Nightcrawler
Member
Just bought this game tonight. I'm LOVING it. The weapons variety is great, and I jumped for joy when I found out that the FAL was in there (as well as the M14).
A few quips, though. I'm sure many of these will be addressed once the modding community gets busy, but to date, here're my beefs with the weapons loadout.
1. No lights. Sometimes the weapons the tangos sport have mounted lights. I would've assumed that the player's weapons could too.
2. High capacity magazines. A neat addon, but sometimes they're available for weapons that don't actually have them, like the Desert Eagle and Mark 23.
3. .45ACP. Most rounds have reduced damage when using subsonic ammo, which makes sense, except in the case of .45ACP. Even most +P .45ACP loads are subsonic to begin with (making it the ideal choice for a suppressed submachine gun).
4. Not ENOUGH WEAPONS. They included the Desert Eagle in there, but no 1911? Come on.
Here are the weapons *I* would've added. Not just so the player could use them, but to give the badguys a wider cross-section of weapons to be armed with (that's why some of the weapons are in there. I mean, what counter terrorism team actually uses the Vz-61 Skorpion?)
Note that these weapons reflect mainly what I'd like to play with, not what a counter-terrorism team would actually use.
HANDGUNS
-M1911A1 (GI Stock)
-M1911A1 Custom (threaded barrel for suppressor, better sights, 8rd
mags.)
-Smith & Wesson 686+ 4". (You need to have at least ONE revolver.)
-Browning High Power (standard mags 13rds, high caps 17, like the So. African ones.)
-Glock 20 (they have a 10mm SMG. Need a pistol to go with it.)
-CZ-75B.
-Tokarev TT-33
-CZ-52
-Makarov
-CZ-97B (just 'cause)
-Stechkin APS 9x18mm (Select fire Russian goodness)
-Walther PPK
-S&W Model 10 (just 'cause there are so many of them)
-S&W 629 Mountain Gun .44 Mag
-Walther P99
SMGS
-HK UMP-40
-Bizon-2 in 9x18mm and 7.62x25mm.
-USGI M3 Grease Gun
-MAC-10 .45ACP
-M1 Thompson
-PPSh-41
-Sterling (and the one with the intergral suppressor)
SHOTGUNS
-Remington 870 Police
-Mossberg 590A1
-Saiga 12K (5 and 8 rd mags, 16" barrel)
-NeoStead
-FN Tactical (the one with the M4 stock)
RIFLES
-Galil AR .308
-HK G36 (they have the K version)
-Robinson M96 (rifle and carbine)
-DSA SA-58 Carbine (16")
-DSA SA-58 OSW (13")
-Ruger Mini-14 Government (evil version with bayo lug and such)
-FN 2000
-AN-94 5.45x39mm
-"L85A1" would be replaced with the SA80A2, the supposedly improved version.
-M1 Garand (You GOTTA have the Garand!)
-M1 Carbine
-Robinson/MOLOT VEPR II .223/7.62x39mm
-Robinson/MOLOT VEPR II .308 (though with a 10rd mag it's better suited to sniper use)
-Marlin 1895GS Guide Gun .45/70 (I imagine .45-70 is quite leathal at close quarters)
-AKSU-74
-AKMSU-47 "Krinkov"
Probably lots more, too, but those bunch would make it awesomer. (new word)
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A few quips, though. I'm sure many of these will be addressed once the modding community gets busy, but to date, here're my beefs with the weapons loadout.
1. No lights. Sometimes the weapons the tangos sport have mounted lights. I would've assumed that the player's weapons could too.
2. High capacity magazines. A neat addon, but sometimes they're available for weapons that don't actually have them, like the Desert Eagle and Mark 23.
3. .45ACP. Most rounds have reduced damage when using subsonic ammo, which makes sense, except in the case of .45ACP. Even most +P .45ACP loads are subsonic to begin with (making it the ideal choice for a suppressed submachine gun).
4. Not ENOUGH WEAPONS. They included the Desert Eagle in there, but no 1911? Come on.
Here are the weapons *I* would've added. Not just so the player could use them, but to give the badguys a wider cross-section of weapons to be armed with (that's why some of the weapons are in there. I mean, what counter terrorism team actually uses the Vz-61 Skorpion?)
Note that these weapons reflect mainly what I'd like to play with, not what a counter-terrorism team would actually use.
HANDGUNS
-M1911A1 (GI Stock)
-M1911A1 Custom (threaded barrel for suppressor, better sights, 8rd
mags.)
-Smith & Wesson 686+ 4". (You need to have at least ONE revolver.)
-Browning High Power (standard mags 13rds, high caps 17, like the So. African ones.)
-Glock 20 (they have a 10mm SMG. Need a pistol to go with it.)
-CZ-75B.
-Tokarev TT-33
-CZ-52
-Makarov
-CZ-97B (just 'cause)
-Stechkin APS 9x18mm (Select fire Russian goodness)
-Walther PPK
-S&W Model 10 (just 'cause there are so many of them)
-S&W 629 Mountain Gun .44 Mag
-Walther P99
SMGS
-HK UMP-40
-Bizon-2 in 9x18mm and 7.62x25mm.
-USGI M3 Grease Gun
-MAC-10 .45ACP
-M1 Thompson
-PPSh-41
-Sterling (and the one with the intergral suppressor)
SHOTGUNS
-Remington 870 Police
-Mossberg 590A1
-Saiga 12K (5 and 8 rd mags, 16" barrel)
-NeoStead
-FN Tactical (the one with the M4 stock)
RIFLES
-Galil AR .308
-HK G36 (they have the K version)
-Robinson M96 (rifle and carbine)
-DSA SA-58 Carbine (16")
-DSA SA-58 OSW (13")
-Ruger Mini-14 Government (evil version with bayo lug and such)
-FN 2000
-AN-94 5.45x39mm
-"L85A1" would be replaced with the SA80A2, the supposedly improved version.
-M1 Garand (You GOTTA have the Garand!)
-M1 Carbine
-Robinson/MOLOT VEPR II .223/7.62x39mm
-Robinson/MOLOT VEPR II .308 (though with a 10rd mag it's better suited to sniper use)
-Marlin 1895GS Guide Gun .45/70 (I imagine .45-70 is quite leathal at close quarters)
-AKSU-74
-AKMSU-47 "Krinkov"
Probably lots more, too, but those bunch would make it awesomer. (new word)
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