Allowed
Centerfire rifles or handguns using expanding-type bullets such as lead or copper
Shotguns (including .410) with slugs only
Air-powered guns, .40 caliber or larger, charged only from an external high-compression power source (external hand pump, air tank, or air compressor)
Muzzleloading or cap-and-ball firearms, .40 caliber or larger and capable of firing only a single projectile at one dis-charge. In-lines and scopes are allowed.
Multiple-barreled muzzleloading or cap-and-ball firearms and/or muzzleloading or cap-and-ball handguns, including revolvers, .40 caliber or larger, are allowed and may be carried in addition to a muzzle-loading or cap-and-ball rifle.
Air bows
Longbows, compound bows, and recurve bows of any draw weight. Hand-held string-releasing devices, illuminated sights, scopes, and quickpoint sights are allowed.
Crossbows
Atlatls
Prohibited
Self-loading firearms with capacity of more than 11 cartridges in magazine and chamber combined
Ammunition propelling more than one projectile at a single discharge (such as buckshot)
Full hard metal case projectiles
Fully automatic firearms
Any sighting device that casts a beam of light on the game
Electronic calls and electronically activated calls
Night vision, infrared, and thermal imagery equipment
Bait
Dogs
Additional methods may be prohibited by local ordinances