Interactive Gunfighting - some thoughts

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grnzbra

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Attended Suarez International Interactive Gunfighting course this past weekend.

Sight picture? What sight picture?

Weaver? Chapman? Isocseles? Well, whatever stance you can maintain while at a dead run.

Wouldn't this technique work better? Don't know; let's try it.

When defending in a Teuller drill, a clean fast draw is a must.

There's a distinct advantage to a gun without a safety that must be disengaged.

It's fun playing the bad guy.

In a public place, a self defense action can become total pandemonium in an instant.

In a public place, in a self defense situation that has become total pandemonium, it's easy to mistake a good guy for one of the bad guys.

These words are to the Interactive Gunfighting course as IPSC is to a real gunfight.

Airsoft masks don't make it; go for paintball masks.

$30 airsoft guns don't make it; get a decent gun.

Airsoft - convenient, year-round practice.

Pictures? Oh, yeah, I brought a camera, didn't I. OOps. Never even thought about using it.

Intense
 
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What the...

This sounds like the UFC of the gun training world.

Okay, so you got recommendations for airsoft equipment that you can pass along?
 
Get a duplicate of your self defense gun.

Get something in the $100+ range unless there is a super sale (you need a gas blow back gun. A spring gun doesn't make it either) We had a fellow or two who had cheapie guns and they had no end of problems. I have a Wilson licensed copy of one of his custom 1911s. It's made by Western Arms (complaint - the instructions are in Japaneese). Cost was about $250. Check out Precision Airsoft or Airsoft Atlanta websites to see what's available. Get black pellets. You can see the white ones and just bring the gun on target by watching the pellets; you won't be able to do that in the real world. (Gabe had lots of pellets, but we were shooting a lot and ran through the black ones and had to start using the white ones.)

It's not a game. Visuaize any shooting school that has courses of fire to teach certain things. Only this school has live bad guys who shoot (or slash/stab) back. The second day was scenarios that started with a certain set of circumstances and could go anywhere, but there was still a controled teaching environment.

Imperitive that you learn to draw from under concealment by lifting gun up from holster, rotate horizontal and then extend, because when you run Tueller at 3 yards, there's not going to be any extend. Your wrist will be tucked high against your body and the range will be about 6 inches.

If you have gun with a safety that must be manipulated, get used to drawing from under concealment and hitting the safety. I was so concentrating on getting the gun clear of my pullover that I kept forgetting the safety.

Don't wear overly loose clothing; you won't be aware of being hit. Yeah, it stings and will make you look like you've caught something, but without the sting, you won't have the experience of not giving up when you get hit. (The few times my hoodie was pulled tight enough to feel the hit, I just stopped when I got hit solidly.)
 
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"It's fun playing the bad guy.It's fun playing the bad guy.It's fun playing the bad guy."
Fer sure he's an expert in that area! :D
 
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