ArfinGreebly
Moderator Emeritus
Toys are fun. I'm a big fan of toys. I have lots of them.
Knowing how to use the toys makes having them even more fun.
It's also fun to try to find and acquire the "best" toys for the job at hand.
We see threads with titles like "what's the best [toy] for [job]?" all the time.
Maybe it's not dignified to call them toys, maybe "tools" is a better term but, in the end, it's *things* we're talking about.
A survey of Strategies & Tactics turns up many repetitions and variations of the phrase "mindset, skillset, toolset -- in that order." But skills and knowledge, in and of themselves, are neither a "strategy" nor a "tactic," and -- if you consider skills a weapon or tool -- they're certainly not a firearm. Which, in my belief, makes the NFW forum the most appropriate domain for this.
We all accept that your "tools" won't do you much good if either you haven't the will to use them or you haven't the skill or knowledge to use them.
I don't think I've seen a thread dedicated solely to skills. This is a firearms board, and you may "take it as read" that skill-at-arms is discussed. Shooting skills, hunting skills, and so on. We even discuss certain fabrication skills -- knife making, bow making, and so on.
So, I was wondering what a comprehensive skillset would be. If your survival becomes a matter of what you have and what you know and what you can actually do, a well-developed skillset will serve you well, even when you don't have all your tools.
As a case in point, I know how to cook. I can cook under pretty primitive conditions. I can cook without actual pans if I have to. It's a matter of knowing what can stand in for a pan or how to cook without any kind of pan at all. I have a relatively well developed cooking skillset, compared to your average Joe.
This means that I'm not particularly worried about "having the perfect pan" as part of my strategies.
I've derived a kind of rule: "The more you know, and the more things you can do, the less stuff you need to have."
Now I don't propose eliminating all tools; that would be silly. Humans rule because they can make and use tools.
Heinlein, through the character of Lazarus Long, is famous for this quote:
It's a fun quote, but it doesn't begin to list the skills that will keep you alive and make life more comfortable.
Skills don't weigh anything, they can't be banned for import, sale, or manufacture. Skills can turn everyday objects into tools, weapons, and shelter.
So, I was thinking, how about a list of essential skills?
I figured I'd begin with a few skills off the top of my head, some of the more obvious ones, and ones that I can imagine without a lot of skull sweat.
So, in no particular order, here we go . . . anyone seeking to survive in the absence of civilized amenities should know how to. . .
tie a wide variety of knots
start a fire without matches or lighters
read a map
use a compass
navigate by the stars
row a boat
paddle a canoe
make a boat or canoe
dig and use a fire pit
rig a shelter in a forest
rig a shelter in the snow
recognize edible plants
make and set a snare
catch fish in rivers
catch fish in lakes
dress and butcher large game
dress and butcher small game
sharpen a knife or axe
. . .
Feel free to be as specific as you want. I know some of my items are too general (like, really, how many ways are there to make a fire?) and need to be refined.
Knowing how to use the toys makes having them even more fun.
It's also fun to try to find and acquire the "best" toys for the job at hand.
We see threads with titles like "what's the best [toy] for [job]?" all the time.
Maybe it's not dignified to call them toys, maybe "tools" is a better term but, in the end, it's *things* we're talking about.
A survey of Strategies & Tactics turns up many repetitions and variations of the phrase "mindset, skillset, toolset -- in that order." But skills and knowledge, in and of themselves, are neither a "strategy" nor a "tactic," and -- if you consider skills a weapon or tool -- they're certainly not a firearm. Which, in my belief, makes the NFW forum the most appropriate domain for this.
We all accept that your "tools" won't do you much good if either you haven't the will to use them or you haven't the skill or knowledge to use them.
I don't think I've seen a thread dedicated solely to skills. This is a firearms board, and you may "take it as read" that skill-at-arms is discussed. Shooting skills, hunting skills, and so on. We even discuss certain fabrication skills -- knife making, bow making, and so on.
So, I was wondering what a comprehensive skillset would be. If your survival becomes a matter of what you have and what you know and what you can actually do, a well-developed skillset will serve you well, even when you don't have all your tools.
As a case in point, I know how to cook. I can cook under pretty primitive conditions. I can cook without actual pans if I have to. It's a matter of knowing what can stand in for a pan or how to cook without any kind of pan at all. I have a relatively well developed cooking skillset, compared to your average Joe.
This means that I'm not particularly worried about "having the perfect pan" as part of my strategies.
I've derived a kind of rule: "The more you know, and the more things you can do, the less stuff you need to have."
Now I don't propose eliminating all tools; that would be silly. Humans rule because they can make and use tools.
Heinlein, through the character of Lazarus Long, is famous for this quote:
"A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects."
It's a fun quote, but it doesn't begin to list the skills that will keep you alive and make life more comfortable.
Skills don't weigh anything, they can't be banned for import, sale, or manufacture. Skills can turn everyday objects into tools, weapons, and shelter.
So, I was thinking, how about a list of essential skills?
I figured I'd begin with a few skills off the top of my head, some of the more obvious ones, and ones that I can imagine without a lot of skull sweat.
So, in no particular order, here we go . . . anyone seeking to survive in the absence of civilized amenities should know how to. . .
tie a wide variety of knots
start a fire without matches or lighters
read a map
use a compass
navigate by the stars
row a boat
paddle a canoe
make a boat or canoe
dig and use a fire pit
rig a shelter in a forest
rig a shelter in the snow
recognize edible plants
make and set a snare
catch fish in rivers
catch fish in lakes
dress and butcher large game
dress and butcher small game
sharpen a knife or axe
. . .
Feel free to be as specific as you want. I know some of my items are too general (like, really, how many ways are there to make a fire?) and need to be refined.