I was just reading a thread on another board where I was reminded of something. I role-played a hostage taker (my GF was the hostage) in a force-on-force class. Here is more info in an excellent write-up from MDTStraining in Syracuse. (I did not take part in the class written-up there.)
Anyway, I wanted to share some useful experience based insight, not to say I have the only solution or best solution.
It's a truism that you "don't clear rooms alone" and you let the police take care of shooting problems if possible, but it doesn't take a lot of imagination to think of situations where one might need to shoot a BG who has a hostage, either in contact with gun out, or in the same room as a potential hostage with or without gun out.
So if we rule out the above and say you hear your kid cry for help, or whatever, and you need to take care of the problem - and you believe it may be a "shooting problem" - what is the best approach? I'm interested in hearing responses.
Below are my thoughts.
Arcing out and getting pinned down are self-explanatory. Mutual circling is evinced in the clip referenced. Basically though it's the tendency (exhibited across dozens of participants) to get a "lock" on the bad guy and attempt to circle around him, while he does the same and attempts to circle around you. It's sort of a combination of trying to get precise shots, while trying not to get hit, and is a zero sum game: you give up just enough accuracy to suck while moving slowly enough to still get hit, and he does the same; in this scenario, it's really a poor strategy since he has your "wife" as a hostage, and an accomplice approaching within 30 seconds or so from behind you.
I will post the clip if I get permission...again it's not from my AMIS but it was from a recent one in AZ and is relevant.
Below is Larry's post outlining the strategy I now believe to be the best generally speaking.
Now I don't necessarily think this is the best strategy in an ambush/targeted assault where there may be multiples, and where you are in a shootout with a BG. In that case just being faster and more precise (IMO) is enough to win, whereas if the threat has established himself and taken a hostage, other means may be necessary to play catch-up and deal with the situation.
Anyway, I wanted to share some useful experience based insight, not to say I have the only solution or best solution.
It's a truism that you "don't clear rooms alone" and you let the police take care of shooting problems if possible, but it doesn't take a lot of imagination to think of situations where one might need to shoot a BG who has a hostage, either in contact with gun out, or in the same room as a potential hostage with or without gun out.
So if we rule out the above and say you hear your kid cry for help, or whatever, and you need to take care of the problem - and you believe it may be a "shooting problem" - what is the best approach? I'm interested in hearing responses.
Below are my thoughts.
Just wanted to add a thought I had while watching the clip. I totally agree with Larry's post discussing forward movement shooting on the move. When I RPed as the bad guy in June '11 AMIS (Culpeper) the two guys who did "best" and really got some good hits, without getting pinned down, used that strategy.
As Seth mentioned, the 2 main responses are to get pinned down at the door (in Culpeper some guys even retreated back through the door only to have to re-enter) or arc outward without closing distance. A secondary response was the mutual circling.
Getting pinned obviously results in loss of initiative and a reactive deficit.
Arcing outward is at best a zero sum game all by itself... in a situation where there is a 3rd party who is in distress, and another BG coming up from behind it's clearly a sub-par approach.
As I wrote in my notebook at the end of AMIS..."Controlled aggression wins the fight." I am not saying Larry's strategy he posted is the absolute best solution to every solo entry problem...but I do think it's the best for the hostage problem, because:
-If you shoot it out with a guy who has a hostage at a distance, and when he has the initiative (or has equal initiative), you are basically in a losing proposition due to the fact that he presents a somewhat smaller target (proportionate to the degree he is making physical contact with the hostage)
-If you close distance you get the all-important Orientation Reset effect to some degree, and you close distance which allows for safer (relative to hostage), more precise shots...if you are skilled and lucky then the orientation reset + the fact that the BG is getting "bigger" (closer) as you shoot and move, you can pull off some fast hits as you close and he lags in reaction thinking "*** this guy is coming right at me and shooting."
It is also easier to shoot moving forward than sideways so you are more likely to get the hits on target.
Tom Givens' mindset lectures about gunshots wounds being statistically survivable, and shot placement/self-control/non-panicking being key, come to mind. So does a great quote from Craig: "Sometimes your [only...or best] cover is the muzzle of your gun."
Arcing out and getting pinned down are self-explanatory. Mutual circling is evinced in the clip referenced. Basically though it's the tendency (exhibited across dozens of participants) to get a "lock" on the bad guy and attempt to circle around him, while he does the same and attempts to circle around you. It's sort of a combination of trying to get precise shots, while trying not to get hit, and is a zero sum game: you give up just enough accuracy to suck while moving slowly enough to still get hit, and he does the same; in this scenario, it's really a poor strategy since he has your "wife" as a hostage, and an accomplice approaching within 30 seconds or so from behind you.
I will post the clip if I get permission...again it's not from my AMIS but it was from a recent one in AZ and is relevant.
Below is Larry's post outlining the strategy I now believe to be the best generally speaking.
L. Lindenman said:One of the first techniques of CQB I learned was from Phil Singleton former SAS trooper and Princess Gate (Iranian Embassy) assaulter. At the time (late 80s early 90s) SAS CQB philosophy was, first guy in the room goes straight at the threat, and shoots, on the move, if necessary. The second guy would then go the opposite direction and look for other targets. The explanation was, it forced the terrorist to choose between the advancing trooper or the hostage. Not only did this cause hesitation (OODA disruption), but made them snap shoot, if they even got a shot off. It also closed the good guys range and made difficult head shots easier. Of course, this is easier with a SMG or rifle. SAS was using 9mm HK MP5s at the time.
This was a departure for us as we were using the button hook and X to clear rooms at the time. We trained it and really liked it FOF. We used this technique for about a year on live operations, in which time we never had to shoot. We then had an ST6 guy come in and point out some holes in the technique...like if the first guy misreads the first threat and gets his ticket punched by the actual shooter in the hard corner. We then went to penetrating to points of domination within the room.
The "light-heavy" technique is good for known threats...if you have the will to: A. Kill him and B. Ignore possible incoming fire from close ranges. I suspect SAS developed this as an assassination tool and modified it for hostage rescue.
Now I don't necessarily think this is the best strategy in an ambush/targeted assault where there may be multiples, and where you are in a shootout with a BG. In that case just being faster and more precise (IMO) is enough to win, whereas if the threat has established himself and taken a hostage, other means may be necessary to play catch-up and deal with the situation.
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