What I learned from the Movies and TV

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unless I missed someone else listing it.
THE BIGGEST petpieve of mine is the finger in the trigger guard at all times... doesn't matter when or how they nearly always have their finger on the trigger.
Pierce Brosnan was handing his guns right and wrong in Die Another Day.
One moment he would be handling it wrong and the next correctly.
Though I've never really studied any films for it. I'm sure the report sound is wrong in lots of films.
Hollywood bugged the hell out of me when they would do that with motorcycles.
i.e. Fled using the sound of an inline four in parts of the Ducati chase seen BLASPHEMY!!
Oh and him calling the Pirelli Dragons, Ducati dragon tires was just plain stupid.

Screw hollywood. I'm so fed up with them to the point I've seriously considered just boycotting their movies altogether.
 
One rule of film making is your gun never runs dry unless it is required to enhance the plot, ei. horse chases in western movies, or it is used to put the good guy in peril.
 
1. When gun runs out of ammo, look at gun, then throw gun at bad guy.

I have learned nothing else worth repeating from Hollyweird.:eek:
 
"Rebeldon, at the end of Jaws, the sheriff shot the air tank with a Garand. Yes, I am a gun geek........"

Didn't he run out of bullets with the Garand, after missing, and have to finish it off with his .38 special revolver?
 
No it was the Garand, good shot of it too, Roy Schieders eye right in the peep sight, "smile you SOB"...BOOOM!!!


What I learned from the Movies and TV is that "there is no spoon."

I take it that you are refering to grenades? If so how true!
 
all revolvers can have the cylinder spun once they are shut, and it always makes a clicking noise.
All shotguns can make ricochet noises, even on soft targets.
 
Also, when someone does throw a fragmentation grenade, it explodes into a huge fireball and the hero can stand 5 feet away without taking any shrapnel.
 
Also, when someone does throw a fragmentation grenade, it explodes into a huge fireball and the hero can stand 5 feet away without taking any shrapnel.

Hero also walks away casually with a tough guy scowl while stuff behind him is blown to bits. Clothing and if applicable, long hair blowing in the wind. Enter tough guy music.
 
1911's need not be cocked.

You must never have a weapon chambered until you confront the bad guy.

Full automatic is totally controllable one handed.

You can shoot ropes and chains.
 
You shoot them from your gun? Or you can shoot them with your gun.

Both are possible. :)
 
Funny you should mention spoons

A transit cop in union station just arrested a mugged armed with a grenade. The article didn't mention if it was live or a dummy, but the pin was pulled at some point in the confrontation and the officer managed to maintain control of the grenade until he was assissted restraining the assailant. The reported in the paper openly expressed suprise that the grenade didn't go off. Check todays Washington Post metro section.

Also note that in the movies no matter what happens only frail heroines faint, and no matter how big nad scary the threat is nobody ever has a potty accident.

saw a movie called Lockdown this morning. The guards shoot the badguy in the back the bullet passes through him and doesn't staike his buddy staning three feet in front of him
 
Going over cliffs makes vehicles explode before they hit the ground.

If you are driving a truck or bus and are being chased by a sports car, you must try to outrun or outmaneuver it. You are not allowed to let it get behind you and then slam on the brakes, or to otherwise exploit your vehicle's superior mass and durability.

Shotgun pellets spread enough to kill several people with each shot, yet make only one thumb-sized hole if they hit an object.

Shooting a computer's monitor or smashing its keyboard will stop the computer itself.

Night vision goggles have little green lights(red for infrared/thermographic goggles) in front of the lenses that only the audience can see.

Militias are composed of racist, gap-toothed, redneck, camo-wearing, antigovernment, paranoid, drunken, wifebeating, child-abusing, iliiterate, murdering gun nuts who have plenty of illegal full-auto weapons, moonshine, and homemade explosives. They are never patriots, they are only using their "militia" as a front for crime and/or domestic terrorism.

No Law-Abiding Ordinary Average Citizens have CCW's.

Gun stores and pawn shops have secret rooms where they keep the good stuff like machine guns, explosives, and rocket launchers.

Coating bullets with Teflon helps them penetrate body armor.

If you suspect that someone is in league with The Forces of Evil (willingly or unwillingly), they won't be. If you do not suspect, they will be. This is especially true of your new partner or Significant Other.

Plainclothes and undercover LEO's must be truthful if they are asked if they are LEO's.

If you know that the Monster or Crazed Killer is coming, you must not look for or make weapons, gather supplies, prepare traps, or plan. Couples must sneak away to fool around.

When the Monster or Crazed Killer comes, you must split up and run into the woods instead of uniting to fight.

Do not read aloud from the Ultimate Evil Tome of Really Bad Stuff. If you do so anyway, do not record yourself.

Bandages torn from a woman's clothes have ten times the healing power of normal bandages.
 
All supposed "semi-automatics" in the real world, upon entering the movie world become straight-pull slide actions. They must be racked after every shot, and whenever the opportunity presents itself. These guns will not run out of ammo until GG is just about to off BG, at which point they will both hit empty (with slide forward) and proceed to have a dramatic hand-to-hand fight. Also, these guns are capable of firing even when the slide is locked back and apparently empty.
 
tremors the moves and the series weir the most gun accurate
in the first move Burt has a M-16/M-4 and i counted the rounds he shots 30 rnds and then hey runs out and grabs the elephant gun and blasts away
 
- Bad guy cars are packed with TNT and will explode randomly.
- Good guy cars will always flip over and allow the hero to crawl out through a window.

- When guns jam they become completely inoperable and the hero must resort to kicking enemies in the head.

- Dropping a gun will cause it to fire repeatedly, killing all bad guys in the room.

- Firing a gun while inside the trunk of a car will not impare your hearing.

- Snipers are always in the bell tower. Always.

- Being shot in the arm doesnt impare your ability to fight. In fact, it doesnt even hurt, so instead of armor just use your arm to stop bullets.

- The Big Bad Guy is always well dressed. The hero always wears a bloody undershirt.
 
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