Nightcrawler
Member
Games don't have to be realistic to be fun, but I prefer it. I mean, honestly, most FPS games (single player) will put you, one lone tough guy, against many foes, which in real life would land you dead in a hurry. So to compensate you can withstand multiple hits and a health pack can magically restore you from the brink of death.
My biggest frustration is the scourge of Weak Weapon Syndrome. That is, even the most basic badguy trooper requires three, four, five hits from your primary type weapon before he goes down. Deus Ex drove me up the wall with this.
I mean, it's fine if the badguy is wearing some kind of powered armor suit. Yeah, then your pistol probably won't do much good. But every single evil minion shouldn't require two magazines to drop.
I prefer it then when you have easier-to-kill badguys, but there are more of them, and you're not so tough yourself, so you have to be fast and make use of cover. Call of Duty was good like that.
My biggest frustration is the scourge of Weak Weapon Syndrome. That is, even the most basic badguy trooper requires three, four, five hits from your primary type weapon before he goes down. Deus Ex drove me up the wall with this.
I mean, it's fine if the badguy is wearing some kind of powered armor suit. Yeah, then your pistol probably won't do much good. But every single evil minion shouldn't require two magazines to drop.
I prefer it then when you have easier-to-kill badguys, but there are more of them, and you're not so tough yourself, so you have to be fast and make use of cover. Call of Duty was good like that.