I've about decided I hate this game now. I love everything about it except the weapon damage amounts. Am I alone in this? Playing you immediately notice it, you have to blast the crap out of people to kill them. Happened to see it mentioned in their FAQ where they actually listed what it takes to kill, it's takes a solid 3 upper chest/neck hits to kill with the 5.56 weapons. If you hit in the legs and arms it or a combination of chest and extremity hits it can take 4-6+ shots to kill. With the way the accuracy system works (which I like other than the bit below) it can take a lot of rounds fired to score that many hits. Jeez, you might as well be playing CounterStrike. This turns close range encounters into magazine emptying strafe fests that are just plain lame. They do the nades right (damn lethal at pretty good ranges) and then they completely wimpify the firearms.....
The accuracy system's way of handling accuracy when wounded and using the iron sights is bothering me too. You have a cone of fire that your shots fall into, being wounded especially drives this cone up to a ridiculous amount. So you are sitting there using the iron sights, perfectly on target and you fire yet your guy misses by 10+ feet at 50 meters. That is pissing me off bigtime, needs to just have some built in movement to the sight like the breathing, that being wounded increases by a large amount (Ie you have to fight to keep the sights on target, but if you fire off a round while the sights are on target you still score a hit, not like this random BS they use now...)
Wish I could find a killer game that does most stuff right. I guess I should just breakdown and buy Raven Shield, it's fairly close with most of this stuff...