The Glockodile
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It's all too easy to get caught up in engineering-level documentation. Then, suddenly, we are all fretting over millimeters, and mere tens of Joules, and random amounts of mass.
U mean...
It's all too easy to get caught up in engineering-level documentation. Then, suddenly, we are all fretting over millimeters, and mere tens of Joules, and random amounts of mass.
Obviously, the issue is complicated by such ideas as overpenetration, size and weight of the handgun, shot-to-shot recovery times etc., but on the whole, I lean toward the most powerful round I can carry.
My too. I've been thinking about this quite a bit recently.
I cannot fire 6 shots of .44 Magnum from my Redhawk rapidly without needing to adjust my grip. Therefore, this is too much power for me to be able to handle for self defense (probably even for bears if I'm being honest with myself).
But I can do that with .357 Magnum in a medium frame double action, or 10mm in a G20. And can also shoot them both one handed repeatedly without needing to adjust my grip. That is an acceptable level of control to have over the firearm, imo. So rather than look at what gun/cartridge combo I can shoot the absolute fastest, I'm currently exploring the threshold on the high end of the range where I am losing controllability of the gun.
To the OP: I briefly looked at the TKO concept, and turned away. It just doesn't make much sense to me. If I had to pick a single metric to put my faith in when choosing a handgun cartridge, it would be muzzle velocity. I like the number 1250fps.
I am in the process of switching from a K frame .357 to a Glock 29 - the subcompact 10mm - with a dot. It will be interesting to see if I can control the recoil. I like the horsepower, but I'm worried about putting it into the ceiling.
There is no single number that's going to provide significant insight into the complete terminal effect of a bullet on living creatures.But, can we all agree that the most often stated simple ft pounds of kinetic energy is very limited? It seems not to capture the true efficacy of the round.
But if you have the information needed to calculated kinetic energy, you are working with more than one number and you lack only bullet construction (geometry and material properties) to have a complete picture of the projectile and its potential. There is not much more you can know about the bullet (velocity, geometry, material properties) other than Ballistic Coefficient (a model for drag as a function of velocity). In theory BC or the drag function itself can be calculated from first principals (geometry) but in practice is most often done empirically from radar data.There is no single number that's going to provide significant insight into the complete terminal effect of a bullet on living creatures.
There is no single number that's going to provide significant insight into the complete terminal effect of a bullet on living creatures.
Correct. Unfortunately, that isn't nearly enough to provide the information people want to know. Think of it like this. Imagine a weapon that will destroy exactly 1% of an aircraft carrier with a hit. Now with that precise quantification, tell me what the effect of firing the weapon at the aircraft carrier will be. Will the aircraft carrier be disabled? What capability will it lose? How long will it take to repair from the damage? The problem is that it's not enough to know how much damage the weapon CAN do or what percentage of the carrier is destroyed, it's far more important to know what was hit....the kinetic energy the bullet has at impact is a hard limit on how much work the bullet can do to itself and/or the target.
The study of firearm ballistics is traditionally broken down into three main category. Internal ballistics (what happens inside the gun), external ballistics (what happens between the gun and the target) and terminal ballistics (what happens when the bullet hits the target).I would say “zero”, would be accurate to describe the terminal effect on “living” things.
Yeah, if it’s still alive and running around after it’s been hit, try something else.
I tried lots of stuff before I found something that worked well in 300 blk. Construction made more difference than the slight FPS / bullet mass differences between the winner and all of the loosers.
No one who has an understanding of terminal ballistics. To understand my statement, use the Taylor formula to calculate the "Knock Out Factor" of a 16lb bowling ball rolling down an alley at 24.5 fps vs a .45 ACP.
Bowling ball:
Mass (in grains) - 112,000
Velocity - 24.5 FPS
Diameter - 8.5"
Bowling Ball - 332.2 Taylor Knock Out Factor ((112,000*24.5*8.5)÷7000)
.45 ACP - 15.2 Taylor Knock Out Factor
According to Col. Taylor's theory a bowling ball rolling toward the pins has more than 20 times the knock out capability of a .45 ACP.
I'd prefer to lay down on an alley and let someone roll a bowling ball at me than let someone shoot me with a .45.
If you had stepped up to say 308 Win or even 300 Win Mag or 300 Norma Mag that shares the same caliber and bullet availability do you think those higher kinetic energy 30 caliber cartridges would have been as picky about matching a satisfactory bullet to the job?
It was much more specific than that.The formula was developed to compare rifle cartridges and the impact of bullets on large game.
It doesn't measure any scientific quantity related to ballistics. It is a purely made up quantity.TKO measure Kinetic Output(energy drop) potential as an increasing number.
Nope, not at all...Does anyone else calculate the Taylor Knock Out Factor when looking at loads and different cartridges.
It may be fun to look at your favorite loads or start an argument, but it should be a fun discussion
the kinetic energy the bullet has at impact is a hard limit on how much work the bullet can do to itself and/or the target.
varminterror said:Kinetic Energy
KE = M * V^2 / 450380 (which is 1/2MV^2 converted for gravity & pounds)
~Momentum x velocity <-- Strongly values velocity, values mass
Taylor Knock Out Factor
TKO = M*V*D/7000
~Momentum x Diameter <-- values bullet weight, velocity, and diameter equally
Thornilly Stopping Power (Have seen "thornilly” spelled 3 or 4 different ways)
TSP = 2.866 * V * (M/7000) * sqrt(D)
~Momentum x sqrt(Diameter) <-- values bullet weight & velocity equally, SLIGHTLY values diameter
Hornady HITS (Have seen 2 different formulas for this one)
HITS = V * SD * M/100 = M^2 * V / D^2 / 700,000
~Momentum * Mass / Diameter^2 <-- Strongly values mass, values velocity, strongly devalues bullet diameter
Wooter's Lethality Index
LI = KE * SD * D = M^2 * V^2 / D / 450380
~Momentum^2 / Diameter <-- Devalues diameter, strongly values momentum (mass & velocity equally)
Optimal Game Weight
OGW = V^3 * M^2 * 1.5x10-12
~Momentum^2 x Velocity <-- Very strongly values velocity, strongly values mass, velocity moreso than mass
Bekker Knock-Out Value
BKOV = impact velocity * retained bullet weight * SD * Mushroom factor
~Momentum x retained mass x expansion ratio / Diameter^2 <-- Strongly devalues bullet diameter, values velocity & expansion, strongly values mass (mass * retained mass), values mass overall
Hatcher Relative Stopping Power
RSP = M * V / (2 * G) * A * F
F - Form Factor 700 - 1350 based on bullet shape & expansion
A = pi * D^2 / 4
~Momentum / Gravity x Diameter^2 * Form Factor <-- Values form, expansion (within form factor), weight, & Velocity equally, highly values diameter, diameter overall
Power Factor
PF = M * V / 1000
~Momentum <-- Values mass & velocity equally
The big difference is that momentum and kinetic energy don't have "authors". They were discovered via scientific experimentation, not made up by someone trying to favor or devalue certain factors based on their perception of what is important and what is not. They are established scientific properties of moving objects, not someone's idea of how to rank ammunition effectiveness.You can see from each formula, they’re all just a pile of diameter, bullet weight, and velocity, multiplying or dividing by each in various ways as the author saw fit to favor or devalue whatever they thought was most important:
You can call it whatever you want of course - the originator of the term is long dead - but TKO is one of the most misused firearms "formulas" extant. Most will think: John Taylor shot a lot of elephants - he's GOT to know what he's talking about! Well, he does. Unfortunately, what he talks about regarding TKO has little to do with handgun (or rifle) hunting game with expanding bullets:
"I do not pretend that they [TKOs] represent "killing power"; but they do give an excellent basis from which any two rifles may be compared from the point of view of the actual knock-down blow, or punch, inflicted by the bullet on massive, heavy-boned animals such as elephant, rhino and buffalo". (African Rifles and Cartridges, pg. xii)
Not quite what most shooters THINK he said, is it? For those who bother to actually read what Taylor had to say, it is clear that his TKO formula only applies to the knockdown ability of headshots into large African game with non-expanding bullets. <snip>