Black

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Mumbles_45

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I dont have an Xbox or Playstation or anytning like that and dont really pay much attention to whats new with them, but I've been seeing ads for Black for a while now and most of the advertising seemed to be centered around the guns in the game so I was starting to get high hopes.

A friend of mine picked it up today and I gotta say it was pretty dissapointing. I only saw the first level so I didnt get to see to many weapons, but there was enough wrong with the AK-47 alone. The Charging handle/ejection port are on the wrong side, it has a burst setting on the selector, the bolt holds open after the last shot, after putting in a new magazine and letting the bolt go forward the character charges the bolt again, the magazine holds 60 rounds, and Im sure there is a lot more wrong, thats just what I picked up in my 5 minutes of playing. Also it takes about 15 solid hits to kill an enemy.

Anyway, I guess getting bent out of shape over silly mistakes in a video game is just as pointless as getting bent out of shape over silly mistakes in movies, but I guess I let all the Advertisements get my hopes up on this one.
 
What is this viii-deee-o games you speak of??? :)
I am afraid I was just a couple years too old for the video game craze when it hit. But my nephew has made sure I have had to buy every single game system out there when they come out. I had to practically break kneecaps this christmas for the 360. I always think it would be fun to learn to play some of these games like the one you mentioned but those controllers have way too many buttons. What happened to one red button and a joystick?:)
 
I'd get a copy of HALO and never look back if I were you.



I mean crap man, look at him!

halo4_400.jpg


I'mm still trying to find a way to get a M17 to look like that gat.
 
The Ghost Recon series of games is pretty well-known for it's realism, especially in terms of weapons and ballistics - which probably isn't surprising considering the franchise's relationship with Tom Clancy. Operation: Flashpoint a few years back impressed a lot of people with the realism as well. Most other games want to avoid the 'one-hit kill' mechanism, giving you health bars and medpacks and things, so most of them don't bother much with realism - other than in terms of appearance.

The next in the GR series is called Ghost Recon 3: Advanced Warfighter and has a little bit of a near-future electronic-battlefield full-spectrum-warrior science fiction feel to it, but even that one looks like most of the game's elements are solidly grounded in recent technological developments.
 
If ya want unrealistic check out Counterstrike.

Ejection port on left side if you're right handed, yet the port switches to the correct side if you switch to left handed.

The AWP can kill you if you're shot on the foot, yet a headshot with the M4 sometimes doesn't always kill you.

The Para can be carried around by hand while you're bunny hopping.

The Glock 18 has 3 round bursts


But the game is still darn fun! :D
 
I'm not much of a 'gamer' either, but I did just recently finish Medal of Honor: Allied Assault. You had to run the M1 Garand dry before reloading, complete with Ping! and the en-bloc ejecting. 7 rounds in the Colt 45 Pistol, 8 in the High Standard Silenced Pistol. BAR had 20 round mags, 30 round stick mags for the Thompson.

You had to single-load the rounds into the mag when using the Springfield '03 Sniper Rifle or the German KAR 98...Guess the scopes didn't allow use of stripper clips.

At least from that standpoint, the 'gun handling' is pretty good in MOH.
 
Love "Play Station2"

Good for eye-hand co-ordination and general brain cell usage. See if your Doc will write you a 'script for one! Every Old Phart needs one.

I like SOCOM3 / US Navy Seals. Each weapon used gets a very detailed description.

Gaming garners more revenue per year than all television advertising combined. If you're an entertainment mogul and don't have a gaming division, you're viewed with a jaundiced eye by fellow CEO's!

Take Care
 
The whole point of Black is blowing stuff up with your bullets. They give you a huge mag for the AK because nearly everything in the environment blows up, shatters, or reacts in some way to being hit. The designers even called it "gun porn."

As for the wrong-sided AK, that happens a lot in games, as others have mentioned. Mostly so that the developers can show off the action working and the brass flying out, instead of it being on the other side of the receiver.

The reviews I've read for the game praise the action-movie intensity but they all say it's too short, a bit limited in terms of gameplay, and has no multiplayer. Seems like a good rental.
 
I'm old. Pinball is about all I can handle, and a lot of THOSE now are too complicated for me to understand.
Marty
 
I've Gotta Get This!

"... it favours the most lethal cocktail of weapons ever seen in a game and with the emphasis on blowing up anything that moves."
 
GRIFFIN1 said:
If you like WWII guns, then you should look at the Brothers in Arms games.

Call of duty 2 is pretty damn detailed...

I cant find a decent pic to post because half of that stuff is blocked at work :cuss:
 
My friend has the XBOX 360 and we have been waiting for the new Ghost Recon game to come out. The series has yet to dissapoint. Very cool!
 
We are vidiots at our house. Got Xbox, Playstation 1 and 2, Xbox 360, Gameboy and GB Advanced and PSP.

I'm an old guy so I enjoy them for what they are; fairly mindless entertainment. I also play them with the kids so I know what they play and what they are thinking when they play. We have conversations about guns, their schoolmates and other potentially important topics when we play.

If I want recoil and realism, I go shoot real weapons. I'm not concerned with endlesss mags of ammo or correct nomanclature. I'm more concerned with what my kids are doing.
 
Yeah, for the most part when I play games I dont really worry about the realism. The original Doom games are some of my favorites and realism certainly isnt an issue there. Also recently I've gotten very hooked on F.E.A.R.. What bugged me about Black was how the guns were the focus of all the advertising (the box even says "the guns are the stars") so I got it in my head that it would be fairly realistic, or at least trying to be fairly realistic, but really isnt at all.
 
These are games written on the cheap without technical consultants, and written in the People's Republic of California.

Does this surprise you at all?

A notable exception would be some of the Medal of Honor Series and the new 360 Call of Duty 2. Hold a K98 up and look along the sights...VERY nice.
 
Tom Clancy's games are good and fairly true to firearms... Halo 1&2 are favorites in our home.
 
The Metal Gear Solid series of games are pretty realistic when it comes to guns, with a few exceptions though. MGS isnt really a shoot everything that moves type of game though.
 
I find the Clancy games inaccurate and highly weighted (OICW? Um..since when did concept/experimental weapons become mainstream?)


Anyhow, America's Army has EXCELLENT realism and best of all....it's free.

http://americasarmy.com/
 
The Ghost Recon series of games is pretty well-known for it's realism, especially in terms of weapons and ballistics - which probably isn't surprising considering the franchise's relationship with Tom Clancy. Operation: Flashpoint a few years back impressed a lot of people with the realism as well. Most other games want to avoid the 'one-hit kill' mechanism, giving you health bars and medpacks and things, so most of them don't bother much with realism - other than in terms of appearance.

Ghost Recon is only realistic at all for the first 15 minutes. You only have to make it through one or two missions before you realize that they put you in the special olympics instead of the special forces cause your guys are morons. Once you have completed a couple missions, you'll realize that the character you are controlling kills 30 to 40 of the bad guys and completes all the major objectives while everyone else combined can only manage to kill the last 5--and that is in 'elite.' They took the cheap way out and didn't model weapons at all so the only way to see weapons is to look at them in someone else's hand. Luckily the bad guys are just as retarded as the good guys and even worse shots. I quickly learned that the best thing to do is just put your guys on 'At All Costs.' When in this mode, the stay in formation and fight instead of trying to run for cover. Running for cover to them means an all out frenzy running in random directions without covering each other so it only gets them killed. The enemy will often detect you and poor entire magazines into walls or vehicles they are behind trying to shoot through them at you, which might work eventually, except the entire game lacks any sort of penetration graphics. Trying to throw a grenade while beside your teammate deflects it off some invisible wall back at your feet. The sniper's crosshairs couldn't be any more bukly, crowded, and cumbersome if they tried... I could go on and on. I have Ghost Recon and Island Thunder for Xbox. Maybe some of the later games fixed the flaws. Despite the flaws, I find myself strangely addicted to the game.

Rainbow Six was cool until Rainbow Six 3 came out. I played that but hated it. They do a good job with weapon modeling and lighting, but the team system and health bars detract from the game so they took one step forward and two steps back. You only get 3 team mates, you don't get to plan or equip them, they are stupid, inaccurate, and have annoying French accents that will make you want to shoot them yourself--which you can because even if they die you get them in the next mission.

Kill Switch was okay though. There may be others out there but I am a little behind on the video game craze. I tend to direct my funds towards real guns more than video games with guns. HALO and HALO 2 is always good for a multiplayer game if you don't mind shooting at aliens with dreamed up equipment.

I for one really wish they would make a real, accurate, realistic FPS. Until then, Ghost Recon may be the best we got, which is sad, cause it is not without its flaws.
 
I for one really wish they would make a real, accurate, realistic FPS. Until then, Ghost Recon may be the best we got, which is sad, cause it is not without its flaws.

Me too, I'd say there's more realistic FPS than Ghost Recon though. Operation Flashpoint for example, or Delta Force: Black Hawk Down. Yeah Operation Flashpoint is far from perfect, but it does better than a lot of other games (and I've probably played it more than any other game ever, except for maybe Doom 95 and the origional Rogue Spear). I havent played much Blackhawk Down but I was impressed with the little I did see. I dont play much of anything anymore though. My computer is too old to handle anything new and I dont have (or really want) a PS2 or Xbox or anything like that. The only games I play at all anymore are on friends computers or consoles.
 
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