The Challenge
glocksman said:
I'll match my 4506 against any box stock 1911 made.
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oooooooh! A wager! Okay. I have a commercial Colt, 1922 manufacture that is, to the best of my knowledge, as delivered. Here's my proposal:
Race to the Finish. (This will require several magazines) Also known as
The Torture Test:
100 rounds as fast as the guns can be loaded and fired. Pistols are to be
immersed in water to cool, and the test repeated until a total of 500 rounds
has been fired. Winner collects 25 points. The pistols are locked open,
two drops of oil per frame rail, applied and the pistols inverted to allow the oil to spread the length of the rails.
The Group Phase
Both pistols are fired at one target from sandbags at a range of 25 yards
from one lot of Federal Match ammunition. Shots that fall outside of a 4-inch circle cost the gun one point each. 100 rounds total. 10-minute time limit. If the shooter goes over the time limit, 5 additional points are subtracted.
Practical Phase: (Timed)
Each shooter loads 2 magazines each with 6 rounds. A third is loaded with
7 rounds, locked in, and the top round chambered. The shooter will engage
3 targets at a range of 30 feet with two rounds per target. An additional
10-inch target will be placed at a distance of 15 yards to signal the end of the string. Pistols will be drawn and fired from concealment in their designed carry mode. Cocked and Locked for the 1911...Hammer down
on the Smith. 25-second time limit. Each second past the limit costs the shooter one point. Misses subtract 2 points, and the time doesn't stop until the 15-yard gong is rung. Time does not stop until the slide is locked
after the gong is rung...either manually or automatically. Each shooter repeats the phase 3 times for a total of 57 rounds.(9 magazines)
The Return to Service Phase.
Both pistols will be detail-stripped, cleaned, lubed, reassembled, and placed
back into a state of readiness by loading one magazine, chambering the
top round, placing the pistol into carry mode, and reholstering. 30-minute
time limit. Each minute beyond the limit costs the shooter 5 points.
Loser buys the ammo.
Standin' by...
Tuner