Zombies, werewolves... ok. What about killer robots?

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Flamethrowers. Works on zombies, vampires, AND robots. :neener:

Most electronics do not react well to heat.
 
What the heck. I was going to be a Grinch and close this as off-topic, but after following the link ...

I want the book.

pax
 
svtruth said:
Sounds like a job for a .50 cal rifle.

Actually, Barrett is working on an experimental semi-auto that is based on the .50BMG that might do the trick. It fires 20mm rounds.... The bi-pod is hydraulic but other than that... it's all shoulder, baby...


Berek
 
There was this really cool advertisement for the US postal service (in partnership with HP i think) that said that not even back holes and killer robots made with old washing machines will keep your mailman from his scheduled route.

Well, I'm thinking that if your cheesy 60s or 70s era killer bot with 0.4 inch thick steel plating for skin attacked, you'd need stout FMJ loads for pistols and SS109 equivalents at the very minimum if using rifles.

Given the choice, I think i'll use .357 magnum FMJ from a 6" barrelled revolver along with several molotov cocktails. Shoot them while they burn or shoot them and then burn them.....sounds good to me!:p
 
And they wonder why I buy AP ammunition. Guess you've never had a robot lawnmower go rogue and attack the neighbor kids lemonade stand.
 
If you guys read DUNE you'll know that the human race becomes enslaved by those who control the robots.

I guess that what we get for beating up nerds in highschool.
 
There was a weapon called the Mag Rail in Deus Ex: Invisible War. The alt fire mode shot an EMP pulse. It also went thourgh walls. Who needs Teflon coated bullets?
 
Hunter Rose said:
oh, c'mon people... caliber ain't all that important on this one. Just need magnetic rounds: wipe their data storage, and they'll be done for... :evil:

If I were to build a killer robot, I would line the CPU and DSA area so "simple" EMF could not interfere. I would add Type III body armor to keep rounds from penetrating the main housing. At this point, caliber and the type of round would come into play. If I'm gonna spend a billion to build a killer robot, I'll get hold of second chance armor to build the housing. TRY AND STOP ME AS I TAKE OVER THE KRISPY KREMES OF THE WORLD!!!! MWAHAHAHA!!!! :evil:


Berek
 
The fact that the guys who are making the movie are Lt. Dangle and Officer Junior, I'm hopeful that it is going to be very funny. :)
 
All this overkill...

Any centerfire rifle can penetrate quite a bit of metal and disrupt hydraulics, electronics, etc. Unless the thing is really well armor plated, its gonna be easy to punch holes in. And if its really well armor-plated, its gonne be heavy and slow and require a mogo power system, which will also be heavy.

As always, a shot to the CPU is the best way to disable it. But even a hit to the locomotion mechanism will likely disable it.

Hmmm. I'm taking this too seriously, aren't I?
 
Against killer robots, it's like trying to stop an unknown. How large is it? What's it made of? What equipment does it have? How well shielded is it? How many are you going to face?

You could have anything from something from 'toy soldiers' sized, armed with poison darts to an automated M1.

On average though, I'd want something full-auto, given that it's relativly easier to construct a device with multiple redundancies. Multiple holes increase the odds of something critical being damaged/destroyed.

I'd take AP. HP's are designed to expand in flesh, and work worse on machinery. Normal ball, in a rifle, isn't bad, but we're likely to have to punch through quite a bit of metal.

If it's a M1 analoge, though, I'll take RPG's, Stingers, etc.

Taking out a killer robot is the same as taking out any mechanism.

Damage types:
1. Computer/Control System, CNS equivalent
2. Fuel: Blood equivalent: Can be very slow. A bullethole through a fuel tank will make it loose power sooner, but that depends on the size of the hole, the tank, position, etc. Same as humans, bleedout can take days.
3. Engine: Heart. Robot may retain some capabilities without this. Multiple engines, etc.
4. Other mechanical damage: Everything from knocking down sensors(blinding), disabling limbs, flattening tires. Severing control lines from the computer can knock parts of the machine offline.

Strategy: Look for vulnerabilities, but overall, try to hose down the robot with lead and hope for all of the above. Afterwards, dissect to find critical points and better places to aim.
 
All this talk about small arms fire against robots.. What I'm think'in is that if there is enough tech to build efficent killer robots. Then I'm building my own robot to go after them. Ala Mech Warrior.

"Fear me you stinking CRUNCHIES!!!!" AAAAAAAAAAAAAHAHAHAHAHA, ahem.. Um. Ya.

That or fire. And lots of it. *dawns robot proof tin foil crainum protector*
 
[tinfoil] If your robot "smart" house -- one wired with video surveillance and computer gear -- tries to trap you, chop your way out with an ax and don't take your cell phone, because the house will track you with it.
[/tinfoil]

Good thing my house is low tech. :D
 
Thought I'd throw this in for consideration:

http://www.neogentronyx.com/

What would I do if killer robots attacked? Build a bigger 'bot. And make sure the design included a half-dozen iSight cameras so I could sell the TV rights to the story later ^_^
 
If I learned anything from Fallout Tactics...

Gatling lasers and pulse rifles tend to make short work of robots. :neener:

I would be scared though, those wedgebots move pretty fast! (Robot Wars :rolleyes: )

Though that trumpet playing robot could probably do a number on us. Honda has sold out the human race! :what:

-Nerd moment-
Actually, in the Dune series history, it was actually AI-driven robots that tore into humanity, not some 'Wizard of Oz' type controlling the machines. That was why the edict stood- 'Never make a machine that has a mind in the image of a man's', or something like that. It was all plot device, of course, to explain why spice was so absolutely vital to space travel. They had no advanced computing devices at the time; though, later on (when spice became unavailable), machines were made by the Ixians to mimic the clairvoyance of Navigators.
 
Nineseven, and all who voted "EMP", what if the robots had circuitry impervious to EMP effects?

If we take one step back to the nuclear sabre rattling era, we now know a nuclear shot produced a heavy electro-magnetic pulse, and there was plenty of video footage capturing the firey images with little or no negative effects to the camera/electronic equipment. I believe this technology has been greatly improved upon since the '50s and '60s.

What if the robots have this better technology to counter an EMP? What to do then I dare ask.

Tinfoil for thought ;)
 
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