Small diameter Sabot projectiles

Status
Not open for further replies.
Max:

I'm assuming you meant 50mm, not 500mm there, we aren't talking battleships here. Even so, you don't have to penetrate frontal through-and-through to kill a tank. You only have to put a round through enough plates of reactive armor, take out the periscopes, blow the tread off, pop the extra feel tanks, put a hole in the Main Gun Barrel, dismout a wheel, or wedge a round between the turret and tank body. When infantry is a good distance away, they can hide and let the tank pass or engage it with air support, tank support, TOW, or many other weapons. This is a close-in concept I'm considering.

Secondly, you don't intend to use this as a primary weapon. The primary weapons are the MUCH lighter rocket/tube concepts that are much more effective but also much more expensive.

Funny aside here. One thing I remember seeing in the footage of Operation Stomp Saddam was a Marine light infantry unit trying to destroy an abandoned tank. They launched a TOW missile at it from a distance of about 50 yards. The TOW didn't get a chance to stabilize and it flew right over the top of the tank. It was a sad waste of money. I'd imagine a good 'thermite' grenade down the barrel would have done the trick much better. Such large weapons illustrate the lack of an effective close-in weapon to engage tanks that is still light enough that you don't have to have a squad to operate one.
 
I wasn't trying to shoot the idea down I just don't see a way to make it economical, and yet still getting the desired effect.

I still think fins will cause more deflection at shotgun velocity than good.. unless it was possible to make them flex.. and then they wouldn't do any wounding.
 
We moved from extending slug effective range to 200 yds to disabling MBTs.

I'm all for exploring new ballistic concepts, but talk of disabling tanks using shotguns is nonsense. To say in theory it is possible would be accurate, but in theory we can live forever and travel faster than light. Given the low pressures shotgun shells operate at, getting any projectile to travel at 4000fps would be a feat. Just because Winchester can hurl a slug at 2000fps (out of a 30" bbl, I might add), doesn't mean that 4000fps is just a matter of adding more or better propellant. The law of diminishing returns takes effect quite rapidly as powder capacity and pressures grow. It has been estimated that to double the velocity of a .220 Swift (45grn at 4100fps) you would need to burn 8 times the amount of powder. Even then I don't think it would work. To add velocity by upping the operating pressure, (also a natural consequence of burning more powder) you must beef up the shells and and the gun.

Say for the sake of argument that you manage to find a way to propel the proposed 2.25" steel dart from a conventional shotgun at 4000fps. That would approximate the KE of the Steyr AMR described above, and give less penetration due to higher crossectional area, lower density and lower velocity. These KE Sabot projectiles reley on high velocity and high sectional density. One or the other doesn't cut it. Using them close in wouldn't necessarily be better, as the dart would be more likely to shatter upon striking the armor plate. 500+MM thickness is accurate for the front armor, and the armor on Brit, American, and former soviet tanks is a composite armored matrix specifically designed to defeat the penetrative effects of SAP projectiles as well as HE/HESH/HEAP rounds. This is in addition to any reactive armor added to the outside to disrupt HE/KE projectiles.

Basically, the scenario would be, fire this at the tank, scratch the paint, and be ventilated by the coax/commanders cupola machine gun, or be vaporized by the main gun. What if you manage to trap the tank in close quarters it and employ the uber shotgun close in? You would more than likely be killed by detonating reactive armor, or by fragments of the wholy inadequate projectile shattering on the surface of the tank. If you are close enough for an accurate shot with such a weapon, you are close enough to employ a conventional HE explosive projectile, which pack far more energy in a compact space, are not dependent on velocity, and produced en mass, are very cost effective.

These problems are in addition to little issues like barrel life, lack of pin point accuracy( for those sighting block shots), high velocity shedding/reduced effective range due to lack of SD, and stunningly high levels of recoil.

By contrast, spin stabalized lead footballs that tumble upon striking are far more feasible as effective shotgun rounds.
 
I'm all for exploring new ballistic concepts, but talk of disabling tanks using shotguns is nonsense.

Your points are valid for convenional projectiles, but we are talking saboted darts. 4000 fps is easilly achievable. You don't increase the charge weight that much, you DECREASE the projectile weight. Do you realize that 500mm is about 20in? I'm not a crunchie, so correct me if I'm wrong but that seems a little thick. But again, I'm not going for a frontal shot here. Given what you have said, the A-10's 30mm shells should bounce off of tanks, but they don't... they penetrate very well, thank you. I think this is really a question of paradigm shift here. For this theory to work, we have to ignore the fact that frontal armor is very thick and our 5.56mm bullets can't penetrate and start looking for ways to increase the velocity and penetration of a round without massive logisitical outlays. I think that 4,000 fps is doable with a small dart out of a sound shotgun. I think that a tungsten carbide or DU constructed dart would penetrate very well, thank you.
 
Unfortunately I was talking about saboted darts. Does anyone think a shotgun shell, using sabots, operating at pressures shotguns and their hulls can tolerate 12K-16K, can accelerate a sub caliber dart to 4000fps, when a .220 Swift or .22-250 operates at 60+ psi just to toss a measly 45grain bullet at that speed? APFSDS cannon projectiles weigh upwards of 10 pounds, burn pounds of propellant, operate at very high pressure, and rely upon interior spalling of the tanks armor as well as thermic reaction of the DU projectile igniting as it passes through the hull to cause casualties to the crew and secondary explosions from stored munitions. They don't just rely upon velocity alone. As I said before. both velocity and projectile weight matter. You can't just keep dropping the weight until you get the desired velocity. KE= 1/2MV^2, so cutting the mass in half also drops your KE by the same amount. You end up with a hyper velocity flechette the size of a roofing nail that would have a hard time causing a casualty on an infantryman, much less a tank or armored vehicle. Flechettes are nothing new, and their capability has time and again been found lacking.

Since its some what relevant for showing why some rounds work and others don't, I'll address the A10 round example. For 30mm GAU-8 rounds, you are talking about a 30mm API projectile with a sub caliber DU core that alone weighs 0.66 pounds. Penetration at 1000M is about 40mm RHA, given an initial velocity of 1070ms. In the field you must also add the planes velocity to the speed of the projectile, increasing its effective MV and ultimately its lethality. It is attacking at a downward angle (to better reach the thinner top armor and fuel/ammo stores) and the cannon is launching between 40 and 70 of these rounds, mixed with HEI projectiles, per second at the target. Combat analysts found that 6 rounds were required to "kill" the average tank in the Gulf War.

Also, the 500mm RHA figure is an equivalent measure, used as a baseline for armor penetration. Few tanks use actual all steel armor plate anymore, as most use ceramic metal matrix armor to achieve an equal or greater effective thickness without the weight of steel. While the actual armor might not be 20" thick, it is effectively equivalent to that much rolled homogenous armor. Most tanks also have sloped armor, which requires the projectile to pass through at an angle and thus increases the effective thickness of the armor.

My point is that a shotgun based platform cost advantage over conventional man-portable HE anti-tank weapons is negligible if it cannot penetrate armor without complete and totally transforming modifications and or re-engineering. AT-4s and the like work, are already in place, and are cost effective from a military prospective.
 
Badger Arms: Are you sure it wasn't a newer TOW? IIRC the newer ones are designed to fly over top and attack thinner top armor.
 
Don't know for sure. I just watched it on TV. It almost looked like it skipped off the top of the tank. The warhead didn't go off though. I suspect that, like the 40mm projectile grenades, these things have a minimum range required to arm their warheads.
 
Guess I need to study the ITAS manuals I got from the 19K's in my company!

I like the 12 GA shotgun a lot. I have thought about a variety of loads for it in the last few years, including Triplex and low recoil rounds. I think a saboted 200 grain Gold Dot or EFMJ sailing out of the tube at about 1600 fps would be the bee's knees, and would still have considerably less recoil than standard slugs. Should work fine for close-in deer, pests, or well, pests.

I have also considered a saboted load of something like that black tip .30 bullet, saboted and loaded to perhaps 2200 fps. I have absolutely no delusions that it will penetrate or do anything else than perhaps annoy a MBT.

Guy, that would be the TOW IIB.
 
I think that There might be some misundertanding here about Sabot or Flechette projectiles and how they get their velocity. Consider the Steyr Advanced Combat Rifle entry (does anybody remember... the one with the sideways rimfire shells?) that had a shell which was about 20% the SIZE of a shotgun shell yet it was able to produce some impressive velocites. The ACR Ammo produced a velocity of nearly 5,000 fps with a 10gr projectile despite being so small. Other posters keep throwing out numbers around 2,000 fps and this is simply not what you'd get from a flechette round, even fired from a shotgun only designed to handle 3.5" Magnum buckshot loads.

The reason we get such terrific velocities from such low pressure is the nature of chamber pressure. Pressure is exerted equally along the entire surface area being acted upon. For any gun which fires a projectile from a non-tapered bore, this area is the diameter of the bore. When we increase that surface area and decrease the weight of the projectile (Flechette plus Sabot in this case) we get a substantial increase in velocity that is difficult to understand from a lead-based logic foundation.

My question is why a shotgun that can launch 438gr projectiles at 1760fps cannot launch an 80gr, .15 caliber dart at 4,000fps. Am I missing something here? Did the physics of pressure and velocity suddenly change and I didn't get the memo? Am I nuts to think that said dart would be incapable of setting off reactive armor or shattering the gunsight on a tank? Can it not penetrate the auxiliary drum tanks that many Russian Tanks use? Can it not create one hell of a hydrostatic shock on a soft target? Can the 'fins' that stick out from it not make some pretty nasty incisions [on the deer]? Furthermore, will it not shoot flatter, have a BC much closer to one, and carry more energy downrange?

I don't have a manufacturing or R&D Capability so this is all academic anyhow. I'm just wondering why I seem to be so far off in the theory here and I doubt that I am.

One does not have to obliterate a tank to remove it from action. Small-arms fire does not set-off reactive armor yet flechette rounds certainly would. What do you think of said projectile's effectiveness on concrete, light armor, or other structures such as vehicle engine compartments?

help

steyr_acr_mun_02.jpg
 
Even if one could throw that .15 penetrator at 4000 fps, I postulate that the damage inflicted would be minimal. If this was such a great idea, why is there not a penetrator round for the M203 40mm? It's a single-shot launcher, so it could even have a round that extends further than other 203 rounds.

John
 
When we increase that surface area and decrease the weight of the projectile (Flechette plus Sabot in this case) we get a substantial increase in velocity that is difficult to understand from a lead-based logic foundation.

The misunderstanding here is that the above statement is not true. The pressure vs velocity vs surface area relationship is the same regardless of the construction of the bullet/sabot/dart/what have you. There is no special lead-based physics that suddenly do not apply when we hurl plastic sabots. The sabots total area is the same regardless if it houses a 1oz .50 cal wasp waist slug, a .70 cal lead 1oz slug or the aforementioned subcaliber dart so we are not increasing surface area. The only thing here affecting the outcome is the weight of the projectile. If all other factors are equal, it is true that as weight goes down, the velocity will increase. But it is not a linear relationship, not in rifles, pistols or shotguns. Dividing the weight by two may only increase velocity by 20%, and halving it again will affect it even less, up to a point where the return is negligible vs the reduction in KE due to reduced mass.
Once you've reduced it to 80 grains, the only option is to add pressure, either by adding more powder, adding barrel length, or using more powerful powders. Again we run into a non-linear powder capacity vs velocity relationship, where the amount of powder burned skyrockets to achieve a relatively small increase in velocity.
This is in addition to other problems to this end of the solution.
That large sabot housing the flechette really eats into powder capacity, even with a 3.5" shell. The light weight sabot more than likely does not provide enough resistence to let all that powder burn efficiently, further reducing velocity gain from the additional powder.
Prior to this there was never a proposed dart diameter or weight.
You might be able to achieve enough pressure to obtain the spec velocity from the 12ga bore, but the pressures would require a completely redesigned hull and weapon.



My question is why a shotgun that can launch 438gr projectiles at 1760fps cannot launch an 80gr, .15 caliber dart at 4,000fps. Am I missing something here? Did the physics of pressure and velocity suddenly change and I didn't get the memo?

Can it? Yes. It is possible. At pressures any shotgun shell or shotgun can safely tolerate? Not likely. The little ACR could do it, yes, by throwing a dart 8 times lighter, using chamber pressures 6 times higher.

Am I nuts to think that said dart would be incapable of setting off reactive armor or shattering the gunsight on a tank?
A .223 or .308 can shatter the gunsight glass, obscuring vision. .308 AP can penetrate 120mm of plexiglass alone.
Reactive armor is designed to defend against chemical HE weapons, not KE weapons. The explosive used inside is as insensitive as possible to avoid premature detonation, and the plates are desinged not to react to small arms fire or shell fragments from grenades, bombs, artillery etc, all of which are capable of producing projectiles with the weight and velocity of the proposed dart. Even the APFSDS rounds are unlikely to set off most types of reactive armor, they just punch a hole in it.


Can it not penetrate the auxiliary drum tanks that many Russian Tanks use?
Yep. So can .223/.308 AP.

Can it not create one hell of a hydrostatic shock on a soft target?
Maybe, but flechette ammunition has time and time again been found wanting in the terminal ballistics dept when it comes to soft targets, whether the researchers subscribe to the theory of hydrostatic shock or not.

Can the 'fins' that stick out from it not make some pretty nasty incisions [on the deer]?
Possibly? How big of fins are we talking about ? If its a 0.15" diameter dart, just how much larger are the fins than the body of the dart? Say 3 times the diameter of the main shaft? Those are going to be pretty small fins. They are not as large as say the cutting blades of a broadhead arrow. If they don't shear off from striking the target at high velocity, they would probably add minimally to the cutting damage. Tissue damage from fins was never mentioned in any research of Flechette wounding mechanisms. Most of the data suggests that wounding was similar to conventional small bore ball rounds when the flechette tumbled and broke up. When it did not, wounding was far less significant. This was with lighter, higher velocity and weaker constructed flechettes, that are more likely to shear and tumble.

Furthermore, will it not shoot flatter, have a BC much closer to one, and carry more energy downrange?
Yes, Yes, Yes. But how will it transfer this energy to the target when it reaches it?

Switching gears again from deer to tanks, the most daunting problem for this new uber-round is not pressures, velocity mechanics, increased weapon bulk, accuracy, etc, but the fact that the round will not damage armor significantly better than what is already afield. Say we could somehow get the proposed ballistics from the round. Lets compare it to the already sub-par experimental Steyr AMR round.
Steyr AMR: .223, 308gn, 4750fps, SD 0.885, KE 15,473ft/lbs, PF 1463
Penetration: <40mm at 1000m
Uber-Slug: .150, 80gn, 4000fps, SD 0.508, KE 2843 ft/lbs, PF 320
Penetration: <<< Steyr AMR

The proposed projectile falls weigh behind in the categories that affect armor piercing, namely mass, sectional density, velocity. Its lower diameter is offset by its much lighter weight, so that wouldn't give it any increased performance. I included KE for those people who believe KE is the only factor by which bullet performance can be measure. IPSC PF is included for fun and those who love momentum. Anyway you measure it, the uber-slugs performance on armor will be vastly less than the already inadequate Steyr AMR. Also consider .50 Cal SLAP ammo can penetrate >75mm RHA out at 1500M, with no changes to the weapon other than the ammunition.

Take a jaunt into fantasy again, and say that the requisite velocity could be produced from a conventional shotgun. Now you've given the infantyman another weapon that is less accurate than a sniper rifle, causes inconsistent wound that are likely to be less severe than his battle rifle, and requires bulky ammunition that allows him to carry less rounds per load out. Be sure to let him know that it isn't selectfire, doesn't penetrate heavy armor or deliver an explosive payload. I'm sure grunts will be lining up to carry that weapon.
 
Thanks. I was really too lazy to say all that, but I'm glad you did.

Just bought my first Lovecraft this past month...

John

Incidentally, it is now believed that large-caliber mortars may be more effective than previously thought on enemy armor(ed vehicles). Unfortunately, the 120mm was not tested in the article I read.
 
40mm subcaliber projectiles: I don't think the barrel is long enough on the M203 to give enough velocity to make any difference.

I'll concede that you can't take an M870 and turn it into a APFSDS (Armor Piercing, Fin stabilized, Deer Slayer!) or tank slayer for that matter. Wonder if a purpose-designed 'large bore' flechette rifle would be able to have a significant gain without the weight penalty of the Steyr weapon. Applications? Heck, this is all theory anyways so I can't think of one right now but I want to spit darts out at 5,000fps for the heck of it.
 
Status
Not open for further replies.
Back
Top