military guys all basically went insane in the time of what, like a week or two wasn't it, don't recall... Maybe it was closer to a month+, either way that seemed a little lame and a convienent way to cop out to me. Poor writing IMO...

Anyway, you can't do a zombie movie justice in some gun-control paradise like the UK... I think the perfect zombie movie would be crossover movie with Burt from Tremors fighting the undead with a more serious tone than the last Tremors movies...

Oh and here's a trailer for a new zombie movie coming out, Undead. No idea if it will be worth a crap but it looks decent: http://streamingmovies.ign.com/filmforce/article/602/602498/undead_300Kbps.wmv
 
Last edited:
I scored a 78% on the first try. Better than 80% of the people in my age/gender range. A quick rethink(only changed two questions) and another go-round gave me 86%. Better than 97% in my age/gender range.

As for the real Zombies(hehe), I would have to go with 5.56mm. As much as I love 7.62 NATO and my MBR, an AR-15(I would prefer an HK93 but parts and accessories are more important than sentiments) would be the better choice. The ammo is too heavy and the extra *thump* doesn't matter, headshots only. Now, if I found my way into a military base with a few tonnes of ammo(and other provisions, guns are important but useless without food and clothes) I'd go back to my baby. And, much as I hate to say it, the 9mm would be the better option. It is lighter and there is generally more available.
 
Interesting test. I scored 67%, but 99% on survival points for people my age and gender. Looks like you lose points for being an old fart. :D

GB7
 
I think Zack Snyder (the director) nailed it when he said that guns wouldn't do you much good in the open against the fast zombies. They essentially allow you to maybe get from one door to another.

Think about it, you wouldn't even have a realistic chance of getting a headshot against a sprinting target until they were 25-50 yards away. That's what, 3-8 seconds of time given their speed? Good luck!

For internal defense against someone who's turned, or for static 'elimination' from an elevated position guns are certainly more useful.
 
Lotus
Luckily, the new fast zombies don't require a head shot, but your statement made me wonder if a dozen gauge with 00 buck might be the weapon of choice out in the open. Logistically, it would be a nightmare (200 rounds of 5.56 is a lot lighter and less bulky than 200 rounds of 00 buck), but a head shot on a rapidly moving target at 25 yards would be a lot easier with the 12 G than a Bushmaster.
Biker
 
70%, official survivor and 99% better than age and gender.

For movement and scavenging I think the 30+ round capacity in 5.56 would be a good choice and a high capacity 9mm as a backup. And carry a grenade on a necklace in case you are swarmed and don't want to come back. Do the honorable thing, pull the pin and hold the grenade to your head.

Now, the .22LR comes into play when you are holed up like Andy was in the gun shop. The sound from the little rimfire wouldn't carry as far as the centerfire. You can clear all the zombies away from the foundation of your building firing .22 shorts through a .22 bolt action. You won't draw a lot of other zombies investigating the noise. .22 has got enough juice to get into the skull, but not enough to get out, it just ricochets around inside. And if the first shot doesn't kill 'em, just turns 'em into a twitcher, well, there's not much other use for the .22. Give 'em another round. The Mob and Mossad both believe in the power of .22. It might make sense in the right circumstance.

I have spent way too much time thinking about zombies though.
 
93%, Armed and Dangerous. Better than 99% of people in my age group.

I do agree with the .22 and LOTS of ammo, although having something a bit heavier around probably isn't a bad idea.

Shaun of the Dead is a good movie too, although nowhere near as serious. A lot funnier though.
 
Originally Written by Biker:

Luckily, the new fast zombies don't require a head shot...


Fast zombies certainly did require headshots. Other hits may slow them down or possibly turn them into twitchers but only a headshot was a true stopper. Check out the director's cut and examine the armless Asian guy that comes after them on the way into the mall. He took several hits and kept on comin'.
 
I scored 83%


Didn't anyone watch the special features from the movie where there was a video of some guys at a tactical training school demonstrating how to take out zombies? They had cages of zombies and released 2 at a time from different directions and the guy had no problem stopping them with a handgun even when they were running at full tilt. :D
 
Just saw the directors cut, great movie until they came up with that half-baked "plan", then I get annoyed.

Anyway, it confirmed my idea that 9mm ball would be the best round for the job, anything more would be overkill, anything less would be iffy. A 9mm carbine, and a pistol for backup would be ideal. Preferably using the same mags, like Beretta or Ruger. Or a AR with a 9mm upper and sten mags. A semi .22 would be perfect for roof-top sniping. A gun store usually has, what, 10,000 rounds of .22 in stock? Frank should have been thinning them down instead of showing off.
 
You guys that want to take .223, go right ahead... all the noise will draw them away from me and I'll take the rest out with a subsonic or suppressed .22 semiauto. All you have to do is destroy the brain. And I can carry tens of thousands of rounds with me, unlike a centerfire of any caliber. I have more than enough .22 ammo in my basement to clear my entire town should they all turn into zombies.

Zombies would get the .22, but I'd also want something a little heavier with better range on hand for the surviving, raiding looters as well. They'll want to kill you and take your stuff too.
 
I think I'd take .22 magnum over LR, a bit more punch, and longer range. It means that you don't nessecarily have to revert to a different weapon when you find someone who's not zombified. And volume and mass will be more important than price. I don't think Wal-Mart will care at that point if you're not 18. 9mm would be the next choice, being the next size up, though if I could find a carbine in .32, that sounds decent.

I'd get a 92 and a Cx4 with the biggest mags I can find, and rig one of those belts I've seen at competition that held twenty mags. Only place I could see a point for that many. 9mm would serve for those that are still alive, eliminating the need for a larger caliber backup. If I had a vehicle or a hidey hole, I'd get a 12ga. You don't have to draw a fine bead, and so it's easier close up. I wouldn't want to pack ammo for it though. In Resident Evil they mentioned that it was the central nervous system, not just the brain. So a spine shot would theoretically work, and 00 would work well for that. Again, a .32 would be a good backup, you just need something to penetrate the skull, yours or thiers. If there was a gun that could handle hig-cap mags of .25+P, that might be best.

I'd want an armored car. Whether a rigged up SUV or something or a real one, it would be best. Install some extra gas tanks, since diesel is a bit rarer than gasoline.
 
Vehicle-wise, I think I have a great thing with my Chevy Avalanche.

Off road package, will go anywhere... 5500lbs, has good inertia. Even better if I put a brush guard on it. It's an automatic, which I think is good because there might be times where you may need one hand for other things besides shifting. The best part is the hard top sectional bed cover and the midgate. A shooter could drop the midgate, crawl back into the bed and pop up from one of the removed sections to shoot. If things got too hairy, you could go back into the cab of the truck and put the midgate back up. Any zombie that made it into the bed and tried to crawl up to the cab section would be easily dispatched. Lots of storage for necessities, too.
 
Armed and Dangerous
Congratulations! You scored 87%!

You made it out, alive and well supplied. You probably even kept most of your party alive too. You know what to look for, what to take, and when to just run. You even feel a strange inkling to go back. If you did, you'd probably do just fine.

My test tracked 1 variable How you compared to other people your age and gender:

You scored higher than 93% on survivalpoints
 
Test. Ha! I score myself 140% chance of survival! Zombies are a cakewalk. Zombies are what you hunt before breakfast to warm up for challenging monsters.

(inside joke, the Mods and my proof readers know what I'm talking about) :p

Wear your Happy Face with pride, gentlemen, 'cause we are about to kick evil in the ****. Somebody grab Abomination...
 
mbs357,

Impressive, but at the end of the world there will be no more ammo than what you have and what you can scrounge, so there is a limited supply. Conservation would be in order. You can't reload rimfire ammo.

I found it interesting in the quiz that nowhere in the firearm requirements was 'accuracy' listed.
 
94% on the first try. I chose the pickup truck, fortified the gun shop, and left the group of people that I couldn't safely rescue (and didn't arm them). Bring 'em on! :cool:

On second thought, DON'T bring 'em on... :uhoh:


Hey, is this the zombie emoticon? --> :eek:
 
Status
Not open for further replies.
Back
Top