What is your practice regimen (or recommendations)?

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50 round practice exercise (Clint Smith)

50 round PRACTICE EXERCISE
Based on a practice drill described by
Clint Smith of Thunder Ranch
In American Handgunner Magazine
(July/August 2006)
Page 24

Target: 18 x 30 inch cardboard. Primary zones are two 8-inch paper plates, aligned one above the other, and a 3x5 index card aligned above the plates. If using an IDPA or IPSC target as the backer, the 3x5 card is centered in the head. These simulate the three primary target zones on the human body, head, chest, and pelvis. The A-zone is the head, the B-zone is the chest, and the C-zone is the pelvis.

STAGE ONE: From the ready position, come on target and fire one round to the B-zone. Remember proper follow through, and get a follow-up sight picture after the gun fires. Sight picture -- one shot -- sight picture. 6x total of 6 rounds.

STAGE TWO: From the ready position, engage each zone A-B-C with one round. Change the order with which you engage the zones and repeat. Focus on accuracy. 2x total of 6 rounds.

STAGE THREE: From the ready position, engage each zone A-B-C with two rounds. Perform a mandatory reload and engage each zone again with two rounds each. Change the order with which you engage the zones. Total of 12 rounds.

STAGE FOUR: From the ready position, engage the target in the center zone with one round. Repeat firing two rounds. Repeat firing three rounds. Total of 6 rounds.

STAGE FIVE: From the ready position, strong hand only engage the target in the center zone with one round. Repeat firing two rounds. Repeat firing three rounds. Perform a mandatory reload with both hands and switch the gun to weak hand only. Engage the target in the center zone with one round. Repeat firing two rounds. Repeat firing three rounds. Total of 12 rounds fired.

STAGE SIX: From the ready position, fire 4 rounds slow fire at the A-zone (head), perform a mandatory reload, and fire another 4 rounds slow fire at the A-zone.

TOTAL OF 50 ROUNDS FIRED

These exercises can be performed at 5,7 or 10 yards. An 8-1/2 x 11 inch sheet of paper can be used instead of the paper plates. Perform the drill the first time from the ready position, the second time from the holster and the third time from the holster with concealment. Increase the distance as your proficiency increases.
 
100 round practice drill (Clint Smith)

100 round practice drill
Based on a practice drill described by
CLINT SMITH of Thunder Ranch
In American Handgunner Magazine
January/February 2006
Pages 32 & 88

Stage One/5 or 7 yards: Warm up drills/Focus on Accuracy

Load 3 magazines with 10 rounds each

From the holster, draw and fire 10 sighted pairs. Focus on accuracy. (20 rnds)

From the ready position:
 Strong hand only, fire 5 singles. Focus on accuracy. (5 rnds)
 Weak hand only, fire 5 singles. Focus on accuracy. (5 rnds)

Stage Two/5 or 7 yards: The Mozambique Drill

Load 3 magazines with 10 rounds each

From the holster, draw and fire two rounds to the body and one round to the head (aka "The Mozambique Drill"). Be smooth. Focus on accuracy. Perform this drill 10 times. (30 rnds)

Stage Three/5 or 7 yards: Out of Battery Reloads

Load each of 3 magazines with 2 rounds each: Out-of-battery reloads:

From the holster, draw and fire two, reload, fire two, reload, and fire two.
(2+2+2). Perform this drill 2 times. (12 rnds)

Stage Four/5 or 7 yards: Clearing failure to fire malfunctions

Load each of 2 magazines with 4 live rounds and one inert "dummy" round.

From the holster, draw and engage the target, clearing the malfunction with a "tap-rack-ready" malfunction clearance whenever necessary. (8 rnds)

Stage Five/10 and 15 yards: Accuracy at distance

Load each of 2 magazines with 10 rounds each

 At 10 yards from the holster, draw & fire 5 sighted pairs (10 rnds)
 At 15 yards from the holster, draw & fire 5 sighted pairs (10 rnds)
 
Handgun Training Drill (Ken Hackathorn)

Basic Handgun Training Drills--Modified
As described by Ken Hackathorn
In American Handgunner Magazine
September/October 1998
Page 42


Ammunition Required: 50 rounds
Target: IDPA silhouette scored 5-4-2.
Time Limits: Basic time limits as noted. As shooter skill increases, either shorten the time limits or increase the distance to the target.

Stage 1 -- 3 yards/Close Combat
Shooting is done from a close combat/weapon retention position, with the weapon already drawn. Fire 2 rounds in 2 seconds. 3X total of 6 rounds.

Stage 2 -- 3 yards/Retreating from the target
On signal, begin backing away from the target. Draw and engage the target with at least 3 rounds while moving backwards. You should end the movement at the 10 yard line. 2X. Total of 6 rounds.
Your goal is to rapidly gain distance from the threat while you are drawing and engaging the target. The greater the distance you are from the threat, the greater your chances of survival.

Stage 3 -- 5 yards/Strong Hand Only
On signal, draw and engage the target with 2 rounds in 4 seconds STONG HAND ONLY. 3X. Total of 6 rounds.

Stage 4 -- 7 yards/Double Taps
On signal, draw and engage the target with 2 rounds in 4 seconds. 4X. Total of 8 rounds.

Stage 5 -- 7 yards/Lateral Movement
How to perform this drill depends on the configuration of your range facility. The goal is to draw, begin lateral movement, and engage the target with three rounds. This should be accomplished moving to your strong side, and also to your weak side. 2X. Total of 6 rounds.
This exercise increases your skills at placing your shots effectively while moving to cover or if your only path of escape is moving laterally. Go slowly at first, and then pick up your speed of movement only as fast as you can get good hits.

Stage 6--7 or 10 yards/Multiple Targets
Facing three targets. On signal, draw and engage each target with two rounds, perform a mandatory reload, and re-engage each target with two rounds. Total of 12 rounds fired. Par time is 15 seconds for auto pistols and 18 seconds for revolvers.

Stage 7 -- 15 yards/Single Target for accuracy
On signal, draw and engage the target with 1 round in 3 seconds. 6X. Total of 12 rounds.
 
Tactical Rifle Training Drills (Ken Hackathorn)

Tactical Rifle Training Drills

From “Range Training with the Tactical Rifle” by Ken Hackathorn
In Combat Tactics 2004 (Los Angeles, Calif; Primedia Specialty Group, 2004) Pages 70 & 71

Ranges of Engagement: 25, 50 and 100 yards.

Target Used: IDPA or IPSC silhouette preferred. With other targets, use an 8 inch paper plate stapled to the center chest to serve as the A zone.

Scoring: Each hit in the A zone scored as 1 pt.
Ammunition Required: 100 rounds
Qualification Standard: 80 hits in the A zone/80%


Begin with the weapon at low ready, round chambered, safety ON.


25 yards One round in 2 seconds. 5x


25 yards Two rounds in 3 seconds. 5x


50 yards One round in 3 seconds. 5x


50 yards Two rounds in 4 seconds. 5x


50 yards Load with a one round magazine. Have another one round magazine available for a reload. Fire one shot, perform an out-of-battery reload, fire one shot, in 10 seconds. 10x


50 yards Load with a five round magazine. Have another ten round magazine available for a reload. Fire five rounds standing, reload as you drop to kneeling and fire five rounds, and then drop on down to prone and fire the last five rounds. Par time is 15 rounds in 20 seconds. 2x


100 yards One round in 4 seconds. 10x.


100 yards Two rounds in 5 seconds. 5x.
 
100 round Handgun Practice Drill (Leroy Thompson)

100 round Handgun Practice Drill -Modified
As described by Leroy Thompson
In COMBAT HANDGUNS Magazine
August 2000
Pages 72-75

Target Used: As available. IDPA or IPSC silhouette targets preferred.
Time Limits: Time limits based on the skill set of the group being trained. Exercises from concealment require a longer time limit. Accuracy should be emphasized over speed.

Stage 1 -- 3 yards/Close Combat
On signal, draw and engage the target with 2 rounds from a weapon retention/close combat position. 5X. total of 5 rounds.

Stage 2 -- 3 yards/Double Tap
On signal, draw and engage the target with 2 rounds. 3X total of 6 rounds.

Stage 3 -- 3 or 5 yards/Failure to Stop Drill
On signal, draw and engage the target with 2 rounds to the body and 1 round to the head.
2X total of 6 rounds.

Stage 4 -- 3 or 5 yards/Precision Shooting
The target to be engaged should be partially screened by a "no shoot" target. 2/3rd to 1/2 of the threat target should be visible. On signal, draw and engage the threat target with 2 rounds. 3X total of 6 rounds. -10 points for each hit on a "no shoot" target.

Stage 5 -- 5 yards/Strong Hand Only
On signal, draw engage the target with 2 rounds STRONG HAND ONLY. 3X total of 6 rounds.

Stage 6 -- 5 yards/Shooting while moving laterally
6A -- Draw and engage the target with 2 rounds while walking from the left. 3X total of 6 rounds.
6B -- Draw and engage the target with 2 rounds while walking from the right. 3X total of 6 rounds.

Stage 7 -- 10 yards/Multiple targets
Three threat targets are set up 10 yards down range. On signal, draw and engage each target with 2 rounds, perform a mandatory reload, and re-engage each target with 2 rounds. 1X total of 12 rounds. (To modify this drill into the classic "El Presidente" exercise, have the shooter begin with his/her back to the targets. On signal, pivot then draw and perform the drill)

Stage 8 -- 10 yards/Weak hand only
The target is engaged with 1 round WEAK HAND ONLY. To begin, the shooter can draw strong hand and then transfer to the weak hand before shooting. Then the shooter can begin with the weapon held in the weak hand at low ready. As shooter proficiency and dexterity increases, the drill can begin with with the shooter performing a WEAK HAND ONLY DRAW of the holstered weapon. 5X total of 5 rounds.

Stage 9 -- 15 yards/Use of cover
Three threat targets are set up. High or low cover is set up at the 10 and 15 yard lines. At the signal, the shooter moves laterally to cover at the 10 yard line, draws and engages each target with 2 rounds, reloads behind cover then moves cover at the 15 yard line and re-engages each target with 2 rounds. 2X total of 24 rounds.

Stage 10 -- 25 yards/Precision shooting
On signal, draw and engage the target with 6 rounds. 2X total of 12 rounds.

Stage 12 -- 50 yards/Prone shooting
On signal, draw and move to the prone position and engage with target with 6 rounds. 1X total of 6 rounds.
 
100 round practice drill (Tom Campbell)

100 Round Handgun Practice Drill
Designed by Tom Campbell

As described in the article "Shooting Skills: Care & Maintenance"
By Bob Pilgrim GUNS & WEAPONS FOR LAW ENFORCEMENT
Volume 10 Number 8 (November 1998) Page 58

Facing 2 targets, 6 feet apart shoulder to shoulder

Distance Rounds Exercise Description Time Limit

7 yards 5 rnds One shot on each draw 1.5 sec

10 yards 5 rnds One shot on each draw 2.0 sec

15 yards 5 rnds One shot on each draw 2.5 sec

25 yards 5 rnds One shot on each draw 3.0 sec
======================================================
7 yards 10 rnds Two shots on each draw 2.5 sec

7 yards 12 rnds From the ready gun position 3.0 sec
Fire two shots on the body and
One shot on the head. 4X
======================================================
10 yards 10 rnds Using two targets, fire one 6.0 sec
Shot on T1, reload, and fire
One shot on T2. 5X

10 & 15 yds 20 rnds T1 at 10 yds & T2 at 15 yds 8.0 sec
Fire two shots on T1, reload,
Fire two shots on T2. 5X

10 yards 10 rnds Draw with the strong hand 3.0 sec
Only and fire two shots. 5X

10 & 25 yds 8 rnds Both targets are partially 7.0 sec
Obscured by a "no shoot"
Target. T1 at 10 yds & T2
At 25 yds. Draw and fire one
Shot on T1 and one shot on
T2. 4X.
======================================================

 Time limits can be adjusted as needed.
 IPSC or IDPA target scored 5-4-2
 
Basic 12 Practice Drills (Charlie Phillips)

Basic 12 Practice Drills
As described by Charlie Phillips in
Combat Handguns Magazine, September 1995
Page 59

Each drill is scored individually: the student must pass each phase.

DRILL 1: 4 yards. Start with the weapon in the ready position. 2 rounds in 2 seconds.
3X for a total of 6 rounds.

DRILL 2: 4 yards. Start with the weapon holstered. 2 rounds in 3 seconds.
3X for a total of 6 rounds.

DRILL 3: 7 yards. Start with the weapon holstered. 2 rounds in 4 seconds.
3X for a total of 6 rounds.

DRILL 4: 10 yards. Start with the weapon holstered. 2 rounds in 5 seconds.
3X for a total of 6 rounds.

DRILL 5: 7 yards. (Phase 1 Malfunction) Load the magazine with two live and one "dummy" round. Load the dummy round seconds. Start with the weapon holstered. 2 rounds and a "tap-rack-bang" malfunction clearance in 8 seconds. 2X for a total of 4 rounds.

DRILL 6: 7 yards. (Phase II Malfunction). Insert a dummy round into the chamber and then attempt to chamber a live round from the magazine in behind it, creating a "failure to fire" malfunction. Begin at the ready position. At the signal, attempt to fire, move to cover, perform immediate action to reduce the stoppage and fire 4 rounds in 12 seconds. (Deploying a backup gun is an optional response)

DRILL 7: 7 yards. (Out of Battery Reload). Load the magazine with two rounds. Fire two rounds, perform a mandatory reload, and fire two more rounds in 12 seconds.

DRILL 8: 10 yards. (Use of Cover). Start with the weapon holstered, behind the high barricade. At the signal, fire 2 rounds strong side barricade standing, 2 rounds weak side barricade standing and 2 rounds strong side barricade kneeling, total of 6 rounds in 15 seconds. All shooting can be done with the weapon in the strong hand.

DRILL 9: 10 yards. (Use of Cover). Start two paces to the rear of cover, with the weapon holstered. At the signal, fire 2 rounds strong side barricade standing, 2 rounds weak side barricade standing and 2 rounds strong side barricade kneeling, total of 6 rounds in 15 seconds. All shooting can be done with the weapon in the strong hand.

DRILL 10: 4 yards (Multiple Targets). Facing two targets one yard apart shoulder-to-shoulder. Start with the weapon holstered. At the signal, engage each target with two rounds, total of 4 rounds in 4 seconds.

DRILL 11: 7 yards (Multiple Targets). Facing two targets one yard apart shoulder-to-shoulder. Start with the weapon holstered. At the signal, engage each target with two rounds, total of 4 rounds in 5 seconds.

DRILL 12: 10 yards (Multiple Targets). Facing two targets one yard apart shoulder-to-shoulder. Start with the weapon holstered. At the signal, engage each target with two rounds, total of 4 rounds in 6 seconds.
 
Defensive Handgun Qualification

Basic Defensive Handgun qualification, live fire exercise: (approximately two to three hours) Exercises will be conducted using NRA B24 targets:

1. Two handed, Standing (isosceles or Weaver) fire 6 shots center of mass. (7 yards (21 feet)
2. Two handed, Standing (isosceles or Weaver) fire 2 accelerated shots center of mass, repeat 3 times. (7 yards (21 feet)
3. Two handed, Standing (isosceles or Weaver) fire 2 shots center of mass from Strong side of cover, repeat 3 times. (7 yards (21 feet)
4. Two handed, Standing (isosceles or Weaver) fire 2 shots center of mass from Weak side of cover, repeat 3 times. (7 yards (21 feet)
5. Two handed, Kneeling (isosceles or Weaver) fire 2 shots center of mass from Strong side of cover (leaning out canting), repeat 3 times. (7 yards (21 feet)
6. Two handed, Kneeling (isosceles or Weaver) fire 2 shots center of mass from Weak side of cover, repeat 3 times. (7 yards (21 feet)
7. Two handed, Standing (isosceles or Weaver) fire 2 accelerated shots center of mass while moving and scanning, repeat 3 times. (7 yards (21 feet)
8. Two handed, Standing (isosceles or Weaver) fire 6 shots center of mass. Reload in less than 1 minute and repeat 1 time. (7 yards (21 feet)
9. Two handed, Standing (isosceles or Weaver) fire 2 shot groups center of mass while moving and scanning. Repeat 3 times. Reload in less than 1 minute and repeat 1 time. (7 yards (21 feet)
10. One handed, Standing (isosceles or Weaver) fire 6 shots center of mass from Strong side. (7 yards (21 feet)
11. One handed, Standing (isosceles or Weaver) fire 6 shots center of mass from Weak side. (7 yards (21 feet)
12. One handed, Standing, Close Quarters, (isosceles or Weaver) fire 6 shots center of mass from strong side. (1 yard (3 feet). (Handgun will be held close to strong hip and canted slightly).
13. Additional exercises will be completed if time permits.
 
Standards Drills for the Handgun (Dave Spaulding)

Basic Standards Drills for the Handgun
Designed by Lt. Dave Spaulding
Montgomery County Sheriff's Office
Dayton, Ohio


(as described on page 48 of AMERCIAN COP Magazine, Sept/Oct. 2005)


Target zone is a 12 x 12 inch square, either steel or paper. At 7 yards:

One shot from the chosen ready position: 1 second

One shot from a secured holster: 2 seconds

From the chosen ready position, one shot -- reload -- one shot: 5 seconds

One shot on each of three targets from the chosen ready position: 4 seconds

Six shots on target with no more than 0.5 seconds between shots, time begins at the first shot fired. (a variation of the rhythm drill)


Bianchi Plates -- 6 8inch steel plates 20 inches center to center. At 7 yards:

From the chosen ready position, clear all 6 plates in 6 seconds.
 
Central Texas Standards (KR Training)

KR TRAINING www.krtraining.com
P.O Box 9644 Austin TX 78766-9644
(512)377-5144 (512)377-5147 (fax)

The Central Texas Standards
________________________________________
This course of fire was originally developed by Chip McCormick and Ronin Coleman (who is the genius behind the PACT timer). It was handed down to me by Texas 3-gun guru Jim Griggs. I've used this drill a lot - it's a good set of exercises to build up your basic stand-and-shoot skills.
Set up three IPSC targets in an "El Presidente" configuration, side by side, about shoulder width apart. The leftmost target is "A", middle target is "B", right target is "C". The course is divided into 6 parts and is a series of timed-fire, virginia count exercises. Since it's timed fire, misses and shots not fired incur no penalties. Overtime shots are -5 points. The start position for each string is your choice: I typically use hands at sides or 'surrender'. Score and tape targets after each part.
________________________________________
PART 1
50 YARDS
• 1 shot on A, prone -- 7.5 secs -- 5x (5 rnds)
• 2 shots on B, standing -- 5.5 secs - 4x (8 rnds)
35 YARDS
• 1 shot, reload, 1 shot on C -- 5.5 secs - 6x (12 rnds)
TOTAL HITS: A=5 B=8 C=12
TOTAL ROUNDS/POINTS: 25/125
________________________________________

PART 2
25 YARDS
• 1 shot on A -- 2.3 secs - 3x (3 rnds)
• 1 shot facing left, right, and back on B - 2.5 secs per shot (3 rnds)
• 2 shots on C, hands clasped behind back - 3.0 secs - 3x (6 rnds)
TOTAL HITS: A=3 B=3 C=6
TOTAL ROUNDS/POINTS: 12/60
________________________________________
PART 3
15 YARDS
• 1 shot on A,B,C misc hand position and target order - 3.0 secs - 3x (9 rnds)
• 1 shot, reload, 1 shot, reload, 1 shot on A,B,C -- 5.5 secs - 2x (6 rnds)
• 1 shot, weak hand on B,C,A - 5.5 secs - then C,A,B (6 rnds)
TOTAL HITS: A=7 B=7 C=7
TOTAL ROUNDS/POINTS: 21/105
________________________________________
PART 4
15 YARDS
• 2 shots - strong hand only on A,B,C - 6.0 secs (6 rnds)
• 1 shot head on A,B,C - 4.0 secs (3 rnds)
10 YARDS
• 2 shots on A,B,C - 3.0 secs - repeat C,B,A (12 rnds)
TOTAL HITS: A=7 B=7 C=7
TOTAL ROUNDS/POINTS: 21/105
________________________________________

PART 5
10 YARDS
• 2 shots on A,B,C,reload,1 shot head on A,B,C - 6.5 secs - (8 rnds)
• 2 shots body/1 head on A, reload, repeat on B,C - 8.0 secs (9 rnds)
• 2 shots on C - 1.5 secs - 5x - (10 rounds)
TOTAL HITS: A=6 B=6 C=16
TOTAL ROUNDS/POINTS: 28/140
________________________________________
PART 6
7 YARDS
• 1 shot head on A - 1.5 secs - 6x - (6 rnds)
• 2 shots on B - 1.3 secs - 3x (6 rnds)
• 1 shot, RL, 1 shot, reload, 1 shot on C - 4.5 secs -2x (6 rnds)
TOTAL HITS: A=6 B=6 C=6
TOTAL ROUNDS/POINTS: 18/90
________________________________________
TOTAL ROUNDS: 125
TOTAL POINTS: 625
A Grand Master should be able to 'clean' this drill. Calculate your percentage assuming 100% is 625 points.
Variations
• Change the start position to drawing from a table or other position.
• Take one step forward during each reload to practice moving and reloading.
• Add no-shoots covering the right C/D zone of "A" to the left D zone of "B" and the right D zone of "B" to the left C/D zone of "C". Score penalties.
• Score the bottom half of all targets as hard cover (from base of A zone down) and score hits in hard cover as misses.
________________________________________
 
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Defensive Handgun Practice Drills (Chuck Taylor)

Chuck Taylor's Defensive Handgun Practice Drills -- Modified
From the book The Gun Digest Book of Combat Handgunnery 4th edition
By Chuck Taylor
(Iola, Wisconsin, DBI Books, 1997)
Page 87


Set up 3 targets T1-T2-T3 1 yard apart shoulder to shoulder. Score & repair at the end of each stage. Targets used and time limits for each drill at the discretion of the Rangemaster.
100 total rounds fired

(1.)STANDARD EXERCISES
Perform as indicated, single target, from the holster
 1 yard Close Combat position 2 rounds (2x)
 3 yards standing position 2 rounds (2x)
 7 yards standing position 2 rounds (3x)
 10 yards standing position 2 rounds (2x)
 15 yards standing position 2 rounds (2x)
 25 yards standing position 2 rounds (2x)
 50 yards standing position 2 rounds

28 rounds fired in Stage 1

(2.)SINGLE SHOTS
At 7 yards, engage a single target at a time. Par time is 1.5 seconds.
 1 round on T1 (2x)
 1 round on T2 (2X)
 1 round on T3 (2X)

6 rounds fired in Stage 2

(3.)MULTIPLE TARGETS
At 7 yards, three targets, targets 1 yard apart shoulder to shoulder
 2 rounds on T1 (2X)
 2 rounds on T2 (2X)
 2 rounds on T3 (2X)
 1 round on each target T1-T2-T3
 1 round on each target T1-T2-T3
 2 rounds on each target T1-T2-T2
 2 rounds on each target T1-T2-T3

10 rounds fired on each target; total of 30 rounds fired in Stage 3.

(4.)HEADSHOTS
From the holster, one shot drill. Engage a different target on each rep.
 3 yards. (3X)
 5 yards. (3X)

2 headshots fired on each target; total of 6 rounds fired in Stage 4.







(5.) THE MOZAMBIQUE DRILL
from the holster
 2 rounds to the body/1 headshot on T1 (2X)
 2 rounds to the body/1 headshot on T2 (2X)
 2 rounds to the body/1 headshot on T3 (2x)

6 rounds fired on each target; total of 18 rounds fired in Stage 5

(6.) RELOADING DRILLS/OUT-OF-BATTERY RELOAD
Load each of 3 magazines with 2 rounds.
From the holster at 7 yards:
 2 rnds on T1, reload, 2 rnds on T2, reload, 2 rnds on T3.
 2 rnds on T3, reload, 2 rnds on T2, reload, 2 rnds on T1.

4 rounds fired on each target; total of 12 rounds fired in Stage 6.
 
Handgun Master Certification (FAS -- Marty Hayes)

FIREARMS ACADEMY OF SEATTLE
www.firearmsacademy.com
Handgun Master Certification Course of Fire

1. Marksmanship test: 6 out of 6 rounds fired at IPSC target at 15 yards, unsupported, 30 sec.

Expert: 5 out of 6 in A-zone, no D-zones or misses
Master: 6 out of 6 in A-zone
Instructor:* time is 15 seconds
2. Draw and Fire: 6 out of 6 times, student must draw and fire one shot into A-zone of IPSC target at 7 yards.

Expert: 5 out of 6 in A-zone, no D-zones or misses. May exceed 2.0 time on one D&F only
Master: All in A-zone, all under 2.0 seconds
Instructor: All A-zone, time is 1.8 secs
3. Multiple Targets: 4 out of 4 times, student must draw and fire one shot at each of three IPSC targets at 7 yards.

Expert: C zones or better, may exceed 3.5 in one string only.
Master: C zones or better, all strings under 3.5 seconds
Instructor: All A zones under time.
4. Reloading: Student must draw and fire one shot at IPSC target, gun going to slide lock, then reload and fire one more shot. Hits must be C zones or better.

Expert: 5.5 seconds for each string, 8.0 for revolvers.
Master: 5.0 seconds for each string, 8.0 for revolvers.
Instructor: All A zones under time.
5. Low Light Draw and Fire: 6 out of 6 times, student must draw and fire one shot at IPSC target at 5 yards.

Expert: 5 out of 6 in A zone, no D zones or misses, may exceed 2.0 on one D&F only.
Master: All 6 in A zone, all times under 2.0
Instructor: All 6 in A zone, time is 1.8
6. Low Light Multiple Targets: 4 out of 4 times, student must draw and fire one shot at each of three IPSC targets at 5 yards.

Expert: No hits outside C zone, may exceed 3.5 seconds in one string only.
Master: No hits outside C zone, all strings under 3.5 seconds
Instructor: 1/2 hits must be in A zone, time is 3.0 seconds.
7. Wounded Defender Strong Hand:** Student draws strong hand only and does one handed vice presidente (3 targets @ 7 yards. On signal, D&F 2 shots into each target, gun going to slide lock. Reload strong hand only and fire 2 more shots into each target).

Expert: Time limit 25 seconds, C zones or better
Master: 20 seconds, C zones or better
Instructor: 15 seconds, 1/2 A zone hits
8. Wounded Defender Weak Hand:** Student performs above drill weak handed.

Expert: Time limit is 35 seconds, C zones or better.
Master: 30 seconds, C zones or better.
Instructor: 20 seconds, 1/2 hits must be A zones.

* Note all Instructor level quals are proposed only and still in flux.
** Failure to perform any of these drills safely will result in failure of the drill.
*** If gun malfunctions during drills 1-6, student is allowed 3 seconds for level one stoppage, or 10 seconds for level two stoppage. If student must reload to complete drill, 3 seconds are allowed.
**** If gun malfunctions during drills 7-8, student must clear it one handed, but the clock stops while the malfunction is being cleared.
 
Handgun Practice Drills

HANDGUN PRACTICE DRILLS


API 250/GUNSITE Standard Exercise

All exercises start with the gun holstered, facing a single IPSC target.
Proficient students can begin with the weapon concealed.
Starting position is hands clasped in front

3 yards 1 round head shot 1.5 seconds

3 yards 2 rounds A zone 1.5 seconds

7 yards 2 rounds A zone 1.5 seconds

10 yards 2 rounds A zone 2.0 seconds

10 yards 2 – reload – 2 A zone 5.0 seconds (In battery reload)

15 yards 2 rounds A zone 3.5 seconds

25 yards 2 rounds A zone 7.0 seconds

Time limits can be adjusted as needed. Times shown are graduation standards for the API 250 course.

--------------------------------------------------------------------------------------------------------------------------

Plaxco Academy of Practical Shooting Basic Drill
Designed by IPSC competitor J. Michael Plaxco

Set up up three IPSC targets at 10 yards.
Starting position is weapon holstered & hands clasped in front.

-On the first target, draw and fire one shot, perform an in battery reload, and fire one shot.
Repeat 6 times for a total of 12 rounds. Par time is 4.0 seconds.

-On the second target, draw and fire two shots, perform an in battery reload, and fire two more shots, for a
total of 4 rounds fired. Repeat 3 times for a total of 12 rounds. Par time is 5.0 seconds.

-On the third target, draw and fire 6 shots, perform an out of battery reload, and fire another 6 shots,
for a total of 12 rounds. Par time is 15 seconds.

The goal is 100% A-zone hits and smooth reloads. FOCUS ON ACCURACY! .

Time limits can be adjusted as needed.
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Modified Gunsite 250 Drill

3 yards Draw & fire one round in 1.5 sec (2x)
7 yards Draw & fire one round in 2.0 sec (2x)
10 yards Draw & fire one round in 2.5 sec (2x)
15 yards Draw, drop to kneeling, fire one round in 3.5 sec. (2x)
25 yards Draw, drop to prone, fire two rounds in 6.5 sec (1x)

total of 10 rounds fired
Practice Drill by Mike Benedict of Talon Tactical (www.talontactical.com -- kydex holsters)

10 yards single target 10 rnds -- single shots for precision all A Zone hits (10x)

12 yards single target 10 rnds -- controlled pairs for precision all A Zone hits (5x)

7 yards single target 12 rnds -- 2 body/1 head for precision (4x)

7 yards single target 6 rnds -- "Bill Drill" 6 rnds as fast as possible all A zone hits

7 yards single target 6 rnds -- 6 headshots slowfire for precision

10 yards single target 6 rnds -- 6 headshots slowfire for precison

10 yards 3 targets 6 rnds -- two rnds on each target all A zone hits

10 yards 3 targets 6 rnds -- two rnds on center target, 1 rnd on each on outside target
two rnds on center target again, total of 6 rounds

10 yards 3 targets 6 rnds -- one rnd on center target, 2 rnds on each outside target
one rnd on center target gain, total of 6 rounds

M drill center target at 5 yards, outside targets at 10 yards
 two rnds on center target, 1 rnd on each outside target, two rnds on center target
 one rnd on center target, 2 rnds on each outside target, one rnd of center target

12 yards 3 targets barricade drill 2 rnds on each target from each position
right/left and high/low

Ken Hackathorn Square Drill
Make a square 5 to 7 yards on a side. Start at any corner and then fire two rnds on each target while moving to the next corner. Keep going until you are back to the starting point. About 24 rounds expended per run. This is an excellent shooting while moving drill.

Barrel Drill (2 or 3 targets)
Set up 3 barrels at 10, 15, and 25 yards in a zigzag pattern. Fire 2 rnds at each target from each barrel while kneeling behind cover.
=======================================================================
5 yards From the holster, single headshots for precision
7 yards From the holster, controlled pairs for precision
7 yards Out of battery reloads. Begin with one round in the chamber and an
empty magazine. Draw and fire one round, reload, fire one round.
7 yards Malfunction clearance drill. 2 dummy rnds & 4 to 6 live rounds per
magazine. Draw and fire double taps, TRF for each malfunction.
7 yards Malfunction clearance drill. Begin at low ready with a failure to eject
malfunction created with a piece of empty brass. Come on target,
attempt to fire, clear the stovepipe, fire two rounds.
7 yards Tactical reload drill. Draw and fire two rounds, tac reload, fire
two rounds.

Remember proper After Action Drills (AAD) -- breath, check the environment, scan for additional threats, find available cover.

60 rnd modified Ken Hackathorn Practice Drill

3 yards draw & fire 2 rnds 3x for total of 6 rounds

5 yards draw & fire 3 rounds strong hand only (total of 6 rnds)

5 yards begin from low ready. Fire 3 rounds weak hand only (6 rnds)

3 yards to 10 yards. Load with a three round magazine. Fire 3 rounds
while retreating. 2x for a total of 6 rounds

7 yards draw & fire 2 rnds 6x for a total of 12 rounds

7 yards draw, rapid lateral movement and fire 3 rnds. Repeat from the
other direction. Total of 6 rounds.

7 yards facing 3 targets. 2 rnds on each target. 2x (total of 12 rounds)

10 yards draw & fire 2 rnds. 3x for a total of 6 rounds.

=========================================================================

THE DOUBLE TAP: The "double tap" is a generic term describing engaging a single target with a two round burst. There are three types of double tap:
The Hammer is two quick shots fired with one sight picture, and is best employed on a target at very close range.
The Dedicated Pair is two shots fired with flash sight pictures for both shots, best suited on a target at intermediate range.
The Controlled Pair is two shots fired with a separate conventional sight picture for each shot. The Controlled Pair is most appropriate for any situation requiring a degree of precision accuracy or for targets at greater distance.
=====================================================

Practice Drills from Rob Leatham
(as described by Massad Ayoob in American Handgunner March/April 2005)

SLOW FIRE DRILL -- Five shots on target, unlimited time, two hand standing position. Done once each from 5, 10, 15, 20 and 25 yards. Each shot reinforces the basics and the shooter also verifies sight zero.

FIVE-SECOND DRILL -- The shooter has five seconds to draw and fire a single shot. This is an opportunity to refresh muscle-memory and make sure every moment from the draw to the shot placement is correct. Then the shooter repeats the drill with three rounds, then with four rounds, then with five rounds, etc. all the way up to ten rounds in five seconds. Distance begins at 3, then to 5, 7 and 10 yards. All shots must be in the A-zone of the target.

THREE-GRASP DRILL -- The shooter draws and fires two shots from their preferred two-hand stance, then shoots two rounds strong hand only and then two rounds weak hand only. (An alternate version is to fire one shot from each position). This is conducted from 3,5,7 and 10 yards, all shots in the A-zone of the target.

SHOOT AND MOVE DRILL -- Fire five shots moving forward. Then five shots retreating. Then begin at the 10 yard line and leave a magazine on the ground at the 3 yard line. At the start signal, move forward firing until you have reached the point where you placed the fresh magazine. Pick up the magazine from the ground and reload and then fire as you retreat back to the starting point.

SHOOT - RELOAD - SHOOT DRILL -- At ten yards, facing a single target. Draw and fire six rounds, reload, and fire another six rounds. The shooter should fire as fast as they can and still keep all hits within the A-zone of the target.

THE EL PRESIDENTE DRILL -- At ten yards, facing three targets placed one yard apart, shoulder to shoulder. At the signal, draw and fire two rounds on each target, reload, and re-engage each target with two rounds. The shooter should fire as fast as they can and still keep all hits within the A-zone of the target.
Once the shooter can perform this drill with consistent good results, practice the traditional "El Presidente" drill: Begin with your back to the targets. At the signal, turn and then draw and engage each target with two rounds, perform a mandatory reload, and re-engage each target with two rounds. The goal is accuracy, shooting quickly yet keeping all rounds in the A-zone of the target.
Another alternative is performing either one of the versions above, but after the reload engaging the head of each target with either one or two rounds. Doing this teaches the shooter to "change gears" -- first engaging the targets fast with coarse accuracy and then slowing down to deliver precision head shots.
 
more Handgun practice drills

***Rick Miller (Combat Handguns) Survival Index***

2 targets, 1 target width apart, 7 yards.
Draw, fire two rounds each target.
1- Facing targets.
2- Facing 90 degrees right.
3- Facing 90 degrees left.
4- Facing away.

16 rounds/80 points possible.
Total score divided by total time.
Multiply by RSP short form for caliber used-
9mm: 25
38Spl: 25
357Mag: 28
10mm: 29
40S&W: 29
44Spl: 30
45ACP: 30
45Colt: 30
41Mag: 32
44Mag: 33

Score/rating-
149 & below: unsatisfactory
150-199: adequate
200-249: good
250+: excellent

Examples-
9mm, 76 points, 7.0 sec.: 76(points) divided by 7(sec)= 10.85 10.85x25(9mm RSP)= 271 excellent.

.40S&W, 70 points, 8.5 sec: 70 div by 8.5= 8.235 8.235x29= 138.8 unsat.


*** "Orange" Gunsite Graduation Drill***

1 target

1- 3 meters: draw, fire 1 round. Par- 1.5 sec Perform 2x
2- 7 meters: draw, fire 1 round. Par- 1.5 sec Perform 2x
3- 10 meters: draw, fire 1 round. Par- 2.5 sec Perform 2x
4- 15 meters: draw, fire 1 round from kneeling. Par- 3.5 sec Perform 2x
5- 25 meters: draw, fire 2 rounds, from prone. Par- 6.5 sec Perform 1x

10 rounds/50 points possible


***Ken Hackathorn's 45 Round Practice Session***

Paste target(s) after each drill.

3 yards: Close-in retention. Fire 2 rounds. Perform 3x 6 rounds total.
5 yards: Strong hand only. Fire single rounds, or doubles. 6 rounds.
3 yards: Back away from target at least 3 yds, shooting 3 rounds while moving. Try to get at least to seven yards by third shot. Perform 2x 6 rounds.
7 yards: Double taps. Perform 3x 6 rounds
7 yards: Step a few paces to one side. Draw and fire 3 rounds while moving to other side. Perform 1x 3 rounds
7 yards: As above, except opposite direction. Perform 1x 3 rounds
6-10 yards: Put up three targets from 6-10 yards out. Engage 1-1-2-1-1 Perform 1x 6 rounds
6-10 yards: As above, but engage all targets with double taps. Peform 1x 6 rounds
7 yards: Place gun on ground. Put strong hand in belt behind back. Pick up gun with weak hand, fire 1 round. Perform 2x 2 rounds
15 yards: Draw and fire 1 precise shot in 2.5 seconds. Peform 3x 3 rounds


***Federal Air Marshal Tactical Pistol Course***
Course is shot cold- no warmup.
Target is FBI "Q" target (bottle-shaped center zone)
All at 7 yards. 30 rounds.

Start position /Course of fire/Time allowed/# of times performed/total time allowed/total rounds
1- From concealed holster/ Fire 1 round/ 1.65 sec./ 2x / 3.30 sec./ 2 rds.
2- Low ready/ Double tap/ 1.35 sec./ 2x / 2.70 sec./ 4 rds.
3- Low ready / Rythym (6 rds at 1 tgt-no more than .6sec splits) / 3.0 sec. / 1x / 3.0 sec. / 6 rds.
4- Low ready / 1 round, speed reload, 1 round/ 3.25 sec. / 2x / 6.5 sec. / 4 rds.
5- Low ready / 2 targets, 3yds apart, fire 1 round each tgt. / 1.65 sec. / 2x / 3.30 sec. / 4 rds.
6- From concealed holster./ Facing away from 3 targets, pivot, 1 round each./ 3.5 sec. / 2x: once pivoting left, once right. / 7.00 sec. / 6 rds.
7- Low ready/ Load 1 rd, fire 1 round to slide lock, drop to knee, reload, fire 1 round. / 4.00 sec. / 2x / 8.00sec. / 4 rounds.


Cannot exceed time limit for any drill.
Scoring: Hits in center "bottle" worth 5 points. Hits touching line, or outside of bottle, but still on target worth 2 points.
Max possible points- 150 Minimum to qualify- 135

***Drills used at N.T.I. XIV (from NTI website- tacticalteddy.com)***

Drills are performed under the watch of judges, and critiqued for procedure/tactics. You are given a problem, and allowed to solve it as you see fit.

1- Start at 4 ft from 3 turning targets, flanked by 2 no-shoots. Draw, shoot from retention, engaging all 3 tgts in 3 sec. Peformed 2x.
*Judges watching for- Movement off line of fire. Shooting from retention. Hits on targets.

2-Same targets, but you step back to 10 feet. Draw, move to cover, engae all 3 with 2 rds each in 5 secs. Cover is available on right and left- your choice.
*Judges looking for- Quick movement. Good use of cover- without crowding. Accurate shot placement (cardiac triangle).
==================================================
3-DTI Dance. At 7 yards. The three targets turn. Draw, fire until you get a failure (R.O. has loaded a dummy ctg somewhere in your mag), perform tap-rack-bang, shoot to slide lock, reload, fire 2 more rounds into each of the three targets. Total (live) rounds used-12.
*Judges watching for- About anything.
-------------------------------------------------------------------------------------------
4-This one, I don't know the distance or number of targets, but found it interesting nonetheless.
Steel reactive targets set to NOT fall if only hit center mass. Tests ability to recognize a failure to stop and take appropriate action.
*Judges watching for- Movement off line of fire. accurate shooting. Recognition of failure to stop, and adapting to it.
===================================================
***Mexican Defense Course***
Used by the SWPL in the '60's.
From Ken Hackathorn's Tactical Advantage column in American Handgunner.

6 targets
Par for each stage is 5 seconds.

Stage 1- Start walking away from targets. Sometime after crossing the 10 yard line, the signal will sound. Upon signal, turn, engage T1 with 6 rounds.

Stage 2- As in Stage 1, but shoter will engage T1 through T6 with 1 round each.

Stage 3- Walk toward targets starting from 15+ yards away. After crossing 10 yard line, and signal sounds, engage T1 with 6 rounds.

Stage 4- As in Stage 3, except engage T1 through T6 with 1 round each.

Stage 5- Start moving laterally at 10 yards out. At signal, engage T1 with 6 rounds while still moving.

Stage 6- As in Stage 5, except engage T1 through T6 with 1 round each while moving.

Mr. Hackathorn likes this drill because it's a lot harder than it appears to be to get it right. You have to stay sharp and think, rather than just going through the motions.
***Street Survival Test 2000- by Jim Higginbotham***

I feel that this drill really rewards accuracy. I like it.

2 IDPA targets, 1 yard apart edge to edge. (indoors, 6" apart)
Done cold, and from concealment. 10 rounds.

1A- 5 yards: Draw, fire 2 rounds on tgt 1. Par: 1.5 sec.
1B- 5 yards: Draw, fire 2 rounds on tgt 2. Par: 1.5 sec.
2- 5 yards: Draw, fire 2 rounds on each tgt. Par: 2.5 sec.
3A- 10 yards: Facing 90 degrees left. Draw, fire 1 round each tgt. Par: 2.25 sec.
3B- 10 yards: Facing 90 degrees right. Draw, fire 1 round each tgt. Par: 2.25 sec.

Scoring:
-5 points for each shot out of center zone.
Add .5 second for each point down.
Calculate: 1000 divided by (total time+point penalty)
Expert- 95+

Examples-
Example 1- Total time of 9.0 seconds, with 5 points down.
9.0+2.5(point penalty)= 11.5
1000 div by 11.5= 87 score

Example 2- 12.0 sec, 15 pts down
12.0+7.5= 19.5
1000 div by 19.5= 51 score

Example 3- 8.5 sec, 0 down
1000 div by 8.5= 118 score


******Original Bill Drill******

It's a little different from what I usually see in print; which is 6 rounds as fast as possible, while keeping them in the "A" zone.

1 target at 7 yards

String 1- 6 rounds slowly, making the smallest group possible.
String 2- 6 rounds with about .5 second splits.
String 3- 6 rounds as fast as possible WHILE STILL GETTING YOUR HITS.

***Dave Spaulding's Close Quarter/Covert Pistol Skill Drills***

From 20 feet, using 8" circles, or paper plates as targets.
Perform each drill twice, for a total of 30 rounds fired.

1- From ready, 1 round on 1 target. Par 0.8 sec.
2- On target, 2 rounds on 1 target. Par .5 sec.
3- On target, 1 round each on 2 targets. Par 1.0 sec.
4- On target, 1 round, reload, 1 round, in 1 target. Par 3.0 sec.
5- From concealment, 1 round on 1 target. Par 1.5 sec.
6- From concealment, 1 round each, on 3 targets. Par 2.8 sec.
7- From concealment, sidestep, 2 rounds on 1 target. Par 2.0 sec.
8- From concealment, kneel, 2 rounds on 1 target. Par 2.0 sec.

When able to perform easily, reduce target size.


***LFI (Lethal Force Institute) Standards- Massad Ayoob***

This is from LFI-I. In the LFI-II and advanced classes, the drill is ran at double-speed.

One IPSC target.

1- 4 yards: Low ready, weak hand, 6 rounds, 8 seconds.
2- 4 yards: Holstered, strong hand only, 6 rounds, 8 seconds.
3- 7 yards: From ready, freestyle, 6 rounds, reload, 6 rounds, 25 seconds.
4- 10 yards: Cover crouch, 6 rounds, reload; high kneeling, 6 rounds, reload; low kneeling, 6 rounds, 75 seconds.
5- 15 yards: Weaver stance, 6 rounds, reload; Chapman stance, 6 rounds, reload; Isoceles stance, 6 rounds, reload, 90 seconds.

60 rounds total, 300 points possible
 
30 round self defense practice drill (Ken Hackathorn)

Ken Hackathorn 30 round self defense practice drill (using one IDPA target):
target scored 5-4-2

1. From 5 yards, allowing 1 ½ seconds, beginning at "low ready," one shot to head.
Repeat 3 times.

2. From 5 yards, allowing 2 seconds, beginning with gun holstered, one shot to head.
Repeat 3 times.

3. From 5 yards, allowing 2 seconds, beginning at "low ready," strong hand only, two shots to body.
Repeat 2 times.

4. From 7 yards, allowing 2 seconds, facing 90° to left of target, gun holstered, two shots to body.
One time only.

5. From 7 yards, allowing 2 seconds, facing 90° to right of target, gun holstered, two shots to body.
One time only.

6. From 7 yards, allowing 2 seconds, facing target, gun holstered, two shots to body.
One time only.

7. From 7 yards, allowing 4 seconds, while backing to 10-12 yards, three shots to body.
Repeat 2 times.

8. From 10 yards, allowing 3 seconds, beginning with gun on target and round in chamber, change magazine and fire one shot to body.
Repeat 2 times.

9. From 10 yards, allowing 3 seconds, beginning with gun on target and slide locked back, change magazine and fire one shot to body.
One time only.

10. From 15 yards, allowing 2 ½ seconds, draw and fire one shot to body.
Repeat 5 times.
 
Lateral Movement Practice Course (STTG)

LATERAL MOVEMENT PRACTICE COURSE
Based on a course developed by
Spartan Tactical Training Group
www.teamspartan.com

30 rounds total
IDPA or IPSC target scored 5-4-2 or TQ-21AWIS target scored 10-9-8-7

Stage One: 5 or 7 yards

On the signal, the shooter will take one step off the line of force to the left while drawing the handgun from the holster and fire 2 rounds to the body and 1 round to the head in 5 seconds. (2x)

Stage Two: 5 or 7 yards

On the signal, the shooter will take one step off the line of force to the right while drawing the handgun from the holster and fire 2 rounds to the body and 1 round to the head in 5 seconds. (2x)

Stage Three: 10 yards

On the signal, the shooter will take one step off the line of force to the left while drawing the handgun from the holster and fire 2 rounds to the body and 1 round to the head in 6 seconds.

Stage Four: 10 yards

On the signal, the shooter will take one step off the line of force to the right while drawing the handgun from the holster and fire 2 rounds to the body and 1 round to the head in 6 seconds.

Stage Five: 15 yards

The shooter begins to the RIGHT of the high barricade. On the signal, the shooter will move left and take cover behind the barricade while drawing the handgun from the holster and fire 6 rounds to the body in 12 seconds around the LEFT side of the barricade.

Stage Six: 15 yards

The shooter begins to the LEFT of the high barricade. On the signal, the shooter will move right and take cover behind the barricade while drawing the handgun from the holster and fire 6 rounds to the body in 12 seconds around the RIGHT side of the barricade.
 
Hackathorn Drill (modified)

30 Round Self Defense Practice Drill Using One IDPA Target:

(A modification of Ken Hackathorn’s drill)




1. From 5 yards, allowing 2 seconds, beginning with gun holstered, fire one shot to head. Repeat 3 times.



2. From 5 yards, allowing 2 ½ seconds, beginning with gun holstered, strong hand only, fire two shots to body.
Repeat 2 times.



3. From 7 yards, allowing 2 seconds, gun holstered, fire two shots to body.
One time only.



4. From 7 yards, allowing 2 ½ seconds, facing 180° away from target, gun holstered, turn and fire two shots to body.
One time only.



5. From 7 yards, allowing 4 seconds, while backing to 10-12 yards, fire three shots to body.
Repeat 2 times.



6. From 10 yards, allowing 5 seconds, beginning with gun in holster, fire one shot to body, do a tactical reload, and fire one more shot to body.
Repeat 2 times.



7. From 10 yards, allowing 5 seconds, beginning with gun in holster, round in chamber and empty magazine, fire one shot to body, change magazine, fire one more shot to body.
Repeat 2 times.



8. From 15 yards, allowing 2 ½ seconds, draw and fire one shot to body.
Repeat 5 times.
 
Multiple Target Drill (Tom Givens)

MULTIPLE TARGET DRILL

Inspired by a course described in the book Fighting Smarter by Tom Givens
(Rangemaster, Inc; Memphis, Tenn., 2000) Page 201


Each shooter faces two targets (T1 and T2)

STAGE PROCEDURE

1. Facing T1 at 3 yards. From the holster, draw and fire a “double tap”
2 rounds in 2 seconds. Perform 6 times for a total of 12 rounds.


2. Facing T2 at 5 yards. Begin facing 90 degrees right or left. At the
Signal, pivot, then draw and fire 2 rounds in 3 seconds. Do three
Times facing to the right and three times facing to the left. Perform
6 times for a total of 12 rounds.


3. Facing T1 at 3 yards and T2 at 5 yards. At the signal, draw and fire
A “double tap” on each target, 4 rounds in 4 seconds. Perform 3 times
For a total of 12 rounds.


4. Facing T1 at 3 yards and T2 at 5 yards. At the signal, draw and fire a
“double tap” on each target, followed by a single shot to the head of
each target, 6 rounds in 8 seconds. Perform 2 times for a total of 12 rounds.

5. Facing T1 at 5 yards and T2 at 7 yards. At the signal, draw and fire a
Single head shot on each target, 2 rounds in 5 seconds.

50 total rounds fired (25 on each target) Each hit in the primary scoring zone scored
as 2 points each.

On Stage 4, be sure the shooters fire a “double tap” on each target BEFORE coming
Back with a headshot, to simulate a situation where the initial engagement didn’t neutralize the
Threat, forcing the operator to go for headshots.

Distances between the targets are at the discretion of the instructor. Distances of engagement
And time limits can be modified as necessary.
 
New Hampshire Police Handgun Course #5

New Hampshire Police Standards & Training Council
Handgun Course 5

Ammunition Required: 36 rounds fired/180 points possible
Qualification Standard: 75%/135 points
Target used: NRA B27 Police Silhouette scored 5-4-3
-5 point penalty for overtime shots or rounds not fired*

Stage One:
3 yards. At the signal, draw and fire 2 rounds in 3 seconds. 2X for a total of 4 rounds.

Stage Two:
5 yards. At the signal, draw strong hand only and fire 3 rounds , transfer the gun to the weak hand and fire 3 rounds weak hand only. Total of 6 rounds in 7 seconds.

Stage Three:
7 yards. At the signal, draw and fire 6 rounds in 8 seconds.

Stage Four:
10 yards. At the signal, draw and fire 6 rounds in 10 seconds.

Stage Five:
15 yards. At the signal, fire 2 rounds standing, drop to high kneeling, fire 2 rounds kneeling, perform a mandatory reload fire 2 more rounds from kneeling, then return to the standing position and fire 2 rounds. Total of 8 rounds in 25 seconds.

Stage Six:
Begin at the 35 yard line. At the signal, run to the 25 yard line, drop to high kneeling and fire 2 rounds in 8 seconds. 3X for a total of 6 rounds.
================================================================================

When fired in competition:
Ammunition Required: 36 rounds fired/360 points possible
Target used: NRA B27 Police Silhouette scored 10-9-8-7
-10 point penalty for overtime shots or rounds not fired
 
New Hampshire Modified PPC (as fired at LFI - II)

New Hampshire Modified PPC

Fired on the NRA B-27 target scored 5-4-3
60 rounds fired
300 points possible
225 points (75%) required to qualify

PROCEDURE:

Stage 1 7 yards. At the signal, draw and fire 6 rounds, perform a mandatory reload, and fire another 6 rounds, total of 12 rounds in 25 seconds.

Stage 2 15 yards. At the signal, draw and fire 6 rounds, perform a mandatory reload, and fire another 6 rounds, total of 12 rounds in 30 seconds.

Stage 3 15 yards. At the signal, draw and fire 6 rounds strong hand with support, perform a mandatory reload, transfer the gun to the weak hand and fire another 6 rounds weak hand with support for a total of 12 rounds in 35 seconds.

Stage 4 25 yards. At the signal, draw and fire 6 rounds strong side barricade, perform a mandatory reload, fire 6 rounds weak side barricade, perform a mandatory reload, and fire 6 rounds strong side barricade kneeling, for a total of 18 rounds in 90 seconds.*

Stage 5 25 yards. At the signal, draw and fire 6 rounds in 12 seconds.

R/O Notes:
--starting position is hands clasped in front.
--all retention devices on the holster must be engaged.

(*) Absent a high barricade, a low barricade may be used and the procedure would then be 6 rounds over barricade crouch or high kneeling, reload, 6 rounds right side kneeling, reload 6 rounds left side kneeling. Double kneeling is an acceptable position.
 
Shooting Drills from Mike Benedict of Talon Tactical

Shooting drills from Mike Benedict
www.talontactical.com

three targets set in a "V" center target at 8 yds left and right targets at 10 yds
3 yds between targets.

two rounds on center target
one round on left target
one round on right target
two rounds on center target

2 seconds is the time to beat from the holster

"Snowman drill"

three circles on aligned vertical like a snowman:

2" on top
4" in the middle
8" on bottom

6 shots on each dot

6 seconds on the 2"
4 seconds on the 4"
2 seconds on the 6"

shot from the ready and then from the holster

25yds: 6 shots COM 10 sec
20yds: 3 shot FTS 5 sec(x2)
15yds: 3 shot FTS 3 sec(x2)
10yds: 2 shot COM 2 sec(x3)
7 yds: 6 shot reload 6 shot COM 12 sec
5 yds: 6 shot strong hand, reload, 6 shots weak hand 15 seconds
3 yds: 2 rds COM 1
 
Rifle Qualification Course (Suburban Training Group)

RIFLE QUALIFICATION COURSE -- Modified
Suburban Training Group


Ammunition Required: 60 rounds
Target Used: NRA TQ-19
Qualification Standard: 48 hits in the center zone (80%)

Target T1 at 10 yards
Target T2 at 15 yards
Target T3 at 20 yards
Target T4 at 25 yards

Stage 1 -- to evaluate the shooter's ability to engage the target with CoM and Headshots at varying distances.

Stage 2 -- To evaluate the shooter's ability to use a high barricade for cover and to engage multiple targets at varying distances.

Stage 3 -- To evaluate the shooter's ability to engage a single target from the standing and kneeling positions.

Evaluate:
 Trigger control
 Sight picture & sight alignment
 Body position and stance
 Weapon manipulation & reloading skills
 Use of cover
 Ability to traverse between multiple targets

STAGE 1:

The shooter will begin at the low ready position. On command, the shooter will engage T1 with 2 shots to the body and one shot to the head. Repeated 6X for a total of 18 rounds fired.

STAGE 2:

The shooter will begin at the low ready behind the low barricade. On command, the shooter will engage T2 & T3 with two rounds on each target from around the LEFT side of the barricade. The shooter then immediately moves to the RIGHT side of the barricade and engages T3 & T2 with two rounds on each target. Repeated 4X for a total of 32 rounds fired.

Shooters may elect to shoot bilaterally at their option.

STAGE 3:

The shooter begins with 2 five round magazines loaded. On command, the shooter will engage T4 with 5 rounds, drop to the high kneeling position, perform a mandatory reload, and then re-engage T4 with another 5 rounds from the kneeling position, for a total of 10 rounds fired.

Score total hits:
T1 should have 6 head shots and 12 body shots.
T2 should have 16 body shots.
T3 should have 16 bodyshots.
T4 should have 10 bodyshots.
 
Basic Handgun Skills Test (TAC 2)

TAC2 (www.tac2.net)
BASIC HANDGUN SKILLS TEST - INSTRUCTIONS

Drill #1 – Strong Hand Only – 6 rds. only – 1 target, 5 yd. straight ahead. Gun
fully loaded.
Shooter starts facing target with gun in strong hand, with muzzle pointed 45
degrees to ground. At buzzer, shooter acquires and engages target with 6 rds.
Strong hand only.

Drill #2 – Weak Hand Only – 6 rds. only – 1 target, 5 yd. straight ahead. Gun fully
loaded.
Shooter starts facing target with gun in weak hand, with muzzle pointed 45
degrees to ground. At buzzer, shooter acquires and engages target with 6 rds.
Weak hand only.

Drill #3 – Double Tap – 2 rds. only – 1 target, 7 yd. straight ahead. Gun fully
loaded.
Shooter starts facing target with hands relaxed at sides. At buzzer, shooter draws
and engages target with 2 rds. Freestyle.

Drill #4 – Failure Drill – 3 rds. only – 1 target, 7 yd. straight ahead. Gun fully
loaded.
Shooter starts facing target with hands relaxed at sides. At buzzer, shooter draws
and engages target with 2 rds. to the body and 1 rd. to the head. Freestyle.

Drill #5 – Bill Drill – 6 rds. only – 1 target, 7 yd. straight ahead. Gun fully loaded.
Shooter starts facing target with hands in surrender position (wrists above
shoulders). At buzzer, shooter draws and engages target with 6 rds. Freestyle.

Drill #6 – Concealment Double Tap (jacket or vest, etc. must cover holstered gun
when both arms are extended straight out to sides),– 2 rds. only – 1 target, 7 yd.
straight ahead. Gun fully loaded.
Shooter starts facing target with hands relaxed at sides. At buzzer, shooter draws
and engages target with 2 rds. only. Freestyle.

Drill #7 – Tac-Load – 1 rd. only – 1 target, 7 yd. straight ahead. Chambered rd.
and partially loaded magazine in gun.
Shooter starts facing target with gun aimed at target, with proper grip, etc. At
buzzer, shooter must perform a true Tac-Load (retrieve full magazine from belt
pouch, then switch magazines at gun, then place partially filled magazine in
pocket), then engage target with 1 rd. Freestyle.

Drill #8 – Speed-Load – 1 rd. only – 1 target, 7 yd. straight ahead. Slide locked
open with empty magazine in gun.
Shooter starts facing target with gun aimed at target, with proper grip, etc. At
buzzer, shooter must perform a true Speed-Load (retrieve full magazine from belt
pouch while simultaneously dropping empty magazine from gun, then insert full
magazine into gun and then engage target with 1 rd. Freestyle.

Drill #9 – Modified Bill Drill 15 – 6 rds. only – 1 target, 15 yd. straight ahead.
Gun fully loaded.
Shooter starts facing target with hands relaxed at sides. At buzzer, shooter draws
and engages target with 6 rds. only. Freestyle.

Drill #10 – Modified Bill Drill 20 – 6 rds. only – 1 target, 20 yd. straight ahead.
Gun fully loaded.
Shooter starts facing target with hands relaxed at sides. At buzzer, shooter draws
and engages target with 6 rds. only. Freestyle.

Drill #11 – Failure to Fire – 1 rd. only – 1 target, 7 yd. straight ahead. Slide closed
on empty chamber with full magazine in gun.
Shooter starts facing target with gun aimed at target, with proper grip, etc. At
buzzer, shooter must “snap” on empty chamber to experience the malfunction,
then perform an “Immediate Action Drill” (Tap-Rack) and then engage target with
1 rd. Freestyle.

Drill #12 – Stove Pipe – 1 rd. only – 1 target, 7 yd. straight ahead. Gun set up
with a “stove pipe” malfunction with a rd. in the chamber and a full magazine in
gun.
Shooter starts facing target with gun aimed at target, with proper grip, etc. At
buzzer, shooter must clear the malfunction and then engage target with 1 rd.
Freestyle.

Drill #13 – Double Feed – 1 rd. only – 1 target, 7 yd. straight ahead. Gun set up
with a “double feed” malfunction with a empty case in the chamber and a full
magazine in gun.
Shooter starts facing target with gun aimed at target, with proper grip, etc. At
buzzer, shooter must clear the malfunction and then engage target with 1 rd.
Freestyle.

Drill #14 – Standard El Presidente – 12 rds. only – 3 targets, 10 yd. straight ahead.
Gun fully loaded.
Shooter starts with back to targets and hands relaxed at sides. At buzzer, shooter
turns, draws and engages T1-3 with 2 rds. each, shooter then performs a speedload
and then engages T1-3 again, with 2 rds. each. Freestyle.

Drill #15 – Tactical El Presidente – 6 rds. only – 3 targets, 10 yd. straight ahead.
Gun fully loaded.
Shooter starts with back to targets and hands relaxed at sides. At buzzer, shooter
turns, draws and engages T1-2 with 1 body shot each, then T3 with 2 body shots,
then T1-2 with 1 head shot each. Freestyle.

Drill #16 – IDPA style El Presidente – 12 rds. only – 3 targets, 10 yd. straight
ahead. 6 rds. only in gun at start.
Shooter starts with back to targets and hands relaxed at sides. At buzzer, shooter
turns, draws and engages T1-3 with 2 rds. each to slide lock, shooter then performs
a speed-load, then engages T1-3 again, with 2 rds. each. Freestyle.

Drill #17 – Corner Drill, Tactical Order – 6 rds. only – 3 targets, 5 yd. T1 straight
ahead, T2 90 degrees to left, T3 90 degrees to right. Gun fully loaded.
Shooter starts facing T1 with hands relaxed at sides. At buzzer, shooter draws and
engages T1-3 with 2 rds. each, starting with T1. Freestyle.

Drill #18 – Corner Drill, Tactical Sequence – 6 rds. only – 3 targets, 5 yd. T1
straight ahead, T2 90 degrees to left, T3 90 degrees to right. Gun fully loaded.
Shooter starts facing T1 with hands relaxed at sides. At buzzer, shooter draws and
engages T1-3 with 1 rd. each, then engages T1-3 again with 1 rd. each, starting
with T1. Freestyle.

Drill #19 – Advancing Drill – 6 rds. only – 3 targets, 10 yd. straight ahead. Gun
fully loaded.
Shooter starts facing targets with hands relaxed at sides. At buzzer, shooter draws
and engages T1-3 with 2 rds. each, while advancing toward targets. Freestyle. All
shots must be made while moving and all shots must be completed before crossing
the 5 yd. line.

Drill #20 – Retreating Drill – 6 rds. only – 3 targets, 5 yd. straight ahead. Gun
fully loaded.
Shooter starts facing targets with hands relaxed at sides. At buzzer, shooter draws
and engages T1-3 with 2 rds. each, while retreating from targets. Freestyle. All
shots must be made while moving and all shots must be completed before crossing
the 10 yd. line.
 
Tactical Shooting Association Classifier Match

Tactical Shooting Association Classifier #1
(Match #TSAC1)

www.tacticalshooting.com

Part I (Stages 1 & 2) Instructions

Set-Up: (3) TSA targets spaced five feet to the top of the target & three feet edge to edge.

Scoring: Limited Vickers, 48 rounds.

Start Position: (1) Unconcealed (2) Pistol loaded & holstered (3) Facing downrange with head, shoulders & feet square to the firing line (4) Wrists above respective shoulders (Surrender position).

The only start position exception during Part 1 is Stage 2, String 3 (TSA El Prez), Face UP RANGE (back to targets).

Procedure: Engage targets as described in each Stage. Target engagement order is shooters choice.

Time start is audible with time stopping at last shot.

****************************************************************************************************************

Stage 1. 5 yards, 18 rounds

String 1
T1 & T3, with (2) rounds per body & (1) round per head (Body Armor Drill) while moving rearward.
Freestyle

String 2
T2, with (2) rounds to the body & (1) round to the head (Body Armor Drill) while moving rearward.
Freestyle

String 3
T1, T2 & T3, with (1) round per head.
Strong Hand Only

String 4
T1, T2 & T3, with (2) rounds each.
Support Hand Only (Draw with the strong hand & transfer to the support hand)

RSO Notes for Stage 1
Competitor must engage body before head on “Body Armor Drills”. Otherwise, targets may be engaged in any order.

Check targets after String 3. Each target should have no more than (2) body & (2) head hits.
Paste any headshot misses from String 1-3 (which hit the body) prior to String 4.
Hit requirement per target: (4) body & (2) head.

===============================================================

Stage 2. 10 yards, 30 rounds

String 1
T1 & T3, with (2) rounds per body, then re-engage T1 & T3 with (1) round per head.
Freestyle

String 2
T2, with (5) rounds to body, then (1) round to the head.
Freestyle

String 3 (TSA El Prez) *Reminder: Face up range for this string.
T1, T2 & T3, with (2) rounds each, perform a Slide-lock Reload, re-engage T1, T2 & T3 with (2) rounds each.
Freestyle

String 4
T1, with (3) rounds, perform a Slide-lock Reload, then engage T3 with (3) rounds while moving rearward.
Freestyle


RSO Notes for Stage 2

Download pistol to 6 rounds total prior to start of String 3.

Download pistol to 3 rounds total prior to start of String 4.

Check targets after String 2. T1 & T3 should have no more than (2) body & (1) head hit. T2 should have no more than (5) body and (1) head hit.

Paste any headshot misses from String 1 & 2 (which hit the body) prior to String 3.

Hit requirement per target: (9) body & (1) head.

================================================================

Part II (Stages 3 & 4) Instructions

Set-Up: (3) TSA targets spaced five feet to the top of the target & three feet edge to edge.

Scoring: Limited Vickers, 48 rounds.

Start Position: (1) Unconcealed (2) Pistol loaded & holstered (3) Standing, facing downrange with head, shoulders & feet square to the firing line (4) Hands naturally at sides (relaxed).

Procedure: Engage targets as described in each Stage. Target engagement order is shooters choice.
Time start is audible with time stopping at last shot.

Stage 3. 15 yards, 24 rounds

String 1
T1, T2 & T3, with (2) rounds each.
Strong Hand Only

String 2
T1 & T3, with (3) rounds each while moving forward.
Freestyle

String 3
T2, with (6) rounds.
Freestyle

String 4
T1, with (3) rounds, perform a Tactical Reload or Reload with Retention, and then engage T3 with (3) rounds.
Freestyle

RSO Notes for Stage 3:
Hit requirement per target: (8) on each target

*******************************************************************************************************************

Stage 4. 20 yards, 24 rounds

String 1
T1, T2 & T3, with (2) rounds each.
Freestyle

String 2
T1, T2 & T3, with (2) rounds each.
Kneeling

String 3
T1, T2 & T3, with (1) round each, Freestyle, perform a Tactical Reload or Reload with Retention, re-engage T1, T2 & T3 with (1) round each. Kneeling

String 4
T1, T2 & T3, with (2) rounds each.
Prone

RSO Notes for Stage 4:

Start position for all strings as described in Part II instructions.

Kneeling is defined as having one or both knees on the ground.

Hit requirement per target: (8) on each target
 
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