I've read that in general a bullet damages like a rifle about 2000fps and faster. The construction of the bullet somewhat affects this (fragmenting helps) but that's the general threshold based on what I have read.
Do any of you guys limit shots to where the velocity is 2000fps and above?
In my .308 I am using Nosler Accubonds that will expand 1800fps or higher but for certain game I was thinking of shooting at ranges where the velocity was 2000fps or greater since the terrain makes it hard to track.
On the other hand a 165gr bonded bullet at 1800fps is still way hotter than any 165gr 10mm. I don't see any whitetail or many hogs tanking a 10mm point blank regardless of hydrostatic shock though obviously they would expire more quickly when the velocity is higher.
In my 16in .308 my hunting bullet will be above 2000fps out to 325yds and most of my shots are 25 to 300yds and in my 16in .308. As I get more experience and improve my skill, I'll have to decide whether to take a shot on the occasional opportunity I get at ranges between 350-450yds.
Do any of you guys limit shots to where the velocity is 2000fps and above?
In my .308 I am using Nosler Accubonds that will expand 1800fps or higher but for certain game I was thinking of shooting at ranges where the velocity was 2000fps or greater since the terrain makes it hard to track.
On the other hand a 165gr bonded bullet at 1800fps is still way hotter than any 165gr 10mm. I don't see any whitetail or many hogs tanking a 10mm point blank regardless of hydrostatic shock though obviously they would expire more quickly when the velocity is higher.
In my 16in .308 my hunting bullet will be above 2000fps out to 325yds and most of my shots are 25 to 300yds and in my 16in .308. As I get more experience and improve my skill, I'll have to decide whether to take a shot on the occasional opportunity I get at ranges between 350-450yds.