Rules of Gunfighting

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mrhuckins

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Intersting read from The Gun Zone

The absolute First Rule of a Gunfight, in Mark Moritz' brilliantly enunciated aphorism, is "Have a gun!" The rest will supplement that first rule....
1. Have a gun.
a. Preferably, have at least two guns.
b. Bring all of your friends who have guns.
2. Anything worth shooting is worth shooting twice. Ammo is cheap. Life is expensive.
a. "Why did you shoot only once? There's no additional paperwork for shooting someone twice!" -- Firearms Instructor P.O.J.D., MOS debriefing after a shooting.
b. Bring ammo.
i. The right ammo.
ii. Lots of it.
3. Only hits count. The only thing worse than a miss is a slow miss.
4. If your shooting stance is good, you're probably not moving fast enough or using cover correctly.
5. Proximity negates skill. Distance is your friend. (Lateral and diagonal movement are preferred.)
6. If you can choose what to bring to a gunfight, bring a long gun... and a friend with a long gun.
7. In ten years nobody will remember the details of caliber, stance or tactics. They will only remember who lived.
8. If you are not shooting, you should be communicating, reloading and running.
9. Accuracy is relative: most combat shooting standards will be more dependent on "pucker factor" than the inherent accuracy of the gun. Use a gun that works every time. "All skill is in vain when an Angel pisses in the flintlock of your musket."
10. Someday someone may kill you with your own gun, but they should have to beat you to death with it because it is empty.
11. Always cheat, always win. The only unfair fight is the one you lose.
a. "If you find yourself in a fair fight, you didn't plan your mission properly."
This is the law:
The purpose of fighting is to win.
There is no possible victory in defense.
The sword is more important than the shield and skill is more important than either.
The final weapon is the brain.
All else is supplemental.
- John Steinbeck (courtesy of Ken Campbell)
12. Have a plan.
a. Have a back-up plan, because the first one won't work.
13. Use cover or concealment as much as possible.
(Consequences of not enough of the above.)
14. Flank your adversary when possible. Protect your own flank.
15. Don't drop your guard.
16. Always perform a tactical reload and then threat scan 360 degrees.
17. Watch their hands. Hands kill. (In God we trust. Everyone else, keep your hands where I can see them.)
18. Decide to be aggressive enough, quickly enough.
19. The faster you finish the fight, the less shot you will get.
20. Be polite. Be professional. But... have a plan to kill everyone you meet.
21. Be courteous to everyone. Friendly to no one.
22. Your number one option for Personal Security is a lifelong commitment to avoidance, deterrence, and de-escalation.
23. Do not attend a gun fight with a handgun whose caliber does not start with a "4."
a. Nothing handheld is a reliable stopper.
24. Carry the same gun in the same place all the time.
 
"Rules of Gunfighting "

#1 - Avoid it if at all possible. Do any and everthing in your power to not get involved. Run away and be labeled a *coward* if that's what it takes.
#2 - Win. If rule #1 doesn't work.

Good read though.- Although I tend to disagree with this one somewhat:
"The sword is more important than the shield and skill is more important than either. "

From Le Morte d'Arthur - Chapter XXV - when Arthur has been given Excaliber by the Lady of the Lake:

"Then Sir Arthur looked on the sword, and liked it passing well.
Whether liketh you better, said Merlin, the sword or the
scabbard? Me liketh better the sword, said Arthur. Ye are more
unwise, said Merlin, for the scabbard is worth ten of the swords,
for whiles ye have the scabbard upon you, ye shall never lose no
blood, be ye never so sore wounded; therefore keep well the
scabbard always with you."

In my mind, If I can escape unscathed by the "shield", I've achieved the same result @ a lower "cost". It all boils down to how you define "shield" I guess. I'd say that a simple display of the "sword" (gun) would equate to the same thing as a "shield".

In the real world - ~ 2 million (est) times a year, the simple presence of a firearm is enough to stop a potential criminal. The gun in these cases isn't (or shouldn't - brandishing for example) being used in an offensive manner as much as it is in a defensive manner.
 
In a gunfight it's a million times more important to NOT BE SHOT than to shoot your attacker.
 
Thanks MaterDei,

I thought it was an interesting read, and brought up some valid points. BTW, this is my 100th post, and I have this thoery, that when you make 100 posts, you become a Senior Member of THR. If I'm correct, I am very pleased to join this very exclusive club! I have to leave now, I think I'm going to cry. :(
 
I was right!! Do I get a discount on guns now, or a secret decoder ring or something?
 
I was right!! Do I get a discount on guns now, or a secret decoder ring or something?

Lets see....
When you joined you should have bought ammo for everyone. Now that you are a "Senior Member" I believe you buy everyone drinks (of everyone's choice....be it alcoholic or non-alcoholic)

I will have a Yueghling Laguer

Thank you very much
 
Do not attend a gun fight with a handgun whose caliber does not start with a "4."

And we all know that no matter if it starts with a 4, 3, 5, 2, etc, it doesn't mean a thing if it doesn't find its mark... ;)
 
"If you find yourself in a fair fight, you didn't plan your mission properly."

When fighting for your life, there is no such thing as fighting dirty. If it comes down to life and death, I'm kicking the guy square between the legs.
 
jefnvk

I agree with you there, but I would do you one better by summing it up like this:

After a fight is over there is just the winner and the loser. What matters is how you get there. Sometimes the fight isn't over until the court battle is finished. And in the big scheme of things, the fight may not be over until all concerned parties answer to God (if you believe in the hereafter).
 
I like these better:

1. If you can walk away, walk away.
2. If you cannot walk away, run away.
3. If you cannot run away, you didn't walk away soon enough.
4. If you have to shoot, shoot until the threat stops or slidelock, whichever comes first.



Much later you run into the last rule:

5. Let your attorney do your talking.
 
A "fair" fight is when you are the last one still breathing, not bleeding a lot, and mostly intact. :neener: The only story is yours and it is the truth. :evil:

Oneshooter
Livin in Texas
 
I like the short version.

Rule 1: Have a gun
Everything else is negotiable.
 
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