pc first person shooter about home/self defence?

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Games don't have to be realistic to be fun, but I prefer it. I mean, honestly, most FPS games (single player) will put you, one lone tough guy, against many foes, which in real life would land you dead in a hurry. So to compensate you can withstand multiple hits and a health pack can magically restore you from the brink of death.

My biggest frustration is the scourge of Weak Weapon Syndrome. That is, even the most basic badguy trooper requires three, four, five hits from your primary type weapon before he goes down. Deus Ex drove me up the wall with this.

I mean, it's fine if the badguy is wearing some kind of powered armor suit. Yeah, then your pistol probably won't do much good. But every single evil minion shouldn't require two magazines to drop.

I prefer it then when you have easier-to-kill badguys, but there are more of them, and you're not so tough yourself, so you have to be fast and make use of cover. Call of Duty was good like that.
 
Not a bad idea but, if you want that play counter strike, I used to camp in the bedroom and wait for some bad guys.:) Might be good simulation but simulation is frustrating and tedious especially when I feel like killing stuff.
 
Deus Ex (the first one, not that crappy sequal), aside from the horrible weapon descriptions, is a great game when played on the Realistic setting. It takes about as many bullets to kill you (no biomods on) as it does to kill any normal enemy in the game (assuming both of you are using the same gun, say, the pistol). I don't think it takes much to kill them, either. Deus Ex is the closest I've seen to actual "realistic" damage. An example would be that a bullet (we're talking the pistol, still) to the head kills you. Two (max three) to the chest and you're a goner. A bullet or two to the arm takes your arm out of commission, so now your aiming is WAY off. Got a bum leg? Too bad, now you can't run as fast.

I would have loved to have seen this system developed into something on a newer game, but that's not what kids want these days. Seems like the hero needs to be able to absorb 25 .50 AE rounds to the chest, but the enemies only need one to go down.
 
I see that real-life gun owners too play cyber-simulations?

Well I played a bunch of FPS games.
World War 2 themed games are boring, you have only coalition or nazi or soviet kind of guns and grenades, like in Stalingrad or 1944 Normandy Invasion version of Medal of Honour. Realism is there, but you recreate yourslef with lots of medical kits, water etc.
Counter-strike kind of games are also crappy, though you imagine yourself with unavailable-in-life weapons like AK full auto, FAMAS, FN 90 etc. Still, there is also some point of realism, like killing in instant with single Glock shot.
Rainbow Six is unrealistic at all. You engage some East Germany kind of people instead going directly to iraq or sth like that which would be more thrilling. However, the choice of arms is impressing - there you have G36 with silencers, VAL Russian silenced sniper rifles and etc.
Best game of all times and peoples is still Hitman. Especially, Contracts version, where you have to whack a guy using ALL NECESSARY NEEDS where a firearm is just an option. You can finish off a Triad member with simple rat poison, or an English Lord with putting a gas canister inside fireplace. That game is fun, though it also has shortcomings, like hostiles not noticing fresh blood and brain stains on the walls and etc. That would be an ultimate game to play. On other side of course.
 
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