interactive Glock cut away animation

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Okay, that is very, very, very cool and useful. Thanks for posting it.

pax
 
I never understood why a 1911 cocked and ready to go was considered a safer way to carry it. Now I do. Thanks.
 
I'm very impressed. Most people don't take the time to understand how the striker moves. A lot of people think that the striker nose is just behind the breechface when the gun is cocked but your animation shows it in the proper position.

The only thing I can see that might be a tiny bit off is that the striker safety starts moving pretty early in the trigger pull. It might be that the nub that activates the striker safety is a tiny bit farther to the rear than it should be. But I'm really splitting hairs.

It would be neat if you left the trigger rearward for the entire slide cycle and then released the trigger only after the slide motion stops.

Very very nice. A lot of work obviously went into just figuring out how things work even before the actual work on the computer animation started.
 
It would be neat if you left the trigger rearward for the entire slide cycle and then released the trigger only after the slide motion stops.
Agreed. Thats the way it should have been done! Now the "trigger reset point" can't be seen in the animation. Maybe some day I'll change it. I've spent many many months with the animation and I need a brake from it for a while...
But thanks for the constructive critisism.
 
I've spent many many months with the animation
The many months of effort shows ... and it's small wonder you'd need a break from it all.

Very nice of you to share this.
 
I love the 1911 version - super work.

One thing...any chance you could modify the 1911 version so that the magazine doesn't go in and out every shot? I'd love to see it run through a full mag and then replace itself.

Anyway, great work and thanks for the visual tool!
 
I've been thinking more about this animation and I just wanted to say again how impressed I am at the amount of work that obviously went into this project. There's no way to simply guess about things and have them come out right. Clearly there was a lot of research done, and the animation is great.

The more I think about it, the more it impresses me. I'll probably have to gush some more tomorrow! ;)
 
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