I constantly complain that anti-gun, anti-second amendment people are acting out of ignorance, or if I want to be gentle - they are uninformed about firearms. They offer knee-jerk reactions to gun issues and never bother to educate themselves about the issue.
So, along comes Mr. LaPierre and presents violent games as the villain. At one time in the past, I agreed with him on that point until I decided to educate myself and stop spouting my favorite scapegoat. I spent considerable time looking up the evidence for violent video games as the instigator of violent crime. Look up "Video Games Don’t Make Kids Violent," By Christopher J. Ferguson; professor of psychology and criminal justice at Texas A&M International University.
Then read "Lawrence Kutner, and Cheryl K. Olson, Harvard Medical School Center for Mental Health and Media, in their 2008 book Grand Theft Childhood: The Surprising Truth about Violent Video Games: "It’s clear that the ‘big fears’ bandied about in the press - that violent video games make children significantly more violent in the real world; that children engage in the illegal, immoral, sexist and violent acts they see in some of these games - are not supported by the current research."
Try Henry Jenkins, Provost's Professor of Communication, Journalism at USC, 2010: "Reality Bytes: Eight Myths about Video Games Debunked." He states: "According to federal crime statistics, the rate of juvenile violent crime in the United States is at a 30-year low. Researchers find that people serving time for violent crimes typically consume less media before committing their crimes than the average person in the general population."
According to a 2001 U.S. Surgeon General's report, the strongest risk factors for school shootings centered on mental stability and the quality of home life, not media exposure. There are many more studies and articles out there.
Mr. La Pierre should have done his homework on video games, but didn't. That said, I agree about training and arming faculty and staff at schools.
Ron