Cavalry Arms 3Gun Match Report 2005

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Zak Smith

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Fort Collins, CO, USA.
To save time, I left the pictures as links. Just click on them to see.

2005 Cavalry Arms 3Gun Match Report

2004 Report here: http://www.brianenos.com/forums/index.php?showtopic=18237&hl=

Cavalry Arms put on a great 3Gun match in Waco TX this year. Pretty much all the problems from the match's first year (2004) were addressed. This year we had good stages, good organization, fair and clear scoring, and good weather.

The original schedule was to start at noon on Friday, shoot 4 stages, then come back at night for the kill-house stage; start 8AM Saturday, shoot another 4 stages and finish up any kill-house shooters at night; and then finish up Sunday morning. Because of the moderate turn-out, great RO's, and good stage workers, my squad - Trooper - finished a total of 7 stages Friday, and shot the rest Saturday morning. The rest of the time was spent shooting some L.R. side-matches and basically screwing around. We shot every stage ahead of schedule, and finished the match a full day ahead of schedule.

Stages:

Weak Hand / Wounded: Retrieve unloaded pistol, load and engage two plate racks from behind table weak hand only.

http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0684_img.jpg
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http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0692_img.jpg

Hose-Fest: Starting with chamber-empty pistol, shotgun, and rifle on table, engage a set of pistol, shotgun, and rifle targets.

http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0715_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0718_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0720_img.jpg

Escape: Starting locked in a cage, retrieve key, unlock door, pick up shotgun to engage at least 5 plate, then retrieve pistol to engage the rest.

http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0736_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0741_img.jpg
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http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0756_img.jpg

Zombies: Using rifle, pistol, and/or shotgun, engage a field of "zombie" targets. Only headshots count.

http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0760_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0768_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0812_img.jpg

Shot-goonery: Using shotgun, engage a field of stationary pigeons, at least one from behind each barricade, and shoot one slug target from behind each of the 5 barricades.

http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0857_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0863_img.jpg

Chopper: Starting from inside the chopper, the shooter engaged 6 steel plates @ 140 yards, then could shoot a huge array of paper targets with rifle (inside the chopper) or pistol (outside). He then ran forward about 50 yards to engage a some small autopoppers with pistol. He then retrieved a dummy and carrier it on the supplied Kifaru pack, back to the chopper. After the dummy was in the chopper, he re-engaged the steel targets with rifle.

http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0931_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0932_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0936_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0941_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0942_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0943_img.jpg


Kill-house

The kill-house was started well after dark, with torches illuminating its outside. The shooter started with a loaded handgun and provided shotgun loaded with 2 rounds. He breached the MGM breaching door and shot the extra round of birdshot. He then drew his pistol, used whatever light he brought, and located and engaged whatever "shoot" targets he found in the house.

Here are pictures taken shooting it the next day for fun with a subgun-

http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_1171_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?next=A100_1041_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_1177_img.jpg



300 yard stage. Rifle, 120 seconds, 60 rounds, 300 yards, B27 target.

http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0961_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0964_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0979_img.jpg
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http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0994_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0993_img.jpg

Condition White: Starting with cleaning rod in unloaded pistol, engage two triple droppers and two stars. Then retrieve unloaded rifle from locked case and engage an array of paper.

http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_1067_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_1070_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_1072_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_1073_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_1075_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_1077_img.jpg



X's or O's: based on a coin flip, engage all the white OR brown cardboard with rifle or pistol, must shoot at least one of each.

http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_1125_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_1128_img.jpg
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_1149_img.jpg
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http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_1278_img.jpg


The bolt gun side match shot at 600, 800, 900, and 1000 yards

http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_1310_img.jpg


Some Troopers--

http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0867_img.jpg

http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0877_img.jpg


Trooper gear "out of play"

http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0957_img.jpg

Some bloodied-

http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_0958_img.jpg



Bunch of rifles
http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_1100_img.jpg

ARRRRRRRRRRRRRRRRRRRRRRRRR

http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_1169_img.jpg

One of the match staff kept referring to himself as the "Dungeon
Master"

http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/?small=A100_1232_img.jpg





Benny Hill was HOA and won Tactical Scope
Pat Kelly was 2nd tactical and 2nd overall(iirc)
Alex Wakal won Open
Zak Smith won trooper class
Bob Hodge won tactical iron
Mel Kuhn was 2nd tactical iron



All pics here: http://apollo.demigod.org/~zak/DigiCam/TV3G-2005/
 
Looks like a cool match!

What kind of pistol were you shooting? Double stack 1911?

Also, are you able to change out what optics you want on your rifle between stages, or does it have to stay 'as is' in some way?
 
I shot my SV "Limited" 40. Double-stack, 20+1.

In Trooper Class, you could shoot whatever you wanted for guns and change the configurations whenever you wanted, as long as you carried everything with you. Several guys took extra rifles or a subgun.

I brought one AR15, an extra fire control group, then had an EOTech and a TA11 ACOG on Larue mounts to switch depending on the stage. I also have a DocterSight mounted on the rail at 1:30'o'clock for hosing when I want to use the TA11, but didn't use it at this match.
 
I didn't shoot the M249 down there, 'cause I can do it almost any time here anyway.

Besides the MP5, all the subguns and assault rifles were of the M16 pattern. The 10" M16 had a POF piston upper on it.

-z
 
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