MDof2
Member
- Joined
- Nov 11, 2015
- Messages
- 133
What's the school of thought on picking a velocity node when doing a load workup and finding multiple nodes? OCW method or others;
I'm tinkering around with Following Scott Satterlee's method of 10 shots (or more for example, say 20 shots) and say for example you find nodes (plateaus) at lower velocities, as well, in the higher range of speed / near max published charge?
Pick the higher nodes? Any specific reason why? Other than full cases being preferred by conventional wisdom?
Appreciate any insight on the topic.
I see people doing load development and picking different loads to hone in on, and I'm at now at that same point. Ran everything across the crono and have tinkered with some 5 shot groups of each, all showing respectable results.
I'm tinkering around with Following Scott Satterlee's method of 10 shots (or more for example, say 20 shots) and say for example you find nodes (plateaus) at lower velocities, as well, in the higher range of speed / near max published charge?
Pick the higher nodes? Any specific reason why? Other than full cases being preferred by conventional wisdom?
Appreciate any insight on the topic.
I see people doing load development and picking different loads to hone in on, and I'm at now at that same point. Ran everything across the crono and have tinkered with some 5 shot groups of each, all showing respectable results.